From 217775af4ef41ac875d53efe4da8f2d19f46e2af Mon Sep 17 00:00:00 2001 From: LagoLunatic Date: Tue, 19 Aug 2025 17:15:39 -0400 Subject: Use precompiled headers, fix weak data issues --- src/d/actor/d_a_obj_rcloud.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/d/actor/d_a_obj_rcloud.cpp') diff --git a/src/d/actor/d_a_obj_rcloud.cpp b/src/d/actor/d_a_obj_rcloud.cpp index 05621785..4018e27d 100644 --- a/src/d/actor/d_a_obj_rcloud.cpp +++ b/src/d/actor/d_a_obj_rcloud.cpp @@ -3,13 +3,13 @@ * Object - Dragon Roost Island - Clouds near Valoo */ +#include "d/dolzel.h" // IWYU pragma: keep #include "d/actor/d_a_obj_rcloud.h" #include "d/d_com_inf_game.h" #include "d/d_procname.h" #include "d/d_priority.h" #include "m_Do/m_Do_hostIO.h" #include "d/res/res_bvkumo.h" -#include "weak_data_1811.h" // IWYU pragma: keep namespace { const char l_arcname[] = "BVkumo"; -- cgit v1.2.3