From e2a3c6b7bf292d671bb100643d83ae6d854d23e3 Mon Sep 17 00:00:00 2001 From: Jcw87 Date: Wed, 22 Nov 2023 20:51:47 -0800 Subject: use macros for compiler alignment and section directives --- src/d/actor/d_a_hookshot.cpp | 7 ++++--- src/d/actor/d_a_ib.cpp | 6 ++---- src/d/actor/d_a_tag_msg.cpp | 33 +++++++++++++++++---------------- src/d/d_chain.cpp | 7 ++++--- src/d/d_drawlist.cpp | 17 +++++++++-------- 5 files changed, 36 insertions(+), 34 deletions(-) (limited to 'src/d') diff --git a/src/d/actor/d_a_hookshot.cpp b/src/d/actor/d_a_hookshot.cpp index 4a82736c..cf9b863d 100644 --- a/src/d/actor/d_a_hookshot.cpp +++ b/src/d/actor/d_a_hookshot.cpp @@ -10,12 +10,13 @@ #include "SSystem/SComponent/c_counter.h" #include "d/actor/d_a_player_main.h" #include "d/d_procname.h" +#include "global.h" // Needed for the .data section to match. static Vec dummy_2100 = {1.0f, 1.0f, 1.0f}; static Vec dummy_2080 = {1.0f, 1.0f, 1.0f}; -static u8 l_chainS3TCTEX[] __attribute__((aligned(32))) = { +static u8 l_chainS3TCTEX[] ALIGN_DECL(32) = { 0xFF, 0xFF, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xFF, 0xFF, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xDE, 0xDB, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xDE, 0xDB, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xFF, 0xFF, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xFF, 0xFF, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, @@ -82,7 +83,7 @@ static cXy l_texCoord[0xC] = { {0.961538, 0.983522}, }; -static u8 l_chainDL[] __attribute__((aligned(32))) = { +static u8 l_chainDL[] ALIGN_DECL(32) = { 0x98, 0x00, 0x06, 0x01, 0x0A, 0x07, 0x0B, 0x09, 0x08, 0x0B, 0x09, 0x02, 0x08, 0x08, 0x09, 0x98, 0x00, 0x06, 0x0B, 0x07, 0x07, 0x06, 0x0A, 0x04, 0x04, 0x05, 0x09, 0x07, 0x01, 0x06, 0x98, 0x00, 0x06, 0x08, 0x03, 0x0B, 0x02, 0x05, 0x00, 0x0A, 0x01, 0x02, 0x03, 0x09, 0x02, @@ -96,7 +97,7 @@ static u8 l_chainDL[] __attribute__((aligned(32))) = { 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, }; -static u8 l_matDL[] __attribute__((aligned(32))) = { +static u8 l_matDL[] ALIGN_DECL(32) = { 0x61, 0x80, 0x00, 0x01, 0x3A, 0x61, 0x84, 0x00, 0x00, 0x00, 0x61, 0x88, 0xE0, 0x7C, 0x1F, diff --git a/src/d/actor/d_a_ib.cpp b/src/d/actor/d_a_ib.cpp index 0114b17e..84979358 100644 --- a/src/d/actor/d_a_ib.cpp +++ b/src/d/actor/d_a_ib.cpp @@ -12,6 +12,7 @@ #include "d/actor/d_a_item.h" #include "d/d_item.h" #include "d/d_item_data.h" +#include "global.h" #include "m_Do/m_Do_mtx.h" // Needed for the .data section to match. @@ -333,10 +334,7 @@ void daIball_c::set_mtx() { } // TODO: This is a hack. I have no idea why this one variable needs to go in .data instead of .sdata. -#ifndef __INTELLISENSE__ -__declspec(section ".data") -#endif -char