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<title>tww/include/SSystem, branch main</title>
<subtitle>Decompilation of The Legend of Zelda: The Wind Waker (GCN)</subtitle>
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<entry>
<title>d_a_bridge OK, cXyz inline cleanup</title>
<updated>2026-08-24T18:34:25+00:00</updated>
<author>
<name>LagoLunatic</name>
<email>LagoLunatic@users.noreply.github.com</email>
</author>
<published>2026-08-24T18:34:25+00:00</published>
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<pre>
</pre>
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</content>
</entry>
<entry>
<title>d_s_name equivalent except PAL</title>
<updated>2026-08-18T19:10:27+00:00</updated>
<author>
<name>LagoLunatic</name>
<email>LagoLunatic@users.noreply.github.com</email>
</author>
<published>2026-08-18T19:10:27+00:00</published>
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<pre>
</pre>
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</content>
</entry>
<entry>
<title>demo work (#1172)</title>
<updated>2026-08-16T22:05:17+00:00</updated>
<author>
<name>LagoLunatic</name>
<email>LagoLunatic@users.noreply.github.com</email>
</author>
<published>2026-08-16T22:05:17+00:00</published>
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<id>e389a9b814baaabdbf497cd32edcdd2c30d3ff3f</id>
<content type='text'>
* Some d_message demo matches

* More demo matches

* fix jpn</content>
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<pre>
* Some d_message demo matches

* More demo matches

* fix jpn</pre>
</div>
</content>
</entry>
<entry>
<title>Debug build improvements (#1170)</title>
<updated>2026-08-16T16:09:07+00:00</updated>
<author>
<name>LagoLunatic</name>
<email>LagoLunatic@users.noreply.github.com</email>
</author>
<published>2026-08-16T16:09:07+00:00</published>
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<pre>
</pre>
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</content>
</entry>
<entry>
<title>Compiler compatibility (#1171)</title>
<updated>2026-08-16T15:15:07+00:00</updated>
<author>
<name>Jcw87</name>
<email>Jcw87@users.noreply.github.com</email>
</author>
<published>2026-08-16T15:15:07+00:00</published>
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<id>80c77196360c10e3a91b8157218f73b9d4d27255</id>
<content type='text'>
* mark functions with duplicate names as static

* make std::__tag_va_List work with other compilers

* fix some offset comments

* use inlines in J3DJointFactory, JUTCacheFont

* fix class/struct mismatch

* improve const correctness

* fix missing return values

* make some JAudio namespaces more explicit</content>
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<pre>
* mark functions with duplicate names as static

* make std::__tag_va_List work with other compilers

* fix some offset comments

* use inlines in J3DJointFactory, JUTCacheFont

* fix class/struct mismatch

* improve const correctness

* fix missing return values

* make some JAudio namespaces more explicit</pre>
</div>
</content>
</entry>
<entry>
<title>Several demo matches (#1165)</title>
<updated>2026-08-13T20:19:28+00:00</updated>
<author>
<name>LagoLunatic</name>
<email>LagoLunatic@users.noreply.github.com</email>
</author>
<published>2026-08-13T20:19:28+00:00</published>
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<pre>
</pre>
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</content>
</entry>
<entry>
<title>A couple demo matches</title>
<updated>2026-07-24T15:25:35+00:00</updated>
<author>
<name>LagoLunatic</name>
<email>LagoLunatic@users.noreply.github.com</email>
</author>
<published>2026-07-24T15:25:35+00:00</published>
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<pre>
</pre>
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</entry>
<entry>
<title>Clean up angle constants and conversions (#1135)</title>
<updated>2026-07-23T00:13:31+00:00</updated>
<author>
<name>LagoLunatic</name>
<email>LagoLunatic@users.noreply.github.com</email>
</author>
<published>2026-07-23T00:13:31+00:00</published>
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<id>96347ab5028b6ef8ed8f5901f7d16ad51ab99cd4</id>
<content type='text'>
* Add angle conversion constants and macros

