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<title>tww/src/d/actor/d_a_bgn.cpp, branch main</title>
<subtitle>Decompilation of The Legend of Zelda: The Wind Waker (GCN)</subtitle>
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<entry>
<title>Compiler compat fix: Passing of rvalue GXColors to non-const reference parameters (#1142)</title>
<updated>2026-07-31T17:20:48+00:00</updated>
<author>
<name>LagoLunatic</name>
<email>LagoLunatic@users.noreply.github.com</email>
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<published>2026-07-31T17:20:48+00:00</published>
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</pre>
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<entry>
<title>Minor cleanup</title>
<updated>2026-07-23T21:48:51+00:00</updated>
<author>
<name>LagoLunatic</name>
<email>LagoLunatic@users.noreply.github.com</email>
</author>
<published>2026-07-23T21:48:51+00:00</published>
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<id>4efda6f35537a2d546841d1eb9579563bb581ab8</id>
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Inlines, wrong indentation, enums, private fields, etc
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Inlines, wrong indentation, enums, private fields, etc
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</entry>
<entry>
<title>Clean up angle constants and conversions (#1135)</title>
<updated>2026-07-23T00:13:31+00:00</updated>
<author>
<name>LagoLunatic</name>
<email>LagoLunatic@users.noreply.github.com</email>
</author>
<published>2026-07-23T00:13:31+00:00</published>
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<id>96347ab5028b6ef8ed8f5901f7d16ad51ab99cd4</id>
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* Add angle conversion constants and macros

* Replace angle literals with hex instead of decimal</content>
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* Add angle conversion constants and macros

* Replace angle literals with hex instead of decimal</pre>
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<entry>
<title>Update all code to use the new enum formats</title>
<updated>2026-05-29T20:34:55+00:00</updated>
<author>
<name>LagoLunatic</name>
<email>LagoLunatic@users.noreply.github.com</email>
</author>
<published>2026-05-29T19:45:57+00:00</published>
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<entry>
<title>Process profiles and enums cleanup (#1031)</title>
<updated>2026-05-26T04:11:58+00:00</updated>
<author>
<name>LagoLunatic</name>
<email>LagoLunatic@users.noreply.github.com</email>
</author>
<published>2026-05-26T04:11:58+00:00</published>
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* Fix some profile comments

* Add missing static for local visibility data

* Move proc name and draw priority enums to f_pc

* Add _e suffix to daObjBarrier_c proc enum

* Change proc name enum format to match TP

* Change draw prio enum format to match TP

* Change ItemNo enum format, finish fixing item names

* Revert static for cb1 hio

* Clean up formatting of profile comments

* Fix comment alignment</content>
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* Fix some profile comments

* Add missing static for local visibility data

* Move proc name and draw priority enums to f_pc

* Add _e suffix to daObjBarrier_c proc enum

* Change proc name enum format to match TP

* Change draw prio enum format to match TP

* Change ItemNo enum format, finish fixing item names

* Revert static for cb1 hio

* Clean up formatting of profile comments

* Fix comment alignment</pre>
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</entry>
<entry>
<title>d_a_bgn OK</title>
<updated>2026-05-13T23:06:48+00:00</updated>
<author>
<name>LagoLunatic</name>
<email>LagoLunatic@users.noreply.github.com</email>
</author>
<published>2026-05-13T23:06:48+00:00</published>
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<id>75fac702a71aeb03b42133c7bce7cf9df6433663</id>
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closes #266
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closes #266
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<entry>
<title>d_a_bgn &amp; d_a_bgn2 - 99% matching, d_a_bgn3 - 100% matching (#894)</title>
<updated>2026-05-13T21:57:14+00:00</updated>
<author>
<name>123456789758</name>
<email>205478182+123456789758@users.noreply.github.com</email>
</author>
<published>2026-05-13T21:57:14+00:00</published>
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Co-authored-by: ‎ ‎ ‎ &lt;‎ ‎ ‎&gt;</content>
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Co-authored-by: ‎ ‎ ‎ &lt;‎ ‎ ‎&gt;</pre>
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</entry>
<entry>
<title>Document some more enum value names</title>
<updated>2026-05-08T22:12:26+00:00</updated>
<author>
<name>LagoLunatic</name>
<email>LagoLunatic@users.noreply.github.com</email>
</author>
<published>2026-05-08T22:12:26+00:00</published>
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<pre>
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</entry>
<entry>
<title>Rename fopAcM_SetupActor to fopAcM_ct</title>
<updated>2026-05-07T19:59:23+00:00</updated>
<author>
<name>LagoLunatic</name>
<email>LagoLunatic@users.noreply.github.com</email>
</author>
<published>2026-05-07T19:59:23+00:00</published>
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<entry>
<title>Add dolzel_rel.pch</title>
<updated>2025-08-23T16:17:10+00:00</updated>
<author>
<name>LagoLunatic</name>
<email>LagoLunatic@users.noreply.github.com</email>
</author>
<published>2025-08-23T16:17:10+00:00</published>
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This fixes the sdata linker error in the debug build.
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This fixes the sdata linker error in the debug build.
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