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<title>tww/include/f_ap, branch main</title>
<subtitle>Decompilation of The Legend of Zelda: The Wind Waker (GCN)</subtitle>
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<entry>
<title>d_tree OK for retail</title>
<updated>2026-06-26T22:53:07+00:00</updated>
<author>
<name>LagoLunatic</name>
<email>LagoLunatic@users.noreply.github.com</email>
</author>
<published>2026-06-26T22:53:07+00:00</published>
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<pre>
</pre>
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</entry>
<entry>
<title>Demo work and fakematch cleanup (#1034)</title>
<updated>2026-05-28T17:49:11+00:00</updated>
<author>
<name>LagoLunatic</name>
<email>LagoLunatic@users.noreply.github.com</email>
</author>
<published>2026-05-28T17:49:11+00:00</published>
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<pre>
</pre>
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</entry>
<entry>
<title>d_camera 28% (#732)</title>
<updated>2025-04-11T20:37:42+00:00</updated>
<author>
<name>Mattias Blum</name>
<email>142374929+mattias-blum@users.noreply.github.com</email>
</author>
<published>2025-04-11T20:37:42+00:00</published>
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<id>5f287fcaeebc6b728e5a94f7039b2d03ffc88c99</id>
<content type='text'>
* initial progress

* more progress

* more progress

* more progress

* more progress

* more progress

* more progress

* more progress

* more progress

* more progress

* more progress

* more progress

* fix outdated member names

* more progress

* more progress

* more progress

* more progress

* more progress

* more progress

* fixed deprecated member references

* more progress

* more progress

* more progress

* fix deprecated member references

* more progress

* more progress

* more progress

* more progress

* more progress

* check in for review

* remove comment

* initial PR changes

* more PR changes

* more PR changes

* added anonymous struct as class member

* reverted changes to `stage_camera2_data_class`

* added `dCamera_event_data`, `dCamera_monitoring_things` and `dCamera_DMC_system` from debug maps

* more progress

* more progress

* realmatch for `camera_draw`

* PR changes

* fix broken merge

* formatting

* Reverted change to `camSphChkdata` that caused  `sph_chk_callback` match to regress

* Reverted change to `BG` struct that caused ctor and dtor match to regress</content>
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<pre>
* initial progress

* more progress

* more progress

* more progress

* more progress

* more progress

* more progress

* more progress

* more progress

* more progress

* more progress

* more progress

* fix outdated member names

* more progress

* more progress

* more progress

* more progress

* more progress

* more progress

* fixed deprecated member references

* more progress

* more progress

* more progress

* fix deprecated member references

* more progress

* more progress

* more progress

* more progress

* more progress

* check in for review

* remove comment

* initial PR changes

* more PR changes

* more PR changes

* added anonymous struct as class member

* reverted changes to `stage_camera2_data_class`

* added `dCamera_event_data`, `dCamera_monitoring_things` and `dCamera_DMC_system` from debug maps

* more progress

* more progress

* realmatch for `camera_draw`

* PR changes

* fix broken merge

* formatting

* Reverted change to `camSphChkdata` that caused  `sph_chk_callback` match to regress

* Reverted change to `BG` struct that caused ctor and dtor match to regress</pre>
</div>
</content>
</entry>
<entry>
<title>Rename HostIO mChildID to mNo</title>
<updated>2025-01-31T20:49:44+00:00</updated>
<author>
<name>LagoLunatic</name>
<email>LagoLunatic@users.noreply.github.com</email>
</author>
<published>2025-01-31T20:49:44+00:00</published>
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<id>a52bb789da04827e7a2723dbb2659d9056582630</id>
<content type='text'>
TP debug has an assert in d_a_obj showing the name of this variable is `M_no` there.
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<pre>
TP debug has an assert in d_a_obj showing the name of this variable is `M_no` there.
</pre>
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</content>
</entry>
<entry>
<title>Some initial work on HIO classes definitions for debug build</title>
<updated>2025-01-12T03:10:44+00:00</updated>
<author>
<name>LagoLunatic</name>
<email>LagoLunatic@users.noreply.github.com</email>
</author>
<published>2025-01-12T03:10:44+00:00</published>
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<pre>
</pre>
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</content>
</entry>
<entry>
<title>m_Do_graphic work</title>
<updated>2023-11-18T22:28:38+00:00</updated>
<author>
<name>Jasper St. Pierre</name>
<email>jstpierre@mecheye.net</email>
</author>
<published>2023-11-18T22:28:31+00:00</published>
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<id>9fa3971d8523a7dd8cc5a9aee3189300313e0c8f</id>
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<pre>
</pre>
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</content>
</entry>
<entry>
<title>f_ap_game</title>
<updated>2023-11-11T06:48:05+00:00</updated>
<author>
<name>Jasper St. Pierre</name>
<email>jstpierre@mecheye.net</email>
</author>
<published>2023-11-11T06:48:05+00:00</published>
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<id>0a2500257bf01f6b361a280ac08f4cfb80b90cdd</id>
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<pre>
</pre>
</div>
</content>
</entry>
<entry>
<title>remove address markers from tp headers</title>
<updated>2023-10-03T05:26:24+00:00</updated>
<author>
<name>Jasper St. Pierre</name>
<email>jstpierre@mecheye.net</email>
</author>
<published>2023-10-03T05:26:24+00:00</published>
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<id>6ea08a5c377ed6072ed3fb5b6140af01cc15f5bc</id>
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<pre>
</pre>
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</entry>
<entry>
<title>m_Do_main OK</title>
<updated>2023-09-11T04:04:21+00:00</updated>
<author>
<name>TakaRikka</name>
<email>takarikka@outlook.com</email>
</author>
<published>2023-09-11T04:04:21+00:00</published>
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<id>6406901ea7da0e13f144873c97eb4f978ebccf9d</id>
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<pre>
</pre>
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</entry>
<entry>
<title>f_pc_manager, f_ap_game work</title>
<updated>2023-09-10T05:40:48+00:00</updated>
<author>
<name>Jasper St. Pierre</name>
<email>jstpierre@mecheye.net</email>
</author>
<published>2023-09-10T05:39:55+00:00</published>
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<id>08999719238fa0b34e4e4c3248a3c7869633dd99</id>
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<pre>
</pre>
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