From 81ebe0dfd449166e00de31ce9be2d7449e31536c Mon Sep 17 00:00:00 2001 From: LagoLunatic Date: Tue, 27 Oct 2026 00:29:52 -0400 Subject: Work on JAS inlines, fix limits/climits headers --- src/d/d_vibration.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/d/d_vibration.cpp') diff --git a/src/d/d_vibration.cpp b/src/d/d_vibration.cpp index 1a743b6f..4ecdfdc0 100644 --- a/src/d/d_vibration.cpp +++ b/src/d/d_vibration.cpp @@ -151,7 +151,7 @@ int dVibration_c::Run() { loopLen = mMotor.mQuake.mLength; pattern = rollshift(mMotor.mQuake.mPattern, loopLen, mFrameIdx); pattern |= randombit(mMotor.mQuake.mRounds, loopLen); - mMotor.mQuake.mStopFrame = INT32_MAX; + mMotor.mQuake.mStopFrame = INT_MAX; pBuf = makedata(data, pattern, loopLen); g_mDoCPd_gamePad[0]->startMotorWave(pBuf, JUTGamePad::CRumble::LOOP_FOREVER, 60); break; -- cgit v1.2.3