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<title>tww/src/f_ap/f_ap_game.cpp, branch main</title>
<subtitle>Decompilation of The Legend of Zelda: The Wind Waker (GCN)</subtitle>
<link rel='alternate' type='text/html' href='https://git.dog6.net/tww/'/>
<entry>
<title>Demo work and fakematch cleanup (#1034)</title>
<updated>2026-05-28T17:49:11+00:00</updated>
<author>
<name>LagoLunatic</name>
<email>LagoLunatic@users.noreply.github.com</email>
</author>
<published>2026-05-28T17:49:11+00:00</published>
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<pre>
</pre>
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</entry>
<entry>
<title>Process profiles and enums cleanup (#1031)</title>
<updated>2026-05-26T04:11:58+00:00</updated>
<author>
<name>LagoLunatic</name>
<email>LagoLunatic@users.noreply.github.com</email>
</author>
<published>2026-05-26T04:11:58+00:00</published>
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<id>102042628fa139f4e509251bdd9095493f031e28</id>
<content type='text'>
* Fix some profile comments

* Add missing static for local visibility data

* Move proc name and draw priority enums to f_pc

* Add _e suffix to daObjBarrier_c proc enum

* Change proc name enum format to match TP

* Change draw prio enum format to match TP

* Change ItemNo enum format, finish fixing item names

* Revert static for cb1 hio

* Clean up formatting of profile comments

* Fix comment alignment</content>
<content type='xhtml'>
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<pre>
* Fix some profile comments

* Add missing static for local visibility data

* Move proc name and draw priority enums to f_pc

* Add _e suffix to daObjBarrier_c proc enum

* Change proc name enum format to match TP

* Change draw prio enum format to match TP

* Change ItemNo enum format, finish fixing item names

* Revert static for cb1 hio

* Clean up formatting of profile comments

* Fix comment alignment</pre>
</div>
</content>
</entry>
<entry>
<title>Fix some version differences (#852)</title>
<updated>2025-08-12T20:30:44+00:00</updated>
<author>
<name>LagoLunatic</name>
<email>LagoLunatic@users.noreply.github.com</email>
</author>
<published>2025-08-12T20:30:44+00:00</published>
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<id>2eaf012e4f8749bf83a6dc00cf1900f64663a33f</id>
<content type='text'>
* Fix some version differences

* Found real inline name for checkBowMiniGame</content>
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<pre>
* Fix some version differences

* Found real inline name for checkBowMiniGame</pre>
</div>
</content>
</entry>
<entry>
<title>d_camera 28% (#732)</title>
<updated>2025-04-11T20:37:42+00:00</updated>
<author>
<name>Mattias Blum</name>
<email>142374929+mattias-blum@users.noreply.github.com</email>
</author>
<published>2025-04-11T20:37:42+00:00</published>
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<id>5f287fcaeebc6b728e5a94f7039b2d03ffc88c99</id>
<content type='text'>
* initial progress

* more progress

* more progress

* more progress

* more progress

* more progress

* more progress

* more progress

* more progress

* more progress

* more progress

* more progress

* fix outdated member names

* more progress

* more progress

* more progress

* more progress

* more progress

* more progress

* fixed deprecated member references

* more progress

* more progress

* more progress

* fix deprecated member references

* more progress

* more progress

* more progress

* more progress

* more progress

* check in for review

* remove comment

* initial PR changes

* more PR changes

* more PR changes

* added anonymous struct as class member

* reverted changes to `stage_camera2_data_class`

* added `dCamera_event_data`, `dCamera_monitoring_things` and `dCamera_DMC_system` from debug maps

* more progress

* more progress

* realmatch for `camera_draw`

* PR changes

* fix broken merge

* formatting

* Reverted change to `camSphChkdata` that caused  `sph_chk_callback` match to regress

* Reverted change to `BG` struct that caused ctor and dtor match to regress</content>
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<pre>
* initial progress

