<feed xmlns='http://www.w3.org/2005/Atom'>
<title>tww/src/d/actor/d_a_npc_bm1.cpp, branch main</title>
<subtitle>Decompilation of The Legend of Zelda: The Wind Waker (GCN)</subtitle>
<link rel='alternate' type='text/html' href='https://git.dog6.net/tww/'/>
<entry>
<title>zl1 cleanup, inline cleanup</title>
<updated>2026-07-27T16:14:38+00:00</updated>
<author>
<name>LagoLunatic</name>
<email>LagoLunatic@users.noreply.github.com</email>
</author>
<published>2026-07-27T16:14:38+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/tww/commit/?id=be8da688fcc755d77e2cdb7a69124297b01ff683'/>
<id>be8da688fcc755d77e2cdb7a69124297b01ff683</id>
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</content>
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<pre>
</pre>
</div>
</content>
</entry>
<entry>
<title>A couple demo matches</title>
<updated>2026-07-24T15:25:35+00:00</updated>
<author>
<name>LagoLunatic</name>
<email>LagoLunatic@users.noreply.github.com</email>
</author>
<published>2026-07-24T15:25:35+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/tww/commit/?id=7efaae45c77dd3ce555e73970ae9182ec2dd4e76'/>
<id>7efaae45c77dd3ce555e73970ae9182ec2dd4e76</id>
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<pre>
</pre>
</div>
</content>
</entry>
<entry>
<title>Add enum for pearls/symbols</title>
<updated>2026-07-24T02:07:02+00:00</updated>
<author>
<name>LagoLunatic</name>
<email>LagoLunatic@users.noreply.github.com</email>
</author>
<published>2026-07-24T02:07:02+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/tww/commit/?id=af1c8e261e402c7ce879ea541c8dbe794f177483'/>
<id>af1c8e261e402c7ce879ea541c8dbe794f177483</id>
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<pre>
</pre>
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</content>
</entry>
<entry>
<title>Minor cleanup</title>
<updated>2026-07-23T21:48:51+00:00</updated>
<author>
<name>LagoLunatic</name>
<email>LagoLunatic@users.noreply.github.com</email>
</author>
<published>2026-07-23T21:48:51+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/tww/commit/?id=4efda6f35537a2d546841d1eb9579563bb581ab8'/>
<id>4efda6f35537a2d546841d1eb9579563bb581ab8</id>
<content type='text'>
Inlines, wrong indentation, enums, private fields, etc
</content>
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<pre>
Inlines, wrong indentation, enums, private fields, etc
</pre>
</div>
</content>
</entry>
<entry>
<title>d_a_npc_bm1 100% Matching Retail (#1107)</title>
<updated>2026-07-23T00:10:59+00:00</updated>
<author>
<name>WilliamArnett</name>
<email>149556961+WilliamArnett@users.noreply.github.com</email>
</author>
<published>2026-07-23T00:10:59+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/tww/commit/?id=bf372802ca81f2c2eb5ae18a5908a2d84e1d3139'/>
<id>bf372802ca81f2c2eb5ae18a5908a2d84e1d3139</id>
<content type='text'>
* 99% match

* Rewrote _execute to increase accuracy. Only issue in .text is a label not loading correctly. I have no idea how to fix this.

* Equivalent. Weak func ordering.

* 7% text

* 28% text

* 41% text

* 65% text

* Rewrote _execute to increase accuracy. Only issue in .text is a label not loading correctly. I have no idea how to fix this.

* Equivalent. Weak func ordering.

* 82% text

* Equivalent. A lot of work is needed to name variables and clean up functions. Weak function ordering is wrong.

* Cleaned some functions, named several variables, and began documenting dialog tree.

