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<title>tww/src/SSystem, branch main</title>
<subtitle>Decompilation of The Legend of Zelda: The Wind Waker (GCN)</subtitle>
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<entry>
<title>Clean up angle constants and conversions (#1135)</title>
<updated>2026-07-23T00:13:31+00:00</updated>
<author>
<name>LagoLunatic</name>
<email>LagoLunatic@users.noreply.github.com</email>
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<published>2026-07-23T00:13:31+00:00</published>
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* Add angle conversion constants and macros

* Replace angle literals with hex instead of decimal</content>
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* Add angle conversion constants and macros

* Replace angle literals with hex instead of decimal</pre>
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</entry>
<entry>
<title>Demo work and fakematch cleanup (#1034)</title>
<updated>2026-05-28T17:49:11+00:00</updated>
<author>
<name>LagoLunatic</name>
<email>LagoLunatic@users.noreply.github.com</email>
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<published>2026-05-28T17:49:11+00:00</published>
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<entry>
<title>Process profiles and enums cleanup (#1031)</title>
<updated>2026-05-26T04:11:58+00:00</updated>
<author>
<name>LagoLunatic</name>
<email>LagoLunatic@users.noreply.github.com</email>
</author>
<published>2026-05-26T04:11:58+00:00</published>
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* Fix some profile comments

* Add missing static for local visibility data

* Move proc name and draw priority enums to f_pc

* Add _e suffix to daObjBarrier_c proc enum

* Change proc name enum format to match TP

* Change draw prio enum format to match TP

* Change ItemNo enum format, finish fixing item names

* Revert static for cb1 hio

* Clean up formatting of profile comments

* Fix comment alignment</content>
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* Fix some profile comments

* Add missing static for local visibility data

* Move proc name and draw priority enums to f_pc

* Add _e suffix to daObjBarrier_c proc enum

* Change proc name enum format to match TP

* Change draw prio enum format to match TP

* Change ItemNo enum format, finish fixing item names

* Revert static for cb1 hio

* Clean up formatting of profile comments

* Fix comment alignment</pre>
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</content>
</entry>
<entry>
<title>d_a_player_main cleanup and some demo matches (#1016)</title>
<updated>2026-05-21T23:18:46+00:00</updated>
<author>
<name>LagoLunatic</name>
<email>LagoLunatic@users.noreply.github.com</email>
</author>
<published>2026-05-21T23:18:46+00:00</published>
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* d_a_player_main cleanup and some demo matches

* Add unions for player_main procvars

* Make d_a_player_main fields private</content>
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* d_a_player_main cleanup and some demo matches

* Add unions for player_main procvars

* Make d_a_player_main fields private</pre>
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</entry>
<entry>
<title>Move extern forward decls from cpps to headers</title>
<updated>2026-04-01T23:38:51+00:00</updated>
<author>
<name>LagoLunatic</name>
<email>LagoLunatic@users.noreply.github.com</email>
</author>
<published>2026-04-01T23:38:51+00:00</published>
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<entry>
<title>Use isnan instead of CHECK_FLOAT_CLASS</title>
<updated>2025-09-28T17:59:43+00:00</updated>
<author>
<name>LagoLunatic</name>
<email>LagoLunatic@users.noreply.github.com</email>
</author>
<published>2025-09-28T17:59:43+00:00</published>
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<entry>
<title>Remove a bunch of weak func order fakematches</title>
<updated>2025-08-22T16:22:01+00:00</updated>
<author>
<name>LagoLunatic</name>
<email>LagoLunatic@users.noreply.github.com</email>
</author>
<published>2025-08-22T16:22:01+00:00</published>
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<entry>
<title>Use precompiled headers, fix weak data issues</title>
<updated>2025-08-20T22:51:42+00:00</updated>
<author>
<name>LagoLunatic</name>
<email>LagoLunatic@users.noreply.github.com</email>
</author>
<published>2025-08-19T21:15:39+00:00</published>
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<entry>
<title>DEMO_SELECT</title>
<updated>2025-07-26T01:05:36+00:00</updated>
<author>
<name>LagoLunatic</name>
<email>LagoLunatic@users.noreply.github.com</email>
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<published>2025-07-26T01:05:36+00:00</published>
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<entry>
<title>obj_mkiek demo match, remove fake inlines from cXyz</title>
<updated>2025-07-14T23:11:39+00:00</updated>
<author>
<name>LagoLunatic</name>
<email>LagoLunatic@users.noreply.github.com</email>
</author>
<published>2025-07-14T23:11:39+00:00</published>
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