* Replace angle literals with hex instead of decimal</content>
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* Add angle conversion constants and macros

* Replace angle literals with hex instead of decimal</pre>
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</content>
</entry>
<entry>
<title>d_cam_param 100% for GZLE01 (#1126)</title>
<updated>2026-07-19T21:00:55+00:00</updated>
<author>
<name>Mattias Blum</name>
<email>142374929+mattias-blum@users.noreply.github.com</email>
</author>
<published>2026-07-19T21:00:55+00:00</published>
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<id>61a3a0ac17969f0d75f704ee43aefcc5a6c8ddb3</id>
<content type='text'>
* initial progress

* more progress

* more progress

* more progress

* more progress

* more progress

* more progress

* more progress

* more progress

* more progress

* more progress

* more progress

* fix outdated member names

* more progress

* more progress

* more progress

* more progress

* more progress

* more progress

* fixed deprecated member references

* more progress

* more progress

* more progress

* fix deprecated member references

* more progress

* more progress

* more progress

* more progress

* more progress

* check in for review

* remove comment

* initial PR changes

* more PR changes

* more PR changes

* added anonymous struct as class member

* reverted changes to `stage_camera2_data_class`

* added `dCamera_event_data`, `dCamera_monitoring_things` and `dCamera_DMC_system` from debug maps

* more progress

* more progress

* realmatch for `camera_draw`

* PR changes

* fix broken merge

* formatting

* Reverted change to `camSphChkdata` that caused  `sph_chk_callback` match to regress

* Reverted change to `BG` struct that caused ctor and dtor match to regress

* more progress

* more progress

* more progress

* more progress

* more progress

* more progress

* more progress

* more progress

* more progress

* more progress

* more progress

* PR changes

* corrected size comment

* fixed broken member references

* more d_camera work

* remove comment

* update symbols

* d_cam_param 100% for GZLE01

Code is 100% matching

* Update math.h</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
* initial progress

* more progress

* more progress

* more progress

* more progress

* more progress

* more progress

* more progress

* more progress

* more progress

* more progress

* more progress

* fix outdated member names

* more progress

* more progress

* more progress

* more progress

* more progress

* more progress

* fixed deprecated member references

* more progress

* more progress

* more progress

* fix deprecated member references

* more progress

* more progress

* more progress

* more progress

* more progress

* check in for review

* remove comment

* initial PR changes

* more PR changes

* more PR changes

* added anonymous struct as class member

* reverted changes to `stage_camera2_data_class`

* added `dCamera_event_data`, `dCamera_monitoring_things` and `dCamera_DMC_system` from debug maps

* more progress

* more progress

* realmatch for `camera_draw`

* PR changes

* fix broken merge

* formatting

* Reverted change to `camSphChkdata` that caused  `sph_chk_callback` match to regress

* Reverted change to `BG` struct that caused ctor and dtor match to regress

* more progress

* more progress

* more progress

* more progress

* more progress

* more progress

* more progress

* more progress

* more progress

* more progress

* more progress

* PR changes

* corrected size comment

* fixed broken member references

* more d_camera work

* remove comment

* update symbols

* d_cam_param 100% for GZLE01

Code is 100% matching

* Update math.h</pre>
</div>
</content>
</entry>
<entry>
<title>Merge pull request #1120 from LagoLunatic/clib-limit</title>
<updated>2026-07-16T21:21:09+00:00</updated>
<author>
<name>LagoLunatic</name>
<email>LagoLunatic@users.noreply.github.com</email>
</author>
<published>2026-07-16T21:21:09+00:00</published>
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<id>c562f05ffa10a901c9749c6105f7446163b04f1c</id>
<content type='text'>
Improve cLib limit inlines</content>
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<pre>
Improve cLib limit inlines</pre>
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</content>
</entry>
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