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<title>tww/src/m_Do, branch main</title>
<subtitle>Decompilation of The Legend of Zelda: The Wind Waker (GCN)</subtitle>
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<entry>
<title>demo d_file_error OK, fmap/fmap2 work, misc (#1208)</title>
<updated>2026-09-17T14:05:55+00:00</updated>
<author>
<name>LagoLunatic</name>
<email>LagoLunatic@users.noreply.github.com</email>
</author>
<published>2026-09-17T14:05:55+00:00</published>
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* d_file_error OK, use J2DPane inlines everywhere

* d_menu_fmap demo work

* fmap and fmap2 work

* fix demo regression with ternary fakematch

* inline cleanup, f_pc_profile OK for demo

* fix min/max bss order

* lstair almost for demo</content>
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* d_file_error OK, use J2DPane inlines everywhere

* d_menu_fmap demo work

* fmap and fmap2 work

* fix demo regression with ternary fakematch

* inline cleanup, f_pc_profile OK for demo

* fix min/max bss order

* lstair almost for demo</pre>
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</content>
</entry>
<entry>
<title>encode_s3tc 100%, blockenc 99% (#1203)</title>
<updated>2026-09-12T18:11:15+00:00</updated>
<author>
<name>LagoLunatic</name>
<email>LagoLunatic@users.noreply.github.com</email>
</author>
<published>2026-09-12T18:11:15+00:00</published>
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<entry>
<title>blockenc and encode_s3tc progress (#1199)</title>
<updated>2026-09-09T18:56:37+00:00</updated>
<author>
<name>LagoLunatic</name>
<email>LagoLunatic@users.noreply.github.com</email>
</author>
<published>2026-09-09T18:56:37+00:00</published>
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* blockenc and encode_s3tc progress

* cleanup</content>
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* blockenc and encode_s3tc progress

* cleanup</pre>
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</entry>
<entry>
<title>Remove fake CButton enum, use SDK button defines instead</title>
<updated>2026-09-04T18:33:00+00:00</updated>
<author>
<name>LagoLunatic</name>
<email>LagoLunatic@users.noreply.github.com</email>
</author>
<published>2026-09-04T18:33:00+00:00</published>
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<entry>
<title>Add DEAD_STRING macro to clearly distinguish unused strings</title>
<updated>2026-08-31T20:08:40+00:00</updated>
<author>
<name>LagoLunatic</name>
<email>LagoLunatic@users.noreply.github.com</email>
</author>
<published>2026-08-31T20:08:40+00:00</published>
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<entry>
<title>m_Do demo work (#1189)</title>
<updated>2026-08-31T19:52:01+00:00</updated>
<author>
<name>LagoLunatic</name>
<email>LagoLunatic@users.noreply.github.com</email>
</author>
<published>2026-08-31T19:52:01+00:00</published>
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* m_Do_controller_pad and m_Do_Reset OK for demo, m_Do_machine 100% with weak func order

* Add machine.pch, m_Do_machine OK for demo

* m_Do_gba_com and m_Do_MemCardRWmng OK for demo

* m_Do_graphic work

* m_Do_graphic JPN/PAL version diffs</content>
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* m_Do_controller_pad and m_Do_Reset OK for demo, m_Do_machine 100% with weak func order

* Add machine.pch, m_Do_machine OK for demo

* m_Do_gba_com and m_Do_MemCardRWmng OK for demo

* m_Do_graphic work

* m_Do_graphic JPN/PAL version diffs</pre>
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</entry>
<entry>
<title>Fix camera_class view member</title>
<updated>2026-08-18T03:24:18+00:00</updated>
<author>
<name>LagoLunatic</name>
<email>LagoLunatic@users.noreply.github.com</email>
</author>
<published>2026-08-18T03:24:18+00:00</published>
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<entry>
<title>Fix camera structs being swapped</title>
<updated>2026-08-18T03:03:22+00:00</updated>
<author>
<name>LagoLunatic</name>
<email>LagoLunatic@users.noreply.github.com</email>
</author>
<published>2026-08-18T03:03:22+00:00</published>
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`camera_process_class` and `camera_class` were swapped according to TP's RTTI info.
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`camera_process_class` and `camera_class` were swapped according to TP's RTTI info.
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</entry>
<entry>
<title>Debug build improvements (#1170)</title>
<updated>2026-08-16T16:09:07+00:00</updated>
<author>
<name>LagoLunatic</name>
<email>LagoLunatic@users.noreply.github.com</email>
</author>
<published>2026-08-16T16:09:07+00:00</published>
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<entry>
<title>Several demo matches (#1165)</title>
<updated>2026-08-13T20:19:28+00:00</updated>
<author>
<name>LagoLunatic</name>
<email>LagoLunatic@users.noreply.github.com</email>
</author>
<published>2026-08-13T20:19:28+00:00</published>
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