* more progress

* more progress

* more progress

* more progress

* more progress

* more progress

* more progress

* more progress

* more progress

* more progress

* more progress

* fix outdated member names

* more progress

* more progress

* more progress

* more progress

* more progress

* more progress

* fixed deprecated member references

* more progress

* more progress

* more progress

* fix deprecated member references

* more progress

* more progress

* more progress

* more progress

* more progress

* check in for review

* remove comment

* initial PR changes

* more PR changes

* more PR changes

* added anonymous struct as class member

* reverted changes to `stage_camera2_data_class`

* added `dCamera_event_data`, `dCamera_monitoring_things` and `dCamera_DMC_system` from debug maps

* more progress

* more progress

* realmatch for `camera_draw`

* PR changes

* fix broken merge

* formatting

* Reverted change to `camSphChkdata` that caused  `sph_chk_callback` match to regress

* Reverted change to `BG` struct that caused ctor and dtor match to regress</pre>
</div>
</content>
</entry>
<entry>
<title>Rename HostIO mChildID to mNo</title>
<updated>2025-01-31T20:49:44+00:00</updated>
<author>
<name>LagoLunatic</name>
<email>LagoLunatic@users.noreply.github.com</email>
</author>
<published>2025-01-31T20:49:44+00:00</published>
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<id>a52bb789da04827e7a2723dbb2659d9056582630</id>
<content type='text'>
TP debug has an assert in d_a_obj showing the name of this variable is `M_no` there.
</content>
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<pre>
TP debug has an assert in d_a_obj showing the name of this variable is `M_no` there.
</pre>
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</content>
</entry>
<entry>
<title>Fix mDoHIO inlines</title>
<updated>2025-01-08T20:49:00+00:00</updated>
<author>
<name>LagoLunatic</name>
<email>LagoLunatic@users.noreply.github.com</email>
</author>
<published>2025-01-08T20:49:00+00:00</published>
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<id>417ef8cacb01d7d0163444cec768dfcc091eb2cb</id>
<content type='text'>
</content>
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<pre>
</pre>
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</content>
</entry>
<entry>
<title>some scene/overlap documentation and fixes</title>
<updated>2024-07-13T16:47:17+00:00</updated>
<author>
<name>Jasper St. Pierre</name>
<email>jstpierre@mecheye.net</email>
</author>
<published>2024-07-13T16:47:17+00:00</published>
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<id>d4a36b32e4ffd2184336bea077e1a94e4abed174</id>
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</content>
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<pre>
</pre>
</div>
</content>
</entry>
<entry>
<title>Fix some names</title>
<updated>2024-03-25T22:49:19+00:00</updated>
<author>
<name>LagoLunatic</name>
<email>LagoLunatic@users.noreply.github.com</email>
</author>
<published>2024-03-25T22:49:19+00:00</published>
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<id>8ef6dd4285120d1b29865f4876a8651f4c4cd6a4</id>
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</content>
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<pre>
</pre>
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</content>
</entry>
<entry>
<title>m_Do_graphic work</title>
<updated>2023-11-18T22:28:38+00:00</updated>
<author>
<name>Jasper St. Pierre</name>
<email>jstpierre@mecheye.net</email>
</author>
<published>2023-11-18T22:28:31+00:00</published>
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<id>9fa3971d8523a7dd8cc5a9aee3189300313e0c8f</id>
<content type='text'>
</content>
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<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
</pre>
</div>
</content>
</entry>
<entry>
<title>f_ap_game</title>
<updated>2023-11-11T06:48:05+00:00</updated>
<author>
<name>Jasper St. Pierre</name>
<email>jstpierre@mecheye.net</email>
</author>
<published>2023-11-11T06:48:05+00:00</published>
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<id>0a2500257bf01f6b361a280ac08f4cfb80b90cdd</id>
<content type='text'>
</content>
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<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
</pre>
</div>
</content>
</entry>
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