* Naming a couple more variables

* 21% text

* change out getMySubstanceP for getMyIntegerP inline

* 100% text

* Refactor to use JUT_ASSERT macro

* #181: d_a_tag_attention matching; TODO: implement chk_inside and dComIfGp_att_Look2RequestF

* #181: continue working on d_a_tag_attention, matching almost complete

* #181: revert naming class member (not certain enough)

* #181: preliminary changes to resolve #784 comments regarding usage of debug maps

* #181: commit suggestion by @WilliamArnett, fixing regalloc error

Co-authored-by: WilliamArnett &lt;149556961+WilliamArnett@users.noreply.github.com&gt;

* #181: fix missing curly bracket

* #181: resolve #784 comments with the kind help of @WilliamArnett;
 move `daTagAttention::Act_c::chk_inside` to header file; split `plyrToObjVec` definition to match assembly;
 remove temp variable, use values directly and swap operands;
 implement `Look2RequestF` in `include/d/d_attention.h`;
 remove non-matching use of temp variable `iVar1` and replace `current.pos` with uninitialized variable in `daTagAttention::Act_c::_execute`

* Update fork to match upstream

* some changes

* 12% text

* 21% text

* 26% text

* 43% text

* 51% text

* Revert unnecessary file changes

* Update d_a_tag_attention.cpp

* 55% text

* 52% text

* 52% text

* 56% text

* 68%

* 77% text

* 100% matching minus regswap

* 100% matching for retail

* Many more demo matches

* Fix broken match in _create()

* Demo Match

* Add some missing inlines

* Fix dComIfGp_setMesgCameraInfoActor

* More inline matching

* fix broken demo match

* Name some fields

* Utilize EventBit enum

* Name more fields, and add inline calls to d_a_npc_ls1

* Remove comments

* Implement @LagoLunatic suggested changes

* remove actor cast from dSnap_RegistFig calls

* Fix broken match in eInit_ATTENTION_

* Second round of @LagoLunatic 's suggested changes

---------

Co-authored-by: Skelp &lt;skelp@pm.me&gt;
Co-authored-by: Skelp &lt;59535863+Skelp@users.noreply.github.com&gt;</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
* 99% match

* Rewrote _execute to increase accuracy. Only issue in .text is a label not loading correctly. I have no idea how to fix this.

* Equivalent. Weak func ordering.

* 7% text

* 28% text

* 41% text

* 65% text

* Rewrote _execute to increase accuracy. Only issue in .text is a label not loading correctly. I have no idea how to fix this.

* Equivalent. Weak func ordering.

* 82% text

* Equivalent. A lot of work is needed to name variables and clean up functions. Weak function ordering is wrong.

* Cleaned some functions, named several variables, and began documenting dialog tree.

* Naming a couple more variables

* 21% text

* change out getMySubstanceP for getMyIntegerP inline

* 100% text

* Refactor to use JUT_ASSERT macro

* #181: d_a_tag_attention matching; TODO: implement chk_inside and dComIfGp_att_Look2RequestF

* #181: continue working on d_a_tag_attention, matching almost complete

* #181: revert naming class member (not certain enough)

* #181: preliminary changes to resolve #784 comments regarding usage of debug maps

* #181: commit suggestion by @WilliamArnett, fixing regalloc error

Co-authored-by: WilliamArnett &lt;149556961+WilliamArnett@users.noreply.github.com&gt;

* #181: fix missing curly bracket

* #181: resolve #784 comments with the kind help of @WilliamArnett;
 move `daTagAttention::Act_c::chk_inside` to header file; split `plyrToObjVec` definition to match assembly;
 remove temp variable, use values directly and swap operands;
 implement `Look2RequestF` in `include/d/d_attention.h`;
 remove non-matching use of temp variable `iVar1` and replace `current.pos` with uninitialized variable in `daTagAttention::Act_c::_execute`

* Update fork to match upstream

* some changes

* 12% text

* 21% text

* 26% text

* 43% text

* 51% text

* Revert unnecessary file changes

* Update d_a_tag_attention.cpp

* 55% text

* 52% text

* 52% text

* 56% text

* 68%

* 77% text

* 100% matching minus regswap

* 100% matching for retail

* Many more demo matches

* Fix broken match in _create()

