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<title>tww/src/JSystem/JUtility/JUTResFont.cpp, branch main</title>
<subtitle>Decompilation of The Legend of Zelda: The Wind Waker (GCN)</subtitle>
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<entry>
<title>Compiler compat fix: Passing of rvalue GXColors to non-const reference parameters (#1142)</title>
<updated>2026-07-31T17:20:48+00:00</updated>
<author>
<name>LagoLunatic</name>
<email>LagoLunatic@users.noreply.github.com</email>
</author>
<published>2026-07-31T17:20:48+00:00</published>
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<entry>
<title>GX Vertex Format Fixes (#938)</title>
<updated>2026-03-14T22:47:46+00:00</updated>
<author>
<name>Briggs Baltzell</name>
<email>briggsbaltzellb3@gmail.com</email>
</author>
<published>2026-03-14T22:47:46+00:00</published>
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* Update vertex attribute formats in `d_a_hookshot.cpp` for improved correctness.

* Fix texture coordinate formats in `J3DSys.cpp` to use `GX_TEX_ST` for improved semantics.

* Update vertex attribute formats in `JFWDisplay.cpp` for improved semantics.

* Update texture coordinate vertex format in `J2DWindow.cpp` to use `GX_TEX_ST` for improved semantics.

* Refactor `J2DWindow.cpp` for improved readability: update constructor initialization style, inline function arguments, and add spacing for clarity in GX rendering logic.

* Update vertex attribute formats in `JUTResFont.cpp` for improved correctness and semantic clarity.

* Update vertex attribute format in `d_kankyo_rain.cpp` to use `GX_POS_XYZ` for improved correctness.

* Update texture coordinate formats in `d_ovlp_fade2.cpp` to use `GX_TEX_ST` for improved semantics.

* Update texture coordinate format in `d_ovlp_fade4.cpp` to use `GX_TEX_ST` for improved semantics

* Format vertex attribute and texture coordinate initialization in `d_a_goal_flag.cpp` for improved consistency and semantics.

* Update vertex attribute and texture coordinate formats in `d_a_majuu_flag.cpp` for improved correctness and semantics.

* Update vertex attribute and texture coordinate formats in `d_a_pirate_flag.cpp` for improved correctness and semantics.

* Update vertex attribute and texture coordinate formats in `d_a_sail.cpp` for improved correctness and semantics.

* Update vertex attribute and texture coordinate formats in `d_a_player_particle.inc` for improved correctness and semantics.

* Update vertex attribute and texture coordinate formats in `d_a_player_particle.inc` for improved correctness and semantics.

* Update vertex attribute and texture coordinate formats in `d_a_sea.cpp` for improved correctness and semantics.

* Update vertex attribute and texture coordinate formats in `d_wood.cpp` for improved correctness and semantics.

* Update vertex attribute and texture coordinate formats in `m_Do_ext.cpp` for improved correctness and semantics.

* Undid formatting of `halftofull` array in `JUTResFont.cpp`

* Update vertex attribute and texture coordinate formats in `d_tree.cpp` for improved correctness and semantics.

* Update vertex attribute and texture coordinate formats in `d_a_bwdg.cpp` for improved correctness and semantics.</content>
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* Update vertex attribute formats in `d_a_hookshot.cpp` for improved correctness.

* Fix texture coordinate formats in `J3DSys.cpp` to use `GX_TEX_ST` for improved semantics.

* Update vertex attribute formats in `JFWDisplay.cpp` for improved semantics.

* Update texture coordinate vertex format in `J2DWindow.cpp` to use `GX_TEX_ST` for improved semantics.

* Refactor `J2DWindow.cpp` for improved readability: update constructor initialization style, inline function arguments, and add spacing for clarity in GX rendering logic.

* Update vertex attribute formats in `JUTResFont.cpp` for improved correctness and semantic clarity.

* Update vertex attribute format in `d_kankyo_rain.cpp` to use `GX_POS_XYZ` for improved correctness.

* Update texture coordinate formats in `d_ovlp_fade2.cpp` to use `GX_TEX_ST` for improved semantics.

* Update texture coordinate format in `d_ovlp_fade4.cpp` to use `GX_TEX_ST` for improved semantics

* Format vertex attribute and texture coordinate initialization in `d_a_goal_flag.cpp` for improved consistency and semantics.

