<feed xmlns='http://www.w3.org/2005/Atom'>
<title>tww/src/SSystem/SComponent/c_bg_s_chk.cpp, branch main</title>
<subtitle>Decompilation of The Legend of Zelda: The Wind Waker (GCN)</subtitle>
<link rel='alternate' type='text/html' href='https://git.dog6.net/tww/'/>
<entry>
<title>d_a_fganon 100% (#695)</title>
<updated>2025-03-16T23:04:00+00:00</updated>
<author>
<name>mattias-blum</name>
<email>142374929+mattias-blum@users.noreply.github.com</email>
</author>
<published>2025-03-16T23:04:00+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/tww/commit/?id=ae528dc3d91cebd494d8d84b8127266a94e86ba7'/>
<id>ae528dc3d91cebd494d8d84b8127266a94e86ba7</id>
<content type='text'>
* added `cBgS_Chk::OffSameActorChk`inline function

* initial progress of d_a_fganon

100% Matching:
- `anim_init`
- `tama_draw`
- `daFganon_Draw`
- `daFganon_IsDelete`

Partial Matching:
- `daFganon_Hio_C::daFganon_HIO_c` (88%)
- `deru_brk` (98%, code is matching, variable memory locations needed for 100% match)
- `kieru_brk` (98%, code is matching, variable memory locations needed for 100% match)
- `deru_brk2` (98%, code is matching, variable memory locations needed for 100% match)
- `kieru_brk2` (98%, code is matching, variable memory locations needed for 100% match)
- `pos_move` (73%)
- `move` (80%)
- `mahou_se_set` (82%)
- `daFganon_Delete` (94%, code is matching, variable memory locations needed for 100% match)
- `useHeapInit` (92%)
- `daFganon_Create` (77%)
- `fgannon_class::fganon_class()` (88%)

Remainder haven't been started

* Additional progress, more functions at 100% matching

100% Matching:
- `daFganon_Hio_C::daFganon_HIO_c`
- `anim_init`
- `tama_draw`
- `daFganon_Draw`
- `deru_brk`
- `kieru_brk`
- `deru_brk2`
- `kieru_brk2`
- `pos_move`
- `fly_se_set`
- `mahou_set`
- `mahou_se_set`
- `daFganon_IsDelete`
- `daFganon_Delete`
- `useHeapInit`

Partial Matching:
- `fly` (60%)
- `shot` (46%)
- `move` (92%)
- `daFganon_Execute` (11%)
- `daFganon_Create` (60%)
- `fgannon_class::fganon_class()` (93%)

* More functions at 100% matching

- Added a `cXyz` member to `mant_class` that is referenced in this TU.
- Changed 'fganon_class` to inherit from `fopEn_enemy_c` instead of `fopAc_ac_c`

100% Matching:
- `daFganon_Hio_C::daFganon_HIO_c`
- `anim_init`
- `tama_draw`
- `daFganon_Draw`
- `deru_brk`
- `kieru_brk`
- `deru_brk2`
- `kieru_brk2`
- `pos_move`
- `fly_se_set`
- `fly`
- `shot`
- `spinattack`
- `fly2`
- `tama_set`
- `mahou_set`
- `mahou_set`
- `mahou_se_set`
- `daFganon_IsDelete`
- `daFganon_Delete`
- `useHeapInit`
- `fgannon_class::fganon_class()`

Partial Matching:
- `move` (96%, code is matching, variable memory locations needed for 100% match)
- `daFganon_Execute` (96%, code is matching, variable memory locations needed for 100% match)
- `daFganon_Create` (96%, code is matching, variable memory locations needed for 100% match)

* additional functions at 100% matching

Cleaned up the values of the static globals, will resolve their symbols later

100% Matching:
- `daFganon_Hio_C::daFganon_HIO_c`
- `anim_init`
- `tama_draw`
- `daFganon_Draw`
- `deru_brk`
- `kieru_brk`
- `deru_brk2`
- `kieru_brk2`
- `pos_move`
- `fly_se_set`
- `fly`
- `shot`
- `spinattack`
- `fly2`
- `tama_set`
- `mahou_set`
- `shot2`
- `spinattack2`
- `down`
- `kabe_check`
- `deru`
- `kieru`
- `fail`
- `standby`
- `start`
- `last_end`
- `damage_check`
- `ball_tg_check`
- `mahou_se_set`
- `daFganon_IsDelete`
- `daFganon_Delete`
- `useHeapInit`
- `fgannon_class::fganon_class()`

