From a0ea5116506c5c3a93747bacefe6f0937c861fd5 Mon Sep 17 00:00:00 2001 From: LagoLunatic Date: Thu, 4 Jan 2024 00:37:52 -0500 Subject: Add save stage table, stage type, and event bit enums --- src/d/actor/d_a_obj_barrier.cpp | 5 ++--- 1 file changed, 2 insertions(+), 3 deletions(-) (limited to 'src/d/actor/d_a_obj_barrier.cpp') diff --git a/src/d/actor/d_a_obj_barrier.cpp b/src/d/actor/d_a_obj_barrier.cpp index f61c984e..cfb60e9c 100644 --- a/src/d/actor/d_a_obj_barrier.cpp +++ b/src/d/actor/d_a_obj_barrier.cpp @@ -242,8 +242,7 @@ void daObjBarrier_c::break_start_wait_proc() { case 8: case 9: case 10: - // 0x2C02: Destroyed Hyrule Barrier - dComIfGs_onEventBit(0x2C02); + dComIfGs_onEventBit(dEvtBit_BARRIER_BREAK_e); mEventID = dComIfGp_evmng_getEventIdx("seal", 0xFF); mBarrierProc = PROC_BREAK_ORDER; break; @@ -485,7 +484,7 @@ int daObjBarrier_c::_create() { mMoya = param_get_moya(); if (mMoya != 0) { mBarrierActive = true; - } else if (dComIfGs_isEventBit(0x2C02) == true) { // 0x2C02: Destroyed Hyrule Barrier + } else if (dComIfGs_isEventBit(dEvtBit_BARRIER_BREAK_e) == true) { mBarrierActive = false; } else { mBarrierActive = true; -- cgit v1.2.3