* Update vertex attribute and texture coordinate formats in `d_a_majuu_flag.cpp` for improved correctness and semantics.

* Update vertex attribute and texture coordinate formats in `d_a_pirate_flag.cpp` for improved correctness and semantics.

* Update vertex attribute and texture coordinate formats in `d_a_sail.cpp` for improved correctness and semantics.

* Update vertex attribute and texture coordinate formats in `d_a_player_particle.inc` for improved correctness and semantics.

* Update vertex attribute and texture coordinate formats in `d_a_player_particle.inc` for improved correctness and semantics.

* Update vertex attribute and texture coordinate formats in `d_a_sea.cpp` for improved correctness and semantics.

* Update vertex attribute and texture coordinate formats in `d_wood.cpp` for improved correctness and semantics.

* Update vertex attribute and texture coordinate formats in `m_Do_ext.cpp` for improved correctness and semantics.

* Undid formatting of `halftofull` array in `JUTResFont.cpp`

* Update vertex attribute and texture coordinate formats in `d_tree.cpp` for improved correctness and semantics.

* Update vertex attribute and texture coordinate formats in `d_a_bwdg.cpp` for improved correctness and semantics.</pre>
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</entry>
<entry>
<title>Add JSystem PCH to fix weak function order (#904)</title>
<updated>2025-12-05T17:11:53+00:00</updated>
<author>
<name>LagoLunatic</name>
<email>LagoLunatic@users.noreply.github.com</email>
</author>
<published>2025-12-05T17:11:53+00:00</published>
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<id>8ce8d2f5411d35329dc92ef65f29e2e7167f3830</id>
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* Add JSystem PCH

* Fix build issues, remove weak order fakematches, and fix functionvalue weak func order</content>
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* Add JSystem PCH

* Fix build issues, remove weak order fakematches, and fix functionvalue weak func order</pre>
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</entry>
<entry>
<title>Use _GX name typedefs</title>
<updated>2025-01-15T03:47:21+00:00</updated>
<author>
<name>LagoLunatic</name>
<email>LagoLunatic@users.noreply.github.com</email>
</author>
<published>2025-01-15T03:47:21+00:00</published>
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<entry>
<title>More warning/error cleanup, mostly includes</title>
<updated>2024-10-18T03:46:30+00:00</updated>
<author>
<name>LagoLunatic</name>
<email>LagoLunatic@users.noreply.github.com</email>
</author>
<published>2024-10-18T03:46:30+00:00</published>
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<id>202851599fb67079504af37fe0f5b944bfa51e19</id>
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<pre>
</pre>
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</entry>
<entry>
<title>misc cleanup</title>
<updated>2024-01-09T23:06:42+00:00</updated>
<author>
<name>LagoLunatic</name>
<email>LagoLunatic@users.noreply.github.com</email>
</author>
<published>2024-01-09T23:06:42+00:00</published>
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<pre>
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</entry>
<entry>
<title>JUTCacheFont, JUTResFont</title>
<updated>2023-09-29T03:03:44+00:00</updated>
<author>
<name>Jcw87</name>
<email>Jcw87@users.noreply.github.com</email>
</author>
<published>2023-09-29T01:39:43+00:00</published>
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<entry>
<title>JUTResFont</title>
<updated>2023-09-21T11:42:37+00:00</updated>
<author>
<name>Jcw87</name>
<email>Jcw87@users.noreply.github.com</email>
</author>
<published>2023-09-21T11:39:46+00:00</published>
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</entry>
<entry>
<title>Progress on J2DPane, JUTResFont (#39)</title>
<updated>2023-09-16T14:23:36+00:00</updated>
<author>
<name>Noah McQueen</name>
<email>67965519+Yotona@users.noreply.github.com</email>
</author>
<published>2023-09-16T14:23:36+00:00</published>
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</entry>
<entry>
<title>Import project</title>
<updated>2023-09-10T04:48:55+00:00</updated>
<author>
<name>Luke Street</name>
<email>luke.street@encounterpc.com</email>
</author>
<published>2023-09-10T04:42:26+00:00</published>
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<content type='text'>
Original repository: https://github.com/encounter/ww
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Original repository: https://github.com/encounter/ww
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