* Demo Match

* Add some missing inlines

* Fix dComIfGp_setMesgCameraInfoActor

* More inline matching

* fix broken demo match

* Name some fields

* Utilize EventBit enum

* Name more fields, and add inline calls to d_a_npc_ls1

* Remove comments

* Implement @LagoLunatic suggested changes

* remove actor cast from dSnap_RegistFig calls

* Fix broken match in eInit_ATTENTION_

* Second round of @LagoLunatic 's suggested changes

---------

Co-authored-by: Skelp &lt;skelp@pm.me&gt;
Co-authored-by: Skelp &lt;59535863+Skelp@users.noreply.github.com&gt;</pre>
</div>
</content>
</entry>
<entry>
<title>Process profiles and enums cleanup (#1031)</title>
<updated>2026-05-26T04:11:58+00:00</updated>
<author>
<name>LagoLunatic</name>
<email>LagoLunatic@users.noreply.github.com</email>
</author>
<published>2026-05-26T04:11:58+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/tww/commit/?id=102042628fa139f4e509251bdd9095493f031e28'/>
<id>102042628fa139f4e509251bdd9095493f031e28</id>
<content type='text'>
* Fix some profile comments

* Add missing static for local visibility data

* Move proc name and draw priority enums to f_pc

* Add _e suffix to daObjBarrier_c proc enum

* Change proc name enum format to match TP

* Change draw prio enum format to match TP

* Change ItemNo enum format, finish fixing item names

* Revert static for cb1 hio

* Clean up formatting of profile comments

* Fix comment alignment</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
* Fix some profile comments

* Add missing static for local visibility data

* Move proc name and draw priority enums to f_pc

* Add _e suffix to daObjBarrier_c proc enum

* Change proc name enum format to match TP

* Change draw prio enum format to match TP

* Change ItemNo enum format, finish fixing item names

* Revert static for cb1 hio

* Clean up formatting of profile comments

* Fix comment alignment</pre>
</div>
</content>
</entry>
<entry>
<title>d_a_npc_ls1 matching (#925)</title>
<updated>2026-02-12T03:31:05+00:00</updated>
<author>
<name>Roland</name>
<email>roland@wildpaws.xyz</email>
</author>
<published>2026-02-12T03:31:05+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/tww/commit/?id=c79fa65efd8da81cd88665f08620073ab999523d'/>
<id>c79fa65efd8da81cd88665f08620073ab999523d</id>
<content type='text'>
* Match daNpc_Ls1_c::create, decideType, and ctor

* 16% matching in .text
-Match daNpc_Ls1_c::CreateHeap
-Match daNpc_Ls1_c::itemCreateHeap
-Match daNpc_Ls1_c::handCreateHeap
-Match daNpc_Ls1_c::_delete
-Match other trivial functions

* Add hio_prm_c

* 27% matching in .text
-Add some static data
-Match daNpc_Ls1_c::endEvent
-Match daNpc_Ls1_c::isEventEntry
-Match daNpc_Ls1_c::execute
-Match daNpc_Ls1_c::bodyCreateHeap
-Match some more trivial funcs

* 33% matching in .text
-Match daNpc_Ls1_c::create_init
-Match daNpc_Ls1_c::chngAnmTag
-Match daNpc_Ls1_c::ctrlAnmTag
-Match init_LS1_#n() funcs
-Match searchActor funcs

* Add daNpc_Ls1_c::anm_prm_c struct and associated static data

* 39% matching in .text
- Matched daNpc_Ls1_matAnm_c::calc
- Matched static node callbacks
- Matched daNpc_Ls1_c::setAnm_anm
- Matched daNpc_Ls1_c::setAnm_NUM
- Matched daNpc_Ls1_c::chngAnmAtr
- Misc code formatting changes

