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<title>tww/src/JSystem/JAudio, branch main</title>
<subtitle>Decompilation of The Legend of Zelda: The Wind Waker (GCN)</subtitle>
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<entry>
<title>More JAS inlines</title>
<updated>2026-10-27T19:48:10+00:00</updated>
<author>
<name>LagoLunatic</name>
<email>LagoLunatic@users.noreply.github.com</email>
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<published>2026-10-27T19:48:10+00:00</published>
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<entry>
<title>Work on JAS inlines, fix limits/climits headers</title>
<updated>2026-10-27T04:29:52+00:00</updated>
<author>
<name>LagoLunatic</name>
<email>LagoLunatic@users.noreply.github.com</email>
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<published>2026-10-27T04:29:52+00:00</published>
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<entry>
<title>More JAI inlines, replace all JAI fakematches with realmatches</title>
<updated>2026-10-26T19:28:25+00:00</updated>
<author>
<name>LagoLunatic</name>
<email>LagoLunatic@users.noreply.github.com</email>
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<published>2026-10-26T19:28:25+00:00</published>
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<entry>
<title>Implement all JAISound inlines</title>
<updated>2026-10-25T20:52:52+00:00</updated>
<author>
<name>LagoLunatic</name>
<email>LagoLunatic@users.noreply.github.com</email>
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<published>2026-10-25T20:52:52+00:00</published>
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<entry>
<title>JAudio matching (#1249)</title>
<updated>2026-10-25T18:28:33+00:00</updated>
<author>
<name>Max Roncace</name>
<email>me@caseif.net</email>
</author>
<published>2026-10-25T18:28:33+00:00</published>
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<entry>
<title>real c++ header names (#1247)</title>
<updated>2026-10-21T04:31:21+00:00</updated>
<author>
<name>Jcw87</name>
<email>Jcw87@users.noreply.github.com</email>
</author>
<published>2026-10-21T04:31:21+00:00</published>
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<entry>
<title>Change ALIGN_DECL</title>
<updated>2026-09-25T20:19:00+00:00</updated>
<author>
<name>SuperDude88</name>
<email>82904174+SuperDude88@users.noreply.github.com</email>
</author>
<published>2026-09-25T17:59:09+00:00</published>
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MWCC 1.3.2 requires the attribute in a different place than later versions/most modern compilers, so make the macro handle the ordering

C++ structs don't seem to have ordering issues so they use the attribute directly
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MWCC 1.3.2 requires the attribute in a different place than later versions/most modern compilers, so make the macro handle the ordering

C++ structs don't seem to have ordering issues so they use the attribute directly
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</entry>
<entry>
<title>A Bunch of uintptr_t</title>
<updated>2026-09-24T02:17:12+00:00</updated>
<author>
<name>SuperDude88</name>
<email>82904174+SuperDude88@users.noreply.github.com</email>
</author>
<published>2026-09-24T02:09:36+00:00</published>
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A couple of these are odd because nearby asserts have (u32) that might suggest they didn't use it originally (but for matching purposes uintptr_t is just a typedef for u32)

Most don't have that issue, though
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A couple of these are odd because nearby asserts have (u32) that might suggest they didn't use it originally (but for matching purposes uintptr_t is just a typedef for u32)

Most don't have that issue, though
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<entry>
<title>Questionable const char*</title>
<updated>2026-09-24T01:34:32+00:00</updated>
<author>
<name>SuperDude88</name>
<email>82904174+SuperDude88@users.noreply.github.com</email>
</author>
<published>2026-09-24T01:27:19+00:00</published>
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Some more instances of const char* that either required new casts to compile or seem inconsistent/possibly not real (event-related stuff, etc)
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Some more instances of const char* that either required new casts to compile or seem inconsistent/possibly not real (event-related stuff, etc)
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</entry>
<entry>
<title>JASBasicWaveBank OK</title>
<updated>2026-09-20T17:16:06+00:00</updated>
<author>
<name>LagoLunatic</name>
<email>LagoLunatic@users.noreply.github.com</email>
</author>
<published>2026-09-20T17:16:06+00:00</published>
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