From 37dbfd75de367d41e5a2edffa00b1b6027b1bd8e Mon Sep 17 00:00:00 2001 From: LagoLunatic Date: Mon, 6 Jan 2025 00:23:55 -0500 Subject: Add item button enum and talk button enum --- src/d/d_s_play.cpp | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) (limited to 'src/d/d_s_play.cpp') diff --git a/src/d/d_s_play.cpp b/src/d/d_s_play.cpp index 71804a45..ffb4a869 100644 --- a/src/d/d_s_play.cpp +++ b/src/d/d_s_play.cpp @@ -1362,11 +1362,11 @@ s32 phase_4(dScnPly_ply_c* i_this) { if (strcmp(dComIfGp_getStartStageName(), "GTower") == 0) { dComIfGs_setItem(dInvSlot_BOW_e, dItem_NONE_e); // take away the bow - for (s32 i = 0; i < 3; i++) { - u32 itemno = dComIfGp_getSelectItem(i); + for (int itemBtn = 0; itemBtn < dItemBtn_COUNT_e; itemBtn++) { + u32 itemno = dComIfGp_getSelectItem(itemBtn); if (itemno == dItem_BOW_e || itemno == dItem_MAGIC_ARROW_e || itemno == dItem_LIGHT_ARROW_e) { - dComIfGs_setSelectItem(i, dInvSlot_NONE_e); - dComIfGp_setSelectItem(i); + dComIfGs_setSelectItem(itemBtn, dInvSlot_NONE_e); + dComIfGp_setSelectItem(itemBtn); } } } else if (dComIfGs_getItem(dInvSlot_BOW_e) == dItem_NONE_e) { -- cgit v1.2.3