#ifndef D_A_SHOP_ITEM_H #define D_A_SHOP_ITEM_H #include "d/actor/d_a_itembase.h" class dCloth_packet_c; struct daShopItem_c_m_data { /* 0x00 */ Vec mScale; /* 0x0C */ Vec field_0x0C; /* 0x18 */ SVec field_0x18; }; class daShopItem_c : public daItemBase_c { public: inline cPhs_State _create(); inline bool _delete(); void setTevType(int type) { mTevType = type; } char* getShopArcname(); s16 getShopBmdIdx(); void CreateInit(); bool _execute(); void set_mtx(); bool _draw(); //virtual funcs void setListStart() {} void settingBeforeDraw(); void setTevStr(); BOOL clothCreate(); //funcs in d_a_shop_item_static cXyz* getScaleP(); csXyz* getRotateP(); cXyz* getPosP(); cXyz getCenter(); const daShopItem_c_m_data* getData() { return mData; } static const char m_cloth_arcname[]; static const f32 m_cullfar_max; static const u8 mModelType[255]; static const daShopItem_c_m_data mData[255]; /* 0x63C */ request_of_phase_process_class mPhase; /* 0x644 */ dCloth_packet_c* field_0x644; /* 0x648 */ u8 field_0x648; /* 0x64C */ Mtx field_0x64C; /* 0x67C */ int mTevType; }; #endif /* D_A_SHOP_ITEM_H */