From b97eeed779b9fb2bfcad07c650b2d4d09e88a9c9 Mon Sep 17 00:00:00 2001 From: LagoLunatic Date: Mon, 17 Mar 2025 16:21:46 -0400 Subject: Rename J3DFrameCtrl loop mode enum See https://github.com/zeldaret/tp/pull/2327/commits/2a284165cf35a2324d36d825add5c06ffa864398 --- src/d/d_material.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/d/d_material.cpp') diff --git a/src/d/d_material.cpp b/src/d/d_material.cpp index 26813d5f..d5a6abac 100644 --- a/src/d/d_material.cpp +++ b/src/d/d_material.cpp @@ -23,7 +23,7 @@ void dMat_backup_c::restore() { /* 8006F69C-8006F740 .text create__10dMat_ice_cFP16J3DMaterialTableP19J3DAnmTextureSRTKey */ void dMat_ice_c::create(J3DMaterialTable* param_1, J3DAnmTextureSRTKey* param_2) { mMaterialTable = param_1; - int rt = mBtkAnm.init(mMaterialTable, param_2, TRUE, J3DFrameCtrl::LOOP_REPEAT_e, 1.0f, 0, -1, false, 0); + int rt = mBtkAnm.init(mMaterialTable, param_2, TRUE, J3DFrameCtrl::EMode_LOOP, 1.0f, 0, -1, false, 0); JUT_ASSERT(98, rt != FALSE); mBtkAnm.entry(mMaterialTable, mBtkAnm.getFrameCtrl()->getFrame()); } -- cgit v1.2.3