#ifndef D_A_ESA_H #define D_A_ESA_H #include "f_op/f_op_actor.h" #include "d/d_particle.h" #include "JSystem/J3DGraphAnimator/J3DModel.h" class esa_class : public fopAc_ac_c { public: /* 0x290 */ u8 field_0x290[0x298 - 0x290]; /* 0x298 */ u8 field_0x298; /* 0x29C */ f32 mGroundHeight; /* 0x2A0 */ s8 mActionState; /* 0x2A1 */ s8 mState; /* 0x2A2 */ u8 field_0x2A2[0x2A4 - 0x2A2]; /* 0x2A4 */ dPa_rippleEcallBack field_0x2A4; /* 0x2B8 */ u8 field_0x2B8; /* 0x2B9 */ u8 field_0x2B9; /* 0x2BA */ u8 field_0x2BA; /* 0x2BC */ J3DModel* mpModel; /* 0x2C0 */ s16 mTimer[2]; }; // Size: 0x2C4 #endif /* D_A_ESA_H */