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<title>tww/include/f_pc/f_pc_executor.h, branch main</title>
<subtitle>Decompilation of The Legend of Zelda: The Wind Waker (GCN)</subtitle>
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<entry>
<title>zl1 cleanup, inline cleanup</title>
<updated>2026-07-27T16:14:38+00:00</updated>
<author>
<name>LagoLunatic</name>
<email>LagoLunatic@users.noreply.github.com</email>
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<published>2026-07-27T16:14:38+00:00</published>
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</pre>
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<entry>
<title>Add `cPhs_State` typedef and use it everywhere</title>
<updated>2025-03-18T02:26:56+00:00</updated>
<author>
<name>LagoLunatic</name>
<email>LagoLunatic@users.noreply.github.com</email>
</author>
<published>2025-03-18T02:26:56+00:00</published>
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<pre>
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<entry>
<title>Add fpc_ProcID type and use it for all process IDs</title>
<updated>2024-07-13T01:14:13+00:00</updated>
<author>
<name>LagoLunatic</name>
<email>LagoLunatic@users.noreply.github.com</email>
</author>
<published>2024-07-13T01:14:13+00:00</published>
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See https://github.com/zeldaret/tp/pull/2173
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See https://github.com/zeldaret/tp/pull/2173
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<entry>
<title>Add uint typedef</title>
<updated>2024-03-11T22:23:44+00:00</updated>
<author>
<name>LagoLunatic</name>
<email>LagoLunatic@users.noreply.github.com</email>
</author>
<published>2024-03-11T22:23:44+00:00</published>
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<entry>
<title>start d_a_bk</title>
<updated>2023-12-02T06:28:24+00:00</updated>
<author>
<name>LagoLunatic</name>
<email>LagoLunatic@users.noreply.github.com</email>
</author>
<published>2023-12-02T06:17:27+00:00</published>
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<entry>
<title>Import project</title>
<updated>2023-09-10T04:48:55+00:00</updated>
<author>
<name>Luke Street</name>
<email>luke.street@encounterpc.com</email>
</author>
<published>2023-09-10T04:42:26+00:00</published>
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Original repository: https://github.com/encounter/ww
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Original repository: https://github.com/encounter/ww
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