Partial Matching:
- `end` (97%, code is matching, variable memory locations needed for 100% match)
- `move` (97%, code is matching, variable memory locations needed for 100% match)
- `demo_camera` (63%)
- `daFganon_Execute` (97%, code is matching, variable memory locations needed for 100% match)
- `daFganon_Create` (98%, code is matching, variable memory locations needed for 100% match)

* added `mDoAud_changeSubBgmStatus` inline

* changed return type of `dComIfGp_getPlayerCameraID` inline

needed this change to get a match for this `d_a_fganon`

* d_a_fganon 100% matching

Currently the checksum fails but I have some theories as to why that might be. I'll continue to cleanup the symbols.

* symbol cleanup

* fixed `mDoAud_changeSubBgmStatus` calling wrong function

* 100% matching now, checksum passes

There is a weak function ordering issue so I included the param in `configure.py`

* PR changes made

* Additional PR changes, better naming of class members</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
* added `cBgS_Chk::OffSameActorChk`inline function

* initial progress of d_a_fganon

100% Matching:
- `anim_init`
- `tama_draw`
- `daFganon_Draw`
- `daFganon_IsDelete`

Partial Matching:
- `daFganon_Hio_C::daFganon_HIO_c` (88%)
- `deru_brk` (98%, code is matching, variable memory locations needed for 100% match)
- `kieru_brk` (98%, code is matching, variable memory locations needed for 100% match)
- `deru_brk2` (98%, code is matching, variable memory locations needed for 100% match)
- `kieru_brk2` (98%, code is matching, variable memory locations needed for 100% match)
- `pos_move` (73%)
- `move` (80%)
- `mahou_se_set` (82%)
- `daFganon_Delete` (94%, code is matching, variable memory locations needed for 100% match)
- `useHeapInit` (92%)
- `daFganon_Create` (77%)
- `fgannon_class::fganon_class()` (88%)

Remainder haven't been started

* Additional progress, more functions at 100% matching

100% Matching:
- `daFganon_Hio_C::daFganon_HIO_c`
- `anim_init`
- `tama_draw`
- `daFganon_Draw`
- `deru_brk`
- `kieru_brk`
- `deru_brk2`
- `kieru_brk2`
- `pos_move`
- `fly_se_set`
- `mahou_set`
- `mahou_se_set`
- `daFganon_IsDelete`
- `daFganon_Delete`
- `useHeapInit`

Partial Matching:
- `fly` (60%)
- `shot` (46%)
- `move` (92%)
- `daFganon_Execute` (11%)
- `daFganon_Create` (60%)
- `fgannon_class::fganon_class()` (93%)

* More functions at 100% matching

- Added a `cXyz` member to `mant_class` that is referenced in this TU.
- Changed 'fganon_class` to inherit from `fopEn_enemy_c` instead of `fopAc_ac_c`

100% Matching:
- `daFganon_Hio_C::daFganon_HIO_c`
- `anim_init`
- `tama_draw`
- `daFganon_Draw`
- `deru_brk`
- `kieru_brk`
- `deru_brk2`
- `kieru_brk2`
- `pos_move`
- `fly_se_set`
- `fly`
- `shot`
- `spinattack`
- `fly2`
- `tama_set`
- `mahou_set`
- `mahou_set`
- `mahou_se_set`
- `daFganon_IsDelete`
- `daFganon_Delete`
- `useHeapInit`
- `fgannon_class::fganon_class()`

Partial Matching:
- `move` (96%, code is matching, variable memory locations needed for 100% match)
- `daFganon_Execute` (96%, code is matching, variable memory locations needed for 100% match)
- `daFganon_Create` (96%, code is matching, variable memory locations needed for 100% match)

* additional functions at 100% matching

Cleaned up the values of the static globals, will resolve their symbols later

100% Matching:
- `daFganon_Hio_C::daFganon_HIO_c`
- `anim_init`
- `tama_draw`
- `daFganon_Draw`
- `deru_brk`
- `kieru_brk`
- `deru_brk2`
- `kieru_brk2`
- `pos_move`
- `fly_se_set`
- `fly`
- `shot`
- `spinattack`
- `fly2`
- `tama_set`
- `mahou_set`
- `shot2`
- `spinattack2`
- `down`
- `kabe_check`
- `deru`
- `kieru`
- `fail`
- `standby`
- `start`
- `last_end`
- `damage_check`
- `ball_tg_check`
- `mahou_se_set`
- `daFganon_IsDelete`
- `daFganon_Delete`
- `useHeapInit`
- `fgannon_class::fganon_class()`

