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<title>tww/tools, branch main</title>
<subtitle>Decompilation of The Legend of Zelda: The Wind Waker (GCN)</subtitle>
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<title>Actually fix debug_map_diff.py paths</title>
<updated>2026-07-31T23:12:55+00:00</updated>
<author>
<name>LagoLunatic</name>
<email>LagoLunatic@users.noreply.github.com</email>
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<published>2026-07-31T23:12:55+00:00</published>
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<entry>
<title>Fix paths in debug_map_diff.py</title>
<updated>2026-07-31T23:02:36+00:00</updated>
<author>
<name>LagoLunatic</name>
<email>LagoLunatic@users.noreply.github.com</email>
</author>
<published>2026-07-31T23:02:36+00:00</published>
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<title>debug_map_diff.py: Diff alignment</title>
<updated>2026-07-14T20:52:49+00:00</updated>
<author>
<name>LagoLunatic</name>
<email>LagoLunatic@users.noreply.github.com</email>
</author>
<published>2026-07-14T20:52:49+00:00</published>
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<title>Make debug_map_diff.py much more accurate for main.dol TUs</title>
<updated>2026-07-14T20:38:20+00:00</updated>
<author>
<name>LagoLunatic</name>
<email>LagoLunatic@users.noreply.github.com</email>
</author>
<published>2026-07-14T20:38:20+00:00</published>
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Functions are now marked as "FAKE?" instead of "FAKE" in cases where it's possible that they only seem fake due to the linker map not showing duplicate symbols multiple times (inlines used in multiple TUs).

"UNREFERENCED DUPLICATE" data in the base maps are now also taken into account. Also, limited linkage diffing can be done for main.dol symbols (based on the naming convention of l_ and g_ prefixes).
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Functions are now marked as "FAKE?" instead of "FAKE" in cases where it's possible that they only seem fake due to the linker map not showing duplicate symbols multiple times (inlines used in multiple TUs).

"UNREFERENCED DUPLICATE" data in the base maps are now also taken into account. Also, limited linkage diffing can be done for main.dol symbols (based on the naming convention of l_ and g_ prefixes).
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<entry>
<title>Extract float formatting to separate function to reduce logic duplication</title>
<updated>2026-07-14T15:02:06+00:00</updated>
<author>
<name>LagoLunatic</name>
<email>LagoLunatic@users.noreply.github.com</email>
</author>
<published>2026-07-14T15:02:06+00:00</published>
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<entry>
<title>Asset extraction: Raise error for wrong-sized symbols</title>
<updated>2026-07-14T14:57:34+00:00</updated>
<author>
<name>LagoLunatic</name>
<email>LagoLunatic@users.noreply.github.com</email>
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<published>2026-07-14T14:57:34+00:00</published>
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<entry>
<title>Asset extractor: Include headers that define Vec/cXy/GXColor</title>
<updated>2026-07-14T14:55:14+00:00</updated>
<author>
<name>LagoLunatic</name>
<email>LagoLunatic@users.noreply.github.com</email>
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<published>2026-07-14T14:55:14+00:00</published>
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<entry>
<title>Add Model Extraction Script</title>
<updated>2026-07-13T21:09:42+00:00</updated>
<author>
<name>SuperDude88</name>
<email>82904174+SuperDude88@users.noreply.github.com</email>
</author>
<published>2026-07-13T19:22:49+00:00</published>
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- Support extraction of Vec/cXy/GXColor data
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- Support extraction of Vec/cXy/GXColor data
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<entry>
<title>Update dtk-template and tools (#1116)</title>
<updated>2026-07-13T18:04:37+00:00</updated>
<author>
<name>LagoLunatic</name>
<email>LagoLunatic@users.noreply.github.com</email>
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<published>2026-07-13T18:04:37+00:00</published>
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<entry>
<title>debug_map_diff.py: Fix handling of localstatics in main.dol TUs</title>
<updated>2026-07-13T17:27:40+00:00</updated>
<author>
<name>LagoLunatic</name>
<email>LagoLunatic@users.noreply.github.com</email>
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<published>2026-07-13T17:27:40+00:00</published>
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