From d4a36b32e4ffd2184336bea077e1a94e4abed174 Mon Sep 17 00:00:00 2001 From: "Jasper St. Pierre" Date: Sat, 13 Jul 2024 09:47:17 -0700 Subject: some scene/overlap documentation and fixes --- src/d/d_s_open.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/d/d_s_open.cpp') diff --git a/src/d/d_s_open.cpp b/src/d/d_s_open.cpp index c561a07d..260a08e6 100644 --- a/src/d/d_s_open.cpp +++ b/src/d/d_s_open.cpp @@ -89,7 +89,7 @@ void dScnOpen_c::changeGameScene() { if (fpcM_GetName(this) == PROC_OPEN2_SCENE) { dComIfG_changeOpeningScene(this, PROC_OPENING2_SCENE); } else { - if (fopScnM_ChangeReq(this, PROC_PLAY_SCENE, 0, 5)) { + if (fopScnM_ChangeReq(this, PROC_PLAY_SCENE, PROC_OVERLAP0, 5)) { dComIfGs_setRestartRoomParam(0); mDoAud_setSceneName(dComIfGp_getNextStageName(), dComIfGp_getNextStageRoomNo(), dComIfGp_getNextStageLayer()); } -- cgit v1.2.3