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<title>tww/include/f_pc/f_pc_manager.h, branch main</title>
<subtitle>Decompilation of The Legend of Zelda: The Wind Waker (GCN)</subtitle>
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<entry>
<title>zl1 cleanup, inline cleanup</title>
<updated>2026-07-27T16:14:38+00:00</updated>
<author>
<name>LagoLunatic</name>
<email>LagoLunatic@users.noreply.github.com</email>
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<published>2026-07-27T16:14:38+00:00</published>
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<entry>
<title>d_a_obj_auzu (#935)</title>
<updated>2026-03-01T23:36:56+00:00</updated>
<author>
<name>Roland</name>
<email>roland@wildpaws.xyz</email>
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<published>2026-03-01T23:36:56+00:00</published>
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* 59% matching in .text

* d_a_obj_auzu 100% for demo and retail

* Named all fields of daObjAuzu::Act_c

* All fields named</content>
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* 59% matching in .text

* d_a_obj_auzu 100% for demo and retail

* Named all fields of daObjAuzu::Act_c

* All fields named</pre>
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<entry>
<title>Use composition instead of inheritance for most f_op classes</title>
<updated>2025-09-25T19:59:25+00:00</updated>
<author>
<name>LagoLunatic</name>
<email>LagoLunatic@users.noreply.github.com</email>
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<published>2025-09-25T19:59:25+00:00</published>
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<entry>
<title>More return types, set up all dBgS_MoveBgActor subclasses</title>
<updated>2025-03-18T20:17:53+00:00</updated>
<author>
<name>LagoLunatic</name>
<email>LagoLunatic@users.noreply.github.com</email>
</author>
<published>2025-03-18T20:17:53+00:00</published>
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<entry>
<title>Add `cPhs_State` typedef and use it everywhere</title>
<updated>2025-03-18T02:26:56+00:00</updated>
<author>
<name>LagoLunatic</name>
<email>LagoLunatic@users.noreply.github.com</email>
</author>
<published>2025-03-18T02:26:56+00:00</published>
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<entry>
<title>cleanup arg names in f_pc_manager (#673)</title>
<updated>2024-08-08T18:38:53+00:00</updated>
<author>
<name>fig02</name>
<email>fig02srl@gmail.com</email>
</author>
<published>2024-08-08T18:38:53+00:00</published>
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<entry>
<title>Add fpc_ProcID type and use it for all process IDs</title>
<updated>2024-07-13T01:14:13+00:00</updated>
<author>
<name>LagoLunatic</name>
<email>LagoLunatic@users.noreply.github.com</email>
</author>
<published>2024-07-13T01:14:13+00:00</published>
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See https://github.com/zeldaret/tp/pull/2173
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See https://github.com/zeldaret/tp/pull/2173
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<entry>
<title>Standardize process ID type to be uint</title>
<updated>2024-03-11T23:03:47+00:00</updated>
<author>
<name>LagoLunatic</name>
<email>LagoLunatic@users.noreply.github.com</email>
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<published>2024-03-11T23:03:47+00:00</published>
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<entry>
<title>Add uint typedef</title>
<updated>2024-03-11T22:23:44+00:00</updated>
<author>
<name>LagoLunatic</name>
<email>LagoLunatic@users.noreply.github.com</email>
</author>
<published>2024-03-11T22:23:44+00:00</published>
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<entry>
<title>minor inline cleanup</title>
<updated>2024-03-11T22:12:15+00:00</updated>
<author>
<name>LagoLunatic</name>
<email>LagoLunatic@users.noreply.github.com</email>
</author>
<published>2024-03-11T22:12:15+00:00</published>
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