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<title>tww/src/d/d_drawlist.cpp, branch main</title>
<subtitle>Decompilation of The Legend of Zelda: The Wind Waker (GCN)</subtitle>
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<entry>
<title>Clean up angle constants and conversions (#1135)</title>
<updated>2026-07-23T00:13:31+00:00</updated>
<author>
<name>LagoLunatic</name>
<email>LagoLunatic@users.noreply.github.com</email>
</author>
<published>2026-07-23T00:13:31+00:00</published>
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* Add angle conversion constants and macros

* Replace angle literals with hex instead of decimal</content>
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* Add angle conversion constants and macros

* Replace angle literals with hex instead of decimal</pre>
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</entry>
<entry>
<title>Extract Embedded Model Data</title>
<updated>2026-07-13T21:09:49+00:00</updated>
<author>
<name>SuperDude88</name>
<email>82904174+SuperDude88@users.noreply.github.com</email>
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<published>2026-07-13T20:51:24+00:00</published>
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<entry>
<title>d_message mostly done (#1097)</title>
<updated>2026-07-03T00:43:07+00:00</updated>
<author>
<name>TakaRikka</name>
<email>38417346+TakaRikka@users.noreply.github.com</email>
</author>
<published>2026-07-03T00:43:07+00:00</published>
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* d_message mostly done

* fopMsgM_selectMessageGet fix</content>
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* d_message mostly done

* fopMsgM_selectMessageGet fix</pre>
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</entry>
<entry>
<title>Update all code to use the new enum formats</title>
<updated>2026-05-29T20:34:55+00:00</updated>
<author>
<name>LagoLunatic</name>
<email>LagoLunatic@users.noreply.github.com</email>
</author>
<published>2026-05-29T19:45:57+00:00</published>
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<entry>
<title>Demo work and fakematch cleanup (#1034)</title>
<updated>2026-05-28T17:49:11+00:00</updated>
<author>
<name>LagoLunatic</name>
<email>LagoLunatic@users.noreply.github.com</email>
</author>
<published>2026-05-28T17:49:11+00:00</published>
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<entry>
<title>Process profiles and enums cleanup (#1031)</title>
<updated>2026-05-26T04:11:58+00:00</updated>
<author>
<name>LagoLunatic</name>
<email>LagoLunatic@users.noreply.github.com</email>
</author>
<published>2026-05-26T04:11:58+00:00</published>
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* Fix some profile comments

* Add missing static for local visibility data

* Move proc name and draw priority enums to f_pc

* Add _e suffix to daObjBarrier_c proc enum

* Change proc name enum format to match TP

* Change draw prio enum format to match TP

* Change ItemNo enum format, finish fixing item names

* Revert static for cb1 hio

* Clean up formatting of profile comments

* Fix comment alignment</content>
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* Fix some profile comments

* Add missing static for local visibility data

* Move proc name and draw priority enums to f_pc

* Add _e suffix to daObjBarrier_c proc enum

* Change proc name enum format to match TP

* Change draw prio enum format to match TP

* Change ItemNo enum format, finish fixing item names

* Revert static for cb1 hio

* Clean up formatting of profile comments

* Fix comment alignment</pre>
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</entry>
<entry>
<title>Fix up a shadow-related variable/parameter names (#920)</title>
<updated>2026-01-13T06:01:35+00:00</updated>
<author>
<name>Mike Lester</name>
<email>themikelester@gmail.com</email>
</author>
<published>2026-01-13T06:01:35+00:00</published>
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* Fix up a shadow-related variable/parameter names

* Fix compilation errors in d_a_obj_barrel.cpp</content>
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* Fix up a shadow-related variable/parameter names

* Fix compilation errors in d_a_obj_barrel.cpp</pre>
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</entry>
<entry>
<title>Use precompiled headers, fix weak data issues</title>
<updated>2025-08-20T22:51:42+00:00</updated>
<author>
<name>LagoLunatic</name>
<email>LagoLunatic@users.noreply.github.com</email>
</author>
<published>2025-08-19T21:15:39+00:00</published>
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<entry>
<title>More demo work</title>
<updated>2025-06-01T03:53:05+00:00</updated>
<author>
<name>LagoLunatic</name>
<email>LagoLunatic@users.noreply.github.com</email>
</author>
<published>2025-06-01T03:53:05+00:00</published>
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<entry>
<title>More demo work, fix some fakematches in retail</title>
<updated>2025-05-25T23:20:08+00:00</updated>
<author>
<name>LagoLunatic</name>
<email>LagoLunatic@users.noreply.github.com</email>
</author>
<published>2025-05-25T23:20:08+00:00</published>
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