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<title>tww/include/f_pc, branch main</title>
<subtitle>Decompilation of The Legend of Zelda: The Wind Waker (GCN)</subtitle>
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<title>zl1 cleanup, inline cleanup</title>
<updated>2026-07-27T16:14:38+00:00</updated>
<author>
<name>LagoLunatic</name>
<email>LagoLunatic@users.noreply.github.com</email>
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<published>2026-07-27T16:14:38+00:00</published>
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<title>Process profiles and enums cleanup (#1031)</title>
<updated>2026-05-26T04:11:58+00:00</updated>
<author>
<name>LagoLunatic</name>
<email>LagoLunatic@users.noreply.github.com</email>
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<published>2026-05-26T04:11:58+00:00</published>
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* Fix some profile comments

* Add missing static for local visibility data

* Move proc name and draw priority enums to f_pc

* Add _e suffix to daObjBarrier_c proc enum

* Change proc name enum format to match TP

* Change draw prio enum format to match TP

* Change ItemNo enum format, finish fixing item names

* Revert static for cb1 hio

* Clean up formatting of profile comments

* Fix comment alignment</content>
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* Fix some profile comments

* Add missing static for local visibility data

* Move proc name and draw priority enums to f_pc

* Add _e suffix to daObjBarrier_c proc enum

* Change proc name enum format to match TP

* Change draw prio enum format to match TP

* Change ItemNo enum format, finish fixing item names

* Revert static for cb1 hio

* Clean up formatting of profile comments

* Fix comment alignment</pre>
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<entry>
<title>Cleanup</title>
<updated>2026-04-02T23:33:05+00:00</updated>
<author>
<name>LagoLunatic</name>
<email>LagoLunatic@users.noreply.github.com</email>
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<published>2026-04-02T23:33:05+00:00</published>
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<entry>
<title>d_a_obj_auzu (#935)</title>
<updated>2026-03-01T23:36:56+00:00</updated>
<author>
<name>Roland</name>
<email>roland@wildpaws.xyz</email>
</author>
<published>2026-03-01T23:36:56+00:00</published>
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* 59% matching in .text

* d_a_obj_auzu 100% for demo and retail

* Named all fields of daObjAuzu::Act_c

* All fields named</content>
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* 59% matching in .text

* d_a_obj_auzu 100% for demo and retail

* Named all fields of daObjAuzu::Act_c

* All fields named</pre>
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<entry>
<title>Use composition instead of inheritance for most f_op classes</title>
<updated>2025-09-25T19:59:25+00:00</updated>
<author>
<name>LagoLunatic</name>
<email>LagoLunatic@users.noreply.github.com</email>
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<published>2025-09-25T19:59:25+00:00</published>
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<entry>
<title>Demo: Link f_pc_profile_lst</title>
<updated>2025-05-20T00:36:07+00:00</updated>
<author>
<name>LagoLunatic</name>
<email>LagoLunatic@users.noreply.github.com</email>
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<published>2025-05-20T00:36:07+00:00</published>
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<entry>
<title>GXFifo OK</title>
<updated>2025-05-16T18:34:46+00:00</updated>
<author>
<name>LagoLunatic</name>
<email>LagoLunatic@users.noreply.github.com</email>
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<published>2025-05-16T18:34:46+00:00</published>
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<entry>
<title>More return types, set up all dBgS_MoveBgActor subclasses</title>
<updated>2025-03-18T20:17:53+00:00</updated>
<author>
<name>LagoLunatic</name>
<email>LagoLunatic@users.noreply.github.com</email>
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<published>2025-03-18T20:17:53+00:00</published>
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<entry>
<title>Add `cPhs_State` typedef and use it everywhere</title>
<updated>2025-03-18T02:26:56+00:00</updated>
<author>
<name>LagoLunatic</name>
<email>LagoLunatic@users.noreply.github.com</email>
</author>
<published>2025-03-18T02:26:56+00:00</published>
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<entry>
<title>cleanup arg names in f_pc_manager (#673)</title>
<updated>2024-08-08T18:38:53+00:00</updated>
<author>
<name>fig02</name>
<email>fig02srl@gmail.com</email>
</author>
<published>2024-08-08T18:38:53+00:00</published>
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