#ifndef D_A_OBJ_MSHOKKI_H #define D_A_OBJ_MSHOKKI_H #include "f_op/f_op_actor.h" #include "d/d_cc_d.h" #include "d/d_bg_s_acch.h" #include "d/d_a_obj.h" class daObjMshokki_c : public fopAc_ac_c { public: enum Param_e { PRM_ARG_W = 2, PRM_ARG_S = 0, }; s32 param_get_arg() const { return daObj::PrmAbstract(this, PRM_ARG_W, PRM_ARG_S); } void set_mtx(); static BOOL solidHeapCB(fopAc_ac_c*); bool create_heap(); bool checkCollision(); static void co_hitCallback(fopAc_ac_c*, dCcD_GObjInf*, fopAc_ac_c*, dCcD_GObjInf*); void break_proc(); void set_se(); cPhs_State _create(); bool _delete(); bool _execute(); bool _draw(); public: /* 0x290 */ request_of_phase_process_class mPhase; /* 0x298 */ J3DModel* mModel; /* 0x29C */ dBgS_ObjAcch mAcch; /* 0x460 */ dBgS_AcchCir mAcchCir; /* 0x4A0 */ dCcD_Stts mStts; /* 0x4DC */ dCcD_Cyl mCyl; /* 0x60C */ s32 m60C; /* 0x610 */ u8 m610[0x612 - 0x610]; /* 0x612 */ s16 m612; /* 0x614 */ s32 m614; /* 0x618 */ s32 m618; /* 0x61C */ s16 m61C; }; // size = 0x620 #endif /* D_A_OBJ_MSHOKKI_H */