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<title>tww/src/d/actor/d_a_sie_flag.cpp, branch main</title>
<subtitle>Decompilation of The Legend of Zelda: The Wind Waker (GCN)</subtitle>
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<entry>
<title>Update all code to use the new enum formats</title>
<updated>2026-05-29T20:34:55+00:00</updated>
<author>
<name>LagoLunatic</name>
<email>LagoLunatic@users.noreply.github.com</email>
</author>
<published>2026-05-29T19:45:57+00:00</published>
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<entry>
<title>Process profiles and enums cleanup (#1031)</title>
<updated>2026-05-26T04:11:58+00:00</updated>
<author>
<name>LagoLunatic</name>
<email>LagoLunatic@users.noreply.github.com</email>
</author>
<published>2026-05-26T04:11:58+00:00</published>
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<content type='text'>
* Fix some profile comments

* Add missing static for local visibility data

* Move proc name and draw priority enums to f_pc

* Add _e suffix to daObjBarrier_c proc enum

* Change proc name enum format to match TP

* Change draw prio enum format to match TP

* Change ItemNo enum format, finish fixing item names

* Revert static for cb1 hio

* Clean up formatting of profile comments

* Fix comment alignment</content>
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* Fix some profile comments

* Add missing static for local visibility data

* Move proc name and draw priority enums to f_pc

* Add _e suffix to daObjBarrier_c proc enum

* Change proc name enum format to match TP

* Change draw prio enum format to match TP

* Change ItemNo enum format, finish fixing item names

* Revert static for cb1 hio

* Clean up formatting of profile comments

* Fix comment alignment</pre>
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</content>
</entry>
<entry>
<title>Rename fopAcM_SetupActor to fopAcM_ct</title>
<updated>2026-05-07T19:59:23+00:00</updated>
<author>
<name>LagoLunatic</name>
<email>LagoLunatic@users.noreply.github.com</email>
</author>
<published>2026-05-07T19:59:23+00:00</published>
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<pre>
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<entry>
<title>Add dolzel_rel.pch</title>
<updated>2025-08-23T16:17:10+00:00</updated>
<author>
<name>LagoLunatic</name>
<email>LagoLunatic@users.noreply.github.com</email>
</author>
<published>2025-08-23T16:17:10+00:00</published>
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This fixes the sdata linker error in the debug build.
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This fixes the sdata linker error in the debug build.
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<entry>
<title>Use precompiled headers, fix weak data issues</title>
<updated>2025-08-20T22:51:42+00:00</updated>
<author>
<name>LagoLunatic</name>
<email>LagoLunatic@users.noreply.github.com</email>
</author>
<published>2025-08-19T21:15:39+00:00</published>
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<entry>
<title>Rename HIO mNo</title>
<updated>2025-08-08T04:50:42+00:00</updated>
<author>
<name>LagoLunatic</name>
<email>LagoLunatic@users.noreply.github.com</email>
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<published>2025-08-08T04:50:42+00:00</published>
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<entry>
<title>Add extra brackets to collision src structs</title>
<updated>2025-08-04T00:41:05+00:00</updated>
<author>
<name>LagoLunatic</name>
<email>LagoLunatic@users.noreply.github.com</email>
</author>
<published>2025-08-04T00:41:05+00:00</published>
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<entry>
<title>Create return type cleanup, use dist enum</title>
<updated>2025-07-15T19:03:01+00:00</updated>
<author>
<name>LagoLunatic</name>
<email>LagoLunatic@users.noreply.github.com</email>
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<published>2025-07-15T19:03:01+00:00</published>
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<entry>
<title>d_a_sie_flag almost matches on demo</title>
<updated>2025-06-27T07:05:00+00:00</updated>
<author>
<name>LagoLunatic</name>
<email>LagoLunatic@users.noreply.github.com</email>
</author>
<published>2025-06-27T07:05:00+00:00</published>
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<id>2f62d4e10f54ffa51de70e4389d7e99907e32c85</id>
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</entry>
<entry>
<title>d_a_sie_flag (#799)</title>
<updated>2025-06-27T06:24:21+00:00</updated>
<author>
<name>LihMeh</name>
<email>lih.meh@gmail.com</email>
</author>
<published>2025-06-27T06:24:21+00:00</published>
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<id>82b576442e8d661acbe05b1641a3baee860dbbbf</id>
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* match CheckCreateHeap, start _delete

* Match daSie_Flag_c::_draw

* Approach daSie_Flag_c::set_mtx

* fix l_flag_offset

* approach daSie_Flag_c::CreateInit

* Approach daSie_Flag_c::_create

* Approach daSie_Flag_c::CreateHeap

* Use the original var name

* Reformat

* approach daSie_Flag_c::_execute

* Find the correct virtual function

* Use cylinder struct

* simplify set_mtx

* start matching daSie_Flag_HIO_c class

* Fix constants

* Match daSie_Flag_c::_create

* Match daSie_Flag_c::_execute better

* 100% daSie_Flag_c::set_mtx

* Match bss

* use .abs() method instead of own implementation

* Fix resource header

* Match data

* Match _execute + fix inline usages

* use simple bool where possible

* fix const order

* mark d_a_sie_flag matching for non-demo

* Fixes after review</content>
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* match CheckCreateHeap, start _delete

* Match daSie_Flag_c::_draw

* Approach daSie_Flag_c::set_mtx

* fix l_flag_offset

* approach daSie_Flag_c::CreateInit

* Approach daSie_Flag_c::_create

* Approach daSie_Flag_c::CreateHeap

* Use the original var name

* Reformat

* approach daSie_Flag_c::_execute

* Find the correct virtual function

* Use cylinder struct

* simplify set_mtx

* start matching daSie_Flag_HIO_c class

* Fix constants

* Match daSie_Flag_c::_create

* Match daSie_Flag_c::_execute better

* 100% daSie_Flag_c::set_mtx

* Match bss

* use .abs() method instead of own implementation

* Fix resource header

* Match data

* Match _execute + fix inline usages

* use simple bool where possible

* fix const order

* mark d_a_sie_flag matching for non-demo

* Fixes after review</pre>
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</entry>
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