// // Generated by dtk // Translation Unit: JAIAnimation.cpp // #include "JSystem/JAudio/JAIAnimation.h" #include "dolphin/types.h" /* 8028F08C-8028F110 .text __ct__13JAIAnimeSoundFv */ JAIAnimeSound::JAIAnimeSound() { /* Nonmatching */ } /* 8028F110-8028F268 .text initActorAnimSound__13JAIAnimeSoundFPvUlf */ void JAIAnimeSound::initActorAnimSound(void*, unsigned long, float) { /* Nonmatching */ } /* 8028F268-8028F2A0 .text setAnimSoundVec__13JAIAnimeSoundFP8JAIBasicP3VecffUlUc */ void JAIAnimeSound::setAnimSoundVec(JAIBasic*, Vec*, float, float, unsigned long, unsigned char) { /* Nonmatching */ } /* 8028F2A0