* 52% matching in .text
- Match daNpc_Ls1_c::play_animation
- Match daNpc_Ls1_c::set_mtx
- Match ResID funcs
- Match daNpc_Ls1_c::setBtp
- Match daNpc_Ls1_c::setMat
- Match daNpc_Ls1_c::setBtk
- Match daNpc_Ls1_c::init_texPttrnAnm
- Match daNpc_Ls1_c::play_btp_anm
- Match daNpc_Ls1_c::play_btk_anm
- Match daNpc_Ls1_c::ctrlAnmAtr
- Match daNpc_Ls1_c::setAnm_ATR
- Match daNpc_Ls1_c::chk_parts_notMov
- Match daNpc_Ls1_c::cut_init_LOK_PLYER
- Match daNpc_Ls1_c::cut_move_WAI
- Match daNpc_Ls1_c::cut_init_ANM_CHG
- Match daNpc_Ls1_c::set_action

* Update comments

* Match daNpc_Ls1_c::_draw

* 63% matching in .text
- Match member J3D node callbacks
- Match daNpc_Ls1_c::eye_ctrl
- Match daNpc_Ls1_c::next_msgStatus
- Match daNpc_Ls1_c::getMsg
- Match daNpc_Ls1_c::chk_talk
- Match daNpc_Ls1_c::setEyeCtrl
- Match daNpc_Ls1_c::clrEyeCtrl
- Match daNpc_Ls1_c::setAttention
- Add misc enums
- Add a_cut_tbl

* 66% matching in .text
- Matched daNpc_Ls1_c::searchByID
- Matched daNpc_Ls1_c::partner_search_sub
- Matched daNpc_Ls1_c::partner_search
- Matched daNpc_Ls1_c::chkAttention
- Marched daNpc_Ls1_c::shadowDraw

* 75% matching in .text
- Match daNpc_Ls1_c::anmAtr
- Match daNpc_Ls1_c::getMsg_LS1_0
- Match daNpc_Ls1_c::chk_talk
- Match daNpc_Ls1_c::setStt
- Match daNpc_Ls1_c::get_playerEvnPos
- Match daNpc_Ls1_c::chkTelescope
- Match daNpc_Ls1_c::wait_1
- Match daNpc_Ls1_c::wait_4
- Match daNpc_Ls1_c::talk_1
- Match daNpc_Ls1_c::demo_action1

* Match daNpc_Ls1_c::wait_3

* 100% matching for both demo and retail

* Update comments

* Initial refactoring work

* Renaming work &amp; declaring functions in f_op_msg_mng header

* Refactoring continued

* Last bit of renaming work

* Add missing include</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
* Match daNpc_Ls1_c::create, decideType, and ctor

* 16% matching in .text
-Match daNpc_Ls1_c::CreateHeap
-Match daNpc_Ls1_c::itemCreateHeap
-Match daNpc_Ls1_c::handCreateHeap
-Match daNpc_Ls1_c::_delete
-Match other trivial functions

* Add hio_prm_c

* 27% matching in .text
-Add some static data
-Match daNpc_Ls1_c::endEvent
-Match daNpc_Ls1_c::isEventEntry
-Match daNpc_Ls1_c::execute
-Match daNpc_Ls1_c::bodyCreateHeap
-Match some more trivial funcs

* 33% matching in .text
-Match daNpc_Ls1_c::create_init
-Match daNpc_Ls1_c::chngAnmTag
-Match daNpc_Ls1_c::ctrlAnmTag
-Match init_LS1_#n() funcs
-Match searchActor funcs

* Add daNpc_Ls1_c::anm_prm_c struct and associated static data

* 39% matching in .text
- Matched daNpc_Ls1_matAnm_c::calc
- Matched static node callbacks
- Matched daNpc_Ls1_c::setAnm_anm
- Matched daNpc_Ls1_c::setAnm_NUM
- Matched daNpc_Ls1_c::chngAnmAtr
- Misc code formatting changes