daIball_c::m_arcname[] = "Always"; +SECTION_DATA char daIball_c::m_arcname[] = "Always"; dCcD_SrcCyl daIball_c::m_cyl_src = { // dCcD_SrcGObjInf diff --git a/src/d/actor/d_a_tag_msg.cpp b/src/d/actor/d_a_tag_msg.cpp index ad498128..b690adea 100644 --- a/src/d/actor/d_a_tag_msg.cpp +++ b/src/d/actor/d_a_tag_msg.cpp @@ -7,25 +7,26 @@ #include "d/actor/d_a_player_main.h" #include "d/d_com_inf_game.h" #include "d/d_procname.h" +#include "global.h" static Vec bss_3569; // Not sure what these are, but they have size 1, and alignment 1 in the debug maps, but alignment 4 in the non-debug maps. -static u8 bss_1036 __attribute__((aligned(4))); -static u8 bss_1034 __attribute__((aligned(4))); -static u8 bss_1032 __attribute__((aligned(4))); -static u8 bss_1031 __attribute__((aligned(4))); -static u8 bss_1026 __attribute__((aligned(4))); -static u8 bss_1024 __attribute__((aligned(4))); -static u8 bss_1022 __attribute__((aligned(4))); -static u8 bss_1021 __attribute__((aligned(4))); -static u8 bss_984 __attribute__((aligned(4)));; -static u8 bss_982 __attribute__((aligned(4)));; -static u8 bss_980 __attribute__((aligned(4)));; -static u8 bss_979 __attribute__((aligned(4)));; -static u8 bss_941 __attribute__((aligned(4)));; -static u8 bss_939 __attribute__((aligned(4)));; -static u8 bss_937 __attribute__((aligned(4)));; -static u8 bss_936 __attribute__((aligned(4)));; +static u8 bss_1036 ALIGN_DECL(4); +static u8 bss_1034 ALIGN_DECL(4); +static u8 bss_1032 ALIGN_DECL(4); +static u8 bss_1031 ALIGN_DECL(4); +static u8 bss_1026 ALIGN_DECL(4); +static u8 bss_1024 ALIGN_DECL(4); +static u8 bss_1022 ALIGN_DECL(4); +static u8 bss_1021 ALIGN_DECL(4); +static u8 bss_984 ALIGN_DECL(4); +static u8 bss_982 ALIGN_DECL(4); +static u8 bss_980 ALIGN_DECL(4); +static u8 bss_979 ALIGN_DECL(4); +static u8 bss_941 ALIGN_DECL(4); +static u8 bss_939 ALIGN_DECL(4); +static u8 bss_937 ALIGN_DECL(4); +static u8 bss_936 ALIGN_DECL(4); static u32 l_msgId; static msg_class* l_msg; static u8 msg_mode; diff --git a/src/d/d_chain.cpp b/src/d/d_chain.cpp index fa3dec3f..2ae257cf 100644 --- a/src/d/d_chain.cpp +++ b/src/d/d_chain.cpp @@ -6,6 +6,7 @@ #include "d/d_kankyo.h" #include "d/d_a_obj.h" #include "d/d_s_play.h" +#include "global.h" #include "m_Do/m_Do_mtx.h" #include "JSystem/J3DGraphBase/J3DPacket.h" @@ -25,7 +26,7 @@ public: static Vec dummy0 = { 1.0f, 1.0f, 1.0f }; static Vec dummy1 = { 1.0f, 1.0f, 1.0f }; -static u8 l_chainS3TCTex[] __attribute__((aligned(32))) = { 0xFF, 0xFF, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xFF, 0xFF, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xDE, 0xDB, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xDE, 0xDB, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xFF, 