#ifndef D_A_KOKIIE_H #define D_A_KOKIIE_H #include "f_op/f_op_actor.h" class dBgW; struct kokiie_class { /* 0x000 */ fopAc_ac_c actor; /* 0x290 */ request_of_phase_process_class mPhase; /* 0x298 */ s16 m298; /* 0x29A */ s16 m29A; /* 0x29C */ J3DModel* mpModel; /* 0x2A0 */ u8 m2A0; /* 0x2A1 */ u8 m2A1[0x2A2 - 0x2A1]; /* 0x2A2 */ u8 m2A2; /* 0x2A3 */ u8 m2A3[0x2A4 - 0x2A3]; /* 0x2A4 */ cXyz m2A4; /* 0x2B0 */ f32 m2B0; /* 0x2B4 */ u8 m2B4[0x2B8 - 0x2B4]; /* 0x2B8 */ f32 m2B8; /* 0x2BC */ f32 m2BC; /* 0x2C0 */ u8 m2C0[0x2C4 - 0x2C0]; /* 0x2C4 */ f32 m2C4; /* 0x2C8 */ csXyz m2C8; /* 0x2CE */ u8 m2CE[0x2D0 - 0x2CE]; /* 0x2D0 */ f32 m2D0; /* 0x2D4 */ fpc_ProcID m2D4[5]; /* 0x2E8 */ u8 m2E8[5]; /* 0x2ED */ u8 m2ED[0x2F0 - 0x2ED]; /* 0x2F0 */ cXyz m2F0[5]; /* 0x32C */ u8 m32C[5]; /* 0x331 */ u8 m331[0x332 - 0x331]; /* 0x332 */ s16 m332; /* 0x334 */ s16 m334; /* 0x336 */ u8 m336[0x338 - 0x336]; /* 0x338 */ f32 m338; /* 0x33C */ u8 m33C[0x340 - 0x33C]; /* 0x340 */ Mtx m340; /* 0x370 */ dBgW* pm_bgw; /* 0x374 */ f32 m374; /* 0x378 */ s16 m378; /* 0x37A */ s16 m37A; /* 0x37C */ cXyz m37C; /* 0x388 */ cXyz m388; /* 0x394 */ u8 m394[0x39C - 0x394]; /* 0x39C */ f32 m39C; /* 0x3A0 */ f32 m3A0; }; // size = 0x3A4 #endif /* D_A_KOKIIE_H */