From 217775af4ef41ac875d53efe4da8f2d19f46e2af Mon Sep 17 00:00:00 2001 From: LagoLunatic Date: Tue, 19 Aug 2025 17:15:39 -0400 Subject: Use precompiled headers, fix weak data issues --- src/d/actor/d_a_obj_eff.cpp | 6 ++---- 1 file changed, 2 insertions(+), 4 deletions(-) (limited to 'src/d/actor/d_a_obj_eff.cpp') diff --git a/src/d/actor/d_a_obj_eff.cpp b/src/d/actor/d_a_obj_eff.cpp index 4ea68fd5..dc10e12c 100644 --- a/src/d/actor/d_a_obj_eff.cpp +++ b/src/d/actor/d_a_obj_eff.cpp @@ -2,15 +2,13 @@ // Generated by dtk // Translation Unit: d_a_obj_eff.cpp // + +#include "d/dolzel.h" // IWYU pragma: keep #include "d/actor/d_a_obj_eff.h" #include "d/d_procname.h" #include "d/d_priority.h" #include "d/d_com_inf_game.h" -#include "weak_bss_936_to_1036.h" // IWYU pragma: keep -#include "weak_data_1811.h" // IWYU pragma: keep -#include "weak_data_2100_2080.h" - const GXColor daObjEff::BarrelSmokeCB::original_color = {0xAF, 0x96, 0x64, 0xFF}; -- cgit v1.2.3