Partial Matching:
- `end` (97%, code is matching, variable memory locations needed for 100% match)
- `move` (97%, code is matching, variable memory locations needed for 100% match)
- `demo_camera` (63%)
- `daFganon_Execute` (97%, code is matching, variable memory locations needed for 100% match)
- `daFganon_Create` (98%, code is matching, variable memory locations needed for 100% match)

* added `mDoAud_changeSubBgmStatus` inline

* changed return type of `dComIfGp_getPlayerCameraID` inline

needed this change to get a match for this `d_a_fganon`

* d_a_fganon 100% matching

Currently the checksum fails but I have some theories as to why that might be. I'll continue to cleanup the symbols.

* symbol cleanup

* fixed `mDoAud_changeSubBgmStatus` calling wrong function

* 100% matching now, checksum passes

There is a weak function ordering issue so I included the param in `configure.py`

* PR changes made

* Additional PR changes, better naming of class members</pre>
</div>
</content>
</entry>
<entry>
<title>Add fpc_ProcID type and use it for all process IDs</title>
<updated>2024-07-13T01:14:13+00:00</updated>
<author>
<name>LagoLunatic</name>
<email>LagoLunatic@users.noreply.github.com</email>
</author>
<published>2024-07-13T01:14:13+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/tww/commit/?id=2def735282a0584a5a2b3ed007bd99ddfb72b394'/>
<id>2def735282a0584a5a2b3ed007bd99ddfb72b394</id>
<content type='text'>
See https://github.com/zeldaret/tp/pull/2173
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
See https://github.com/zeldaret/tp/pull/2173
</pre>
</div>
</content>
</entry>
<entry>
<title>Add uint typedef</title>
<updated>2024-03-11T22:23:44+00:00</updated>
<author>
<name>LagoLunatic</name>
<email>LagoLunatic@users.noreply.github.com</email>
</author>
<published>2024-03-11T22:23:44+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/tww/commit/?id=d0e8844b4bce31b72e38c10c3467f23ac69e4072'/>
<id>d0e8844b4bce31b72e38c10c3467f23ac69e4072</id>
<content type='text'>
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
</pre>
</div>
</content>
</entry>
<entry>
<title>various cleanup, fix some fakematches</title>
<updated>2024-02-10T06:09:51+00:00</updated>
<author>
<name>LagoLunatic</name>
<email>LagoLunatic@users.noreply.github.com</email>
</author>
<published>2024-02-10T06:09:51+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/tww/commit/?id=deb7faebbfde8117c876b7c17248c2f9fb8a8f67'/>
<id>deb7faebbfde8117c876b7c17248c2f9fb8a8f67</id>
<content type='text'>
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
</pre>
</div>
</content>
</entry>
<entry>
<title>Process IDs cleanup</title>
<updated>2023-11-22T21:25:28+00:00</updated>
<author>
<name>LagoLunatic</name>
<email>LagoLunatic@users.noreply.github.com</email>
</author>
<published>2023-11-22T21:25:28+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/tww/commit/?id=469f243030912e02c7783384d5bfa58f432acabe'/>
<id>469f243030912e02c7783384d5bfa58f432acabe</id>
<content type='text'>
* Use fpcM_ERROR_PROCESS_ID_e enum instead of literal -1/0xFFFFFFFF everywhere
* Disambiguate variable names by using itemNo/msgNo instead of itemID/msgID
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
* Use fpcM_ERROR_PROCESS_ID_e enum instead of literal -1/0xFFFFFFFF everywhere
* Disambiguate variable names by using itemNo/msgNo instead of itemID/msgID
</pre>
</div>
</content>
</entry>
<entry>
<title>Import project</title>
<updated>2023-09-10T04:48:55+00:00</updated>
<author>
<name>Luke Street</name>
<email>luke.street@encounterpc.com</email>
</author>
<published>2023-09-10T04:42:26+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/tww/commit/?id=adb95b135c3d7498eba29bbd9728d345eed5a407'/>
<id>adb95b135c3d7498eba29bbd9728d345eed5a407</id>
<content type='text'>
Original repository: https://github.com/encounter/ww
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
Original repository: https://github.com/encounter/ww
</pre>
</div>
</content>
</entry>
</feed>
