#ifndef D_A_FGMAHOU_H #define D_A_FGMAHOU_H #include "f_op/f_op_actor.h" #include "d/d_bg_s_acch.h" #include "d/d_cc_d.h" #include "m_Do/m_Do_ext.h" #include "d/d_particle.h" class fgmahou_class : public fopAc_ac_c { public: /* 0x290 */ u8 field_0x290[0x2AC - 0x290]; /* 0x2AC */ request_of_phase_process_class mPhs; /* 0x2B4 */ u8 mOrbNumber; // which of Phantom Ganon's 8 orbs this is /* 0x2B8 */ mDoExt_McaMorf* mpMorf; /* 0x2BC */ mDoExt_btkAnm* mpBtk; /* 0x2C0 */ mDoExt_brkAnm* mpBrk; /* 0x2C4 */ s16 mAge; /* 0x2C6 */ s16 mState; /* 0x2C8 */ cXyz mTargetPos; /* 0x2D4 */ s16 field_0x2D4; /* 0x2D6 */ s16 field_0x2D6; /* 0x2D8 */ s16 field_0x2D8; /* 0x2DA */ s16 mTimers[2]; /* 0x2DE */ s16 field_0x2DE; /* 0x2E0 */ s16 field_0x2E0; /* 0x2E2 */ s16 field_0x2E2; /* 0x2E4 */ JPABaseEmitter* mpEmitter; /* 0x2E8 */ dBgS_AcchCir mCir; /* 0x328 */ dBgS_ObjAcch mAcch; /* 0x4EC */ dCcD_Stts mStts; /* 0x528 */ dCcD_Sph mAtSph; /* 0x654 */ dCcD_Sph mTgSph; /* 0x780 */ s8 field_0x780; }; // Size: 0x784 #endif /* D_A_FGMAHOU_H */