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<title>tww/src/SSystem, branch main</title>
<subtitle>Decompilation of The Legend of Zelda: The Wind Waker (GCN)</subtitle>
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<title>Work on JAS inlines, fix limits/climits headers</title>
<updated>2026-10-27T04:29:52+00:00</updated>
<author>
<name>LagoLunatic</name>
<email>LagoLunatic@users.noreply.github.com</email>
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<published>2026-10-27T04:29:52+00:00</published>
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<title>Fix non-pointer fields using mp name prefix</title>
<updated>2026-10-03T23:50:45+00:00</updated>
<author>
<name>LagoLunatic</name>
<email>LagoLunatic@users.noreply.github.com</email>
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<published>2026-10-03T23:50:45+00:00</published>
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<title>Fixes for other compilers (#1230)</title>
<updated>2026-10-03T22:57:22+00:00</updated>
<author>
<name>Jcw87</name>
<email>Jcw87@users.noreply.github.com</email>
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<published>2026-10-03T22:57:22+00:00</published>
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* add COMPOUND_LITERAL macro for non-standard struct initializer casts

* fix f_pc_profile_lst for other compilers

* std::__tag_va_List compiler compatibility

* JStudio fix

* fix return

* don't use NULL for non-pointer variables</content>
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* add COMPOUND_LITERAL macro for non-standard struct initializer casts

* fix f_pc_profile_lst for other compilers

* std::__tag_va_List compiler compatibility

* JStudio fix

* fix return

* don't use NULL for non-pointer variables</pre>
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<entry>
<title>Merge pull request #1216 from SuperDude88/main</title>
<updated>2026-09-24T18:16:21+00:00</updated>
<author>
<name>LagoLunatic</name>
<email>LagoLunatic@users.noreply.github.com</email>
</author>
<published>2026-09-24T18:16:21+00:00</published>
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More Random Cleanup</content>
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More Random Cleanup</pre>
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<entry>
<title>A Bunch of uintptr_t</title>
<updated>2026-09-24T02:17:12+00:00</updated>
<author>
<name>SuperDude88</name>
<email>82904174+SuperDude88@users.noreply.github.com</email>
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<published>2026-09-24T02:09:36+00:00</published>
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A couple of these are odd because nearby asserts have (u32) that might suggest they didn't use it originally (but for matching purposes uintptr_t is just a typedef for u32)

Most don't have that issue, though
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A couple of these are odd because nearby asserts have (u32) that might suggest they didn't use it originally (but for matching purposes uintptr_t is just a typedef for u32)

Most don't have that issue, though
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<entry>
<title>Implement all dBgW inlines</title>
<updated>2026-09-23T22:27:20+00:00</updated>
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<name>LagoLunatic</name>
<email>LagoLunatic@users.noreply.github.com</email>
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<published>2026-09-23T22:27:20+00:00</published>
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<title>d_cc_s OK for demo</title>
<updated>2026-09-23T20:42:57+00:00</updated>
<author>
<name>LagoLunatic</name>
<email>LagoLunatic@users.noreply.github.com</email>
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<published>2026-09-23T20:42:57+00:00</published>
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<entry>
<title>d_a_player_main inlines and fix himo2/himo3 confusion</title>
<updated>2026-09-23T20:19:00+00:00</updated>
<author>
<name>LagoLunatic</name>
<email>LagoLunatic@users.noreply.github.com</email>
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<published>2026-09-23T20:19:00+00:00</published>
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<entry>
<title>Add DEAD_STRING macro to clearly distinguish unused strings</title>
<updated>2026-08-31T20:08:40+00:00</updated>
<author>
<name>LagoLunatic</name>
<email>LagoLunatic@users.noreply.github.com</email>
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<published>2026-08-31T20:08:40+00:00</published>
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<entry>
<title>Various J3D inline fixes</title>
<updated>2026-08-28T19:03:03+00:00</updated>
<author>
<name>LagoLunatic</name>
<email>LagoLunatic@users.noreply.github.com</email>
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<published>2026-08-28T19:03:03+00:00</published>
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