* 52% matching in .text
- Match daNpc_Ls1_c::play_animation
- Match daNpc_Ls1_c::set_mtx
- Match ResID funcs
- Match daNpc_Ls1_c::setBtp
- Match daNpc_Ls1_c::setMat
- Match daNpc_Ls1_c::setBtk
- Match daNpc_Ls1_c::init_texPttrnAnm
- Match daNpc_Ls1_c::play_btp_anm
- Match daNpc_Ls1_c::play_btk_anm
- Match daNpc_Ls1_c::ctrlAnmAtr
- Match daNpc_Ls1_c::setAnm_ATR
- Match daNpc_Ls1_c::chk_parts_notMov
- Match daNpc_Ls1_c::cut_init_LOK_PLYER
- Match daNpc_Ls1_c::cut_move_WAI
- Match daNpc_Ls1_c::cut_init_ANM_CHG
- Match daNpc_Ls1_c::set_action

* Update comments

* Match daNpc_Ls1_c::_draw

* 63% matching in .text
- Match member J3D node callbacks
- Match daNpc_Ls1_c::eye_ctrl
- Match daNpc_Ls1_c::next_msgStatus
- Match daNpc_Ls1_c::getMsg
- Match daNpc_Ls1_c::chk_talk
- Match daNpc_Ls1_c::setEyeCtrl
- Match daNpc_Ls1_c::clrEyeCtrl
- Match daNpc_Ls1_c::setAttention
- Add misc enums
- Add a_cut_tbl

* 66% matching in .text
- Matched daNpc_Ls1_c::searchByID
- Matched daNpc_Ls1_c::partner_search_sub
- Matched daNpc_Ls1_c::partner_search
- Matched daNpc_Ls1_c::chkAttention
- Marched daNpc_Ls1_c::shadowDraw

* 75% matching in .text
- Match daNpc_Ls1_c::anmAtr
- Match daNpc_Ls1_c::getMsg_LS1_0
- Match daNpc_Ls1_c::chk_talk
- Match daNpc_Ls1_c::setStt
- Match daNpc_Ls1_c::get_playerEvnPos
- Match daNpc_Ls1_c::chkTelescope
- Match daNpc_Ls1_c::wait_1
- Match daNpc_Ls1_c::wait_4
- Match daNpc_Ls1_c::talk_1
- Match daNpc_Ls1_c::demo_action1

* Match daNpc_Ls1_c::wait_3

* 100% matching for both demo and retail

* Update comments

* Initial refactoring work

* Renaming work &amp; declaring functions in f_op_msg_mng header

* Refactoring continued

* Last bit of renaming work

* Add missing include</pre>
</div>
</content>
</entry>
<entry>
<title>Add dolzel_rel.pch</title>
<updated>2025-08-23T16:17:10+00:00</updated>
<author>
<name>LagoLunatic</name>
<email>LagoLunatic@users.noreply.github.com</email>
</author>
<published>2025-08-23T16:17:10+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/tww/commit/?id=b77717694cf6c34dffa60cd20829abad2d5de849'/>
<id>b77717694cf6c34dffa60cd20829abad2d5de849</id>
<content type='text'>
This fixes the sdata linker error in the debug build.
</content>
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<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
This fixes the sdata linker error in the debug build.
</pre>
</div>
</content>
</entry>
<entry>
<title>Use precompiled headers, fix weak data issues</title>
<updated>2025-08-20T22:51:42+00:00</updated>
<author>
<name>LagoLunatic</name>
<email>LagoLunatic@users.noreply.github.com</email>
</author>
<published>2025-08-19T21:15:39+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/tww/commit/?id=217775af4ef41ac875d53efe4da8f2d19f46e2af'/>
<id>217775af4ef41ac875d53efe4da8f2d19f46e2af</id>
<content type='text'>
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
</pre>
</div>
</content>
</entry>
<entry>
<title>Auto-generate trivial process_method_funcs</title>
<updated>2025-06-03T20:30:53+00:00</updated>
<author>
<name>Ammar Askar</name>
<email>ammar@ammaraskar.com</email>
</author>
<published>2025-06-03T20:25:40+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/tww/commit/?id=67050779feee688ac383ec98dfabd7dcb57020ba'/>
<id>67050779feee688ac383ec98dfabd7dcb57020ba</id>
<content type='text'>
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
</pre>
</div>
</content>
</entry>
</feed>
