#ifndef F_F_OP_OVERLAP_MNG_H_ #define F_F_OP_OVERLAP_MNG_H_ #include "f_pc/f_pc_leaf.h" #include "f_op/f_op_overlap_req.h" struct request_base_class; struct overlap_method_class { /* 0x00 */ leafdraw_method_class base; }; struct overlap_task_class { /* 0x00 */ leafdraw_class base; /* 0xC0 */ overlap_method_class* sub_method; /* 0xC4 */ request_base_class mRq; /* 0xC8 */ fpc_ProcID mScenePId; }; // Size: 0xCC struct overlap_process_profile_definition { /* 0x00 */ leaf_process_profile_definition base; /* 0x24 */ overlap_method_class* sub_method; }; // Size: 0x28 int fopOvlpM_SceneIsStop(); int fopOvlpM_SceneIsStart(); void fopOvlpM_Management(); BOOL fopOvlpM_IsOutReq(overlap_task_class* i_this); void fopOvlpM_Done(overlap_task_class* i_this); void fopOvlpM_ToldAboutID(fpc_ProcID pid); BOOL fopOvlpM_IsPeek(); BOOL fopOvlpM_IsDone(); BOOL fopOvlpM_IsDoingReq(); BOOL fopOvlpM_ClearOfReq(); request_base_class* fopOvlpM_Request(s16 procName, u16 peekTime); int fopOvlpM_Cancel(); void fopOvlpM_Init(); #endif