0xFF, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xFF, 0xFF, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xDE, 0xDB, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xDE, 0xDB, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xFF, 0xFF, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xFF, 0xFF, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xDE, 0xDB, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xDE, 0xDB, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xFF, 0xFF, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xFF, 0xFF, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xDE, 0xDB, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xDE, 0xDB, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xDE, 0xDB, 0xB5, 0xB6, 0x00, 0x55, 0x55, 0x55, 0xDE, 0xDB, 0xB5, 0xB6, 0x00, 0x55, 0x55, 0x55, 0xB5, 0xB6, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xB5, 0xB6, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xDE, 0xDB, 0xB5, 0xB6, 0x00, 0x55, 0x55, 0x55, 0xDE, 0xDB, 0xB5, 0xB6, 0x00, 0x55, 0x55, 0x55, 0xB5, 0xB6, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xB5, 0xB6, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xDE, 0xDB, 0xB5, 0xB6, 0x00, 0x55, 0x55, 0x55, 0xDE, 0xDB, 0xB5, 0xB6, 0x00, 0x55, 0x55, 0x55, 0xB5, 0xB6, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xB5, 0xB6, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xDE, 0xDB, 0xB5, 0xB6, 0x00, 0x55, 0x55, 0x55, 0xDE, 0xDB, 0xB5, 0xB6, 0x00, 0x55, 0x55, 0x55, 0xB5, 0xB6, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xB5, 0xB6, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xB5, 0xB6, 0x94, 0x92, 0x00, 0x55, 0x55, 0x55, 0xB5, 0xB6, 0x94, 0x92, 0x00, 0x55, 0x55, 0x55, 0x8C, 0x31, 0x6B, 0x2D, 0x00, 0x55, 0x55, 0x55, 0x8C, 0x31, 0x6B, 0x2D, 0x00, 0x55, 0x55, 0x55, 0xB5, 0xB6, 0x94, 0x92, 0x00, 0x55, 0x55, 0x55, 0xB5, 0xB6, 0x94, 0x92, 0x00, 0x55, 0x55, 0x55, 0x8C, 0x31, 0x6B, 0x2D, 0x00, 0x55, 0x55, 0x55, 0x8C, 0x31, 0x6B, 0x2D, 0x00, 0x55, 0x55, 0x55, 0xB5, 0xB6, 0x94, 0x92, 0x00, 0x55, 0x55, 0x55, 0xB5, 0xB6, 0x94, 0x92, 0x00, 0x55, 0x55, 0x55, 0x8C, 0x31, 0x6B, 0x2D, 0x00, 0x55, 0x55, 0x55, 0x8C, 0x31, 0x6B, 0x2D, 0x00, 0x55, 0x55, 0x55, 0xB5, 0xB6, 0x94, 0x92, 0x00, 0x55, 0x55, 0x55, 0xB5, 0xB6, 0x94, 0x92, 0x00, 0x55, 0x55, 0x55, 0x8C, 0x31, 0x6B, 0x2D, 0x00, 0x55, 0x55, 0x55, 0x8C, 0x31, 0x6B, 0x2D, 0x00, 0x55, 0x55, 0x55, 0x94, 0x92, 0x6B, 0x2D, 0x55, 0x55, 0xAA, 0x00, 0x94, 0x92, 0x6B, 0x2D, 0x55, 0x55, 0xAA, 0x00, 0xB5, 0xB6, 0x94, 0x92, 0x55, 0x55, 0x00, 0x00, 0xB5, 0xB6, 0x94, 0x92, 0x55, 0x55, 0x00, 0x00, 0x94, 0x92, 0x6B, 0x2D, 0x55, 0x55, 0xAA, 0x00, 0x94, 0x92, 0x6B, 0x2D, 0x55, 0x55, 0xAA, 0x00, 0xB5, 0xB6, 0x94, 0x92, 0x55, 0x55, 0x00, 0x00, 0xB5, 0xB6, 0x94, 0x92, 0x55, 0x55, 0x00, 0x00, 0x94, 0x92, 0x6B, 0x2D, 0x55, 0x55, 0xAA, 0x00, 0x94, 0x92, 0x6B, 0x2D, 0x55, 0x55, 0xAA, 0x00, 0xB5, 0xB6, 0x94, 0x92, 0x55, 0x55, 0x00, 0x00, 0xB5, 0xB6, 0x94, 0x92, 0x55, 0x55, 0x00, 0x00, 0x94, 0x92, 0x6B, 0x2D, 0x55, 0x55, 0xAA, 0x00, 0x94, 0x92, 0x6B, 0x2D, 0x55, 0x55, 0xAA, 0x00, 0xB5, 0xB6, 0x94, 0x92, 0x55, 0x55, 0x00, 0x00, 0xB5, 0xB6, 0x94, 0x92, 0x55, 0x55, 0x00, 0x00 }; +static u8 l_chainS3TCTex[] ALIGN_DECL(32) = { 0xFF, 0xFF, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xFF, 0xFF, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xDE, 0xDB, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xDE, 0xDB, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xFF, 0xFF, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xFF, 0xFF, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xDE, 0xDB, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xDE, 0xDB, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xFF, 0xFF, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xFF, 0xFF, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xDE, 0xDB, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xDE, 0xDB, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xFF, 0xFF, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xFF, 0xFF, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xDE, 0xDB, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xDE, 0xDB, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xDE, 0xDB, 0xB5, 0xB6, 0x00, 0x55, 0x55, 0x55, 0xDE, 0xDB, 0xB5, 0xB6, 0x00, 0x55, 0x55, 0x55, 0xB5, 0xB6, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xB5, 0xB6, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xDE, 0xDB, 0xB5, 0xB6, 0x00, 0x55, 0x55, 0x55, 0xDE, 0xDB, 0xB5, 0xB6, 0x00, 0x55, 0x55, 0x55, 0xB5, 0xB6, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xB5, 0xB6, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xDE, 0xDB, 0xB5, 0xB6, 0x00, 0x55, 0x55, 0x55, 0xDE, 0xDB, 0xB5, 0xB6, 0x00, 0x55, 0x55, 0x55, 0xB5, 0xB6, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xB5, 0xB6, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xDE, 0xDB, 0xB5, 0xB6, 0x00, 0x55, 0x55, 0x55, 0xDE, 0xDB, 0xB5, 0xB6, 0x00, 0x55, 0x55, 0x55, 0xB5, 0xB6, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xB5, 0xB6, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xB5, 0xB6, 0x94, 0x92, 0x00, 0x55, 0x55, 0x55, 0xB5, 0xB6, 0x94, 0x92, 0x00, 0x55, 0x55, 0x55, 0x8C, 0x31, 0x6B, 0x2D, 0x00, 0x55, 0x55, 0x55, 0x8C, 0x31, 0x6B, 0x2D, 0x00, 0x55, 0x55, 0x55, 0xB5, 0xB6, 0x94, 0x92, 0x00, 0x55, 0x55, 0x55, 0xB5, 0xB6, 0x94, 0x92, 0x00, 0x55, 0x55, 0x55, 0x8C, 0x31, 0x6B, 0x2D, 0x00, 0x55, 0x55, 0x55, 0x8C, 0x31, 0x6B, 0x2D, 0x00, 0x55, 0x55, 0x55, 0xB5, 0xB6, 0x94, 0x92, 0x00, 0x55, 0x55, 0x55, 0xB5, 0xB6, 0x94, 0x92, 0x00, 0x55, 0x55, 0x55, 0x8C, 0x31, 0x6B, 0x2D, 0x00, 0x55, 0x55, 0x55, 0x8C, 0x31, 0x6B, 0x2D, 0x00, 0x55, 0x55, 0x55, 0xB5, 0xB6, 0x94, 0x92, 0x00, 0x55, 0x55, 0x55, 0xB5, 0xB6, 0x94, 0x92, 0x00, 0x55, 0x55, 0x55, 0x8C, 0x31, 0x6B, 0x2D, 0x00, 0x55, 0x55, 0x55, 0x8C, 0x31, 0x6B, 0x2D, 0x00, 0x55, 0x55, 0x55, 0x94, 0x92, 0x6B, 0x2D, 0x55, 0x55, 0xAA, 0x00, 0x94, 0x92, 0x6B, 0x2D, 0x55, 0x55, 0xAA, 0x00, 0xB5, 0xB6, 0x94, 0x92, 0x55, 0x55, 0x00, 0x00, 0xB5, 0xB6, 0x94, 0x92, 0x55, 0x55, 0x00, 0x00, 0x94, 0x92, 0x6B, 0x2D, 0x55, 0x55, 0xAA, 0x00, 0x94, 0x92, 0x6B, 0x2D, 0x55, 0x55, 0xAA, 0x00, 0xB5, 0xB6, 0x94, 0x92, 0x55, 0x55, 0x00, 0x00, 0xB5, 0xB6, 0x94, 0x92, 0x55, 0x55, 0x00, 0x00, 0x94, 0x92, 0x6B, 0x2D, 0x55, 0x55, 0xAA, 0x00, 0x94, 0x92, 0x6B, 0x2D, 0x55, 0x55, 0xAA, 0x00, 0xB5, 0xB6, 0x94, 0x92, 0x55, 0x55, 0x00, 0x00, 0xB5, 0xB6, 0x94, 0x92, 0x55, 0x55, 0x00, 0x00, 0x94, 0x92, 0x6B, 0x2D, 0x55, 0x55, 0xAA, 0x00, 0x94, 0x92, 0x6B, 0x2D, 0x55, 0x55, 0xAA, 0x00, 0xB5, 0xB6, 0x94, 0x92, 0x55, 0x55, 0x00, 0x00, 0xB5, 0xB6, 0x94, 0x92, 0x55, 0x55, 0x00, 0x00 }; static Vec l_pos[12] = { { -2.0f, 1.522254f, -0.0f }, { -2.0f, 1.522254f, 7.0f }, @@ -59,8 +60,8 @@ static f32 l_texCoord[24] = { #define CONST_U32(v) ((u8)((v) >> 16)), ((u8)((v) >> 8)), ((u8)((v) >> 0)) #define IMAGE_ADDR(addr) CONST_U32((u32)(addr) >> 5) -static u8 l_chainDL[0x7a] __attribute__((aligned(32))) = { 0x98, 0x00, 0x06, 0x01, 0x0A, 0x07, 0x0B, 0x09, 0x08, 0x0B, 0x09, 0x02, 0x08, 0x08, 0x09, 0x98, 0x00, 0x06, 0x0B, 0x07, 0x07, 0x06, 0x0A, 0x04, 0x04, 0x05, 0x09, 0x07, 0x01, 0x06, 0x98, 0x00, 0x06, 0x08, 0x03, 0x0B, 0x02, 0x05, 0x00, 0x0A, 0x01, 0x02, 0x03, 0x09, 0x02, 0x98, 0x00, 0x06, 0x02, 0x0A, 0x08, 0x0B, 0x00, 0x08, 0x06, 0x09, 0x01, 0x08, 0x07, 0x09, 0x98, 0x00, 0x06, 0x06, 0x07, 0x08, 0x06, 0x03, 0x04, 0x05, 0x05, 0x00, 0x07, 0x02, 0x06, 0x98, 0x00, 0x06, 0x07, 0x03, 0x06, 0x02, 0x04, 0x00, 0x03, 0x01, 0x01, 0x03, 0x00, 0x02, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, }; -static u8 l_matDL[0xa8] __attribute__((aligned(32))) = { +static u8 l_chainDL[0x7a] ALIGN_DECL(32) = { 0x98, 0x00, 0x06, 0x01, 0x0A, 0x07, 0x0B, 0x09, 0x08, 0x0B, 0x09, 0x02, 0x08, 0x08, 0x09, 0x98, 0x00, 0x06, 0x0B, 0x07, 0x07, 0x06, 0x0A, 0x04, 0x04, 0x05, 0x09, 0x07, 0x01, 0x06, 0x98, 0x00, 0x06, 0x08, 0x03, 0x0B, 0x02, 0x05, 0x00, 0x0A, 0x01, 0x02, 0x03, 0x09, 0x02, 0x98, 0x00, 0x06, 0x02, 0x0A, 0x08, 0x0B, 0x00, 0x08, 0x06, 0x09, 0x01, 0x08, 0x07, 0x09, 0x98, 0x00, 0x06, 0x06, 0x07, 0x08, 0x06, 0x03, 0x04, 0x05, 0x05, 0x00, 0x07, 0x02, 0x06, 0x98, 0x00, 0x06, 0x07, 0x03, 0x06, 0x02, 0x04, 0x00, 0x03, 0x01, 0x01, 0x03, 0x00, 0x02, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, }; +static u8 l_matDL[0xa8] ALIGN_DECL(32) = { 0x61, 0x80, 0x00, 0x01, 0x3A, 0x61, 0x84, 0x00, 0x00, 0x00, 0x61, 0x88, 0xE0, 0x7C, 0x1F, 0x61, 0x94, IMAGE_ADDR(&l_chainS3TCTex), 0x61, 0x30, 0x00, 0x00, 0x20, 0x61, 0x31, 0x00, 0x00, 0x20, 0x10, 0x00, 0x00, 0x10, 0x40, 0xFF, 0xFF, 0x42, 0x80, 0x08, 0x30, 0x3C, 0xF3, 0xCF, 0x00, 0x10, 0x00, 0x00, 0x10, 0x18, 0x3C, 0xF3, 0xCF, 0x00, 0x10, 0x00, 0x00, 0x10, 0x0E, 0x00, 0x00, 0x05, 0x43, 0x61, 0x28, 0x3C, 0x00, 0x00, 0x61, 0xC0, 0x08, 0x24, 0xAF, 0x61, 0xC1, 0x08, 0xFF, 0xF0, 0x61, 0x28, 0x3C, 0x00, 0x00, 0x61, 0xC2, 0x08, 0xF0, 0x8F, 0x61, 0xC3, 0x08, 0xFF, 0xC0, 0x61, 0x43, 0x00, 0x00, 0x01, 0x61, 0x40, 0x00, 0x00, 0x17, 0x61, 0x41, 0x00, 0x01, 0x0C, 0x61, 0xF3, 0x64, 0x00, 0x00, 0x10, 0x00, 0x00, 0x10, 0x3F, 0x00, 0x00, 0x00, 0x01, 0x10, 0x00, 0x00, 0x10, 0x09, 0x00, 0x00, 0x00, 0x01, 0x61, 0x00, 0x00, 0x04, 0x11, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, }; diff --git a/src/d/d_drawlist.cpp b/src/d/d_drawlist.cpp index 9aa788f3..420d42c2 100644 --- a/src/d/d_drawlist.cpp +++ b/src/d/d_drawlist.cpp @@ -14,6 +14,7 @@ #include "JSystem/J2DGraph/J2DOrthoGraph.h" #include "SSystem/SComponent/c_rnd.h" #include "SSystem/SComponent/c_bg_s_shdw_draw.h" +#include "global.h" GXTexObj dDlst_shadowControl_c::mSimpleTexObj; @@ -479,21 +480,21 @@ extern void GFSetVtxAttrFmtv(GXVtxFmt, GXVtxAttrFmtList*); extern void GFSetBlendModeEtc(GXBlendMode, GXBlendFactor, GXBlendFactor, GXLogicOp, u8, u8, u8); extern void GFSetArray(GXAttr, void*, u8); -char l_backRevZMat[0x41] __attribute__((aligned(32))) = {}; -char l_frontZMat[0x3c] __attribute__((aligned(32))) = {}; -char l_frontNoZSubMat[0x2a] __attribute__((aligned(32))) = {}; +char l_backRevZMat[0x41] ALIGN_DECL(32) = {}; +char l_frontZMat[0x3c] ALIGN_DECL(32) = {}; +char l_frontNoZSubMat[0x2a] ALIGN_DECL(32) = {}; Vec l_bonboriPos[0x2a] = {}; -char l_bonboriDL[0xa7] __attribute__((aligned(32))) = {}; +char l_bonboriDL[0xa7] ALIGN_DECL(32) = {}; Vec l_s_beam_checkPos[0x28] = {}; -char l_s_beam_checkDL[0xf8] __attribute__((aligned(32))) = {}; +char l_s_beam_checkDL[0xf8] ALIGN_DECL(32) = {}; Vec l_cubePos[0x08] = {}; -char l_cubeDL[0x4a] __attribute__((aligned(32))) = {}; +char l_cubeDL[0x4a] ALIGN_DECL(32) = {}; Vec l_bonbori2Pos[0x56] = {}; -char l_bonbori2DL[0x2a8] __attribute__((aligned(32))) = {}; +char l_bonbori2DL[0x2a8] ALIGN_DECL(32) = {}; /* 80082838-80082E44 .text draw__22dDlst_alphaModelData_cFPA4_f */ void dDlst_alphaModelData_c::draw(Mtx viewMtx) { @@ -649,7 +650,7 @@ BOOL dDlst_alphaModel_c::draw(Mtx mtx) { if (mNum == 0) return FALSE; - static char l_matDL[0x64] __attribute__((aligned(32))) = {}; + static char l_matDL[0x64] ALIGN_DECL(32) = {}; static GXVtxDescList l_vtxDescList[2] = { }; -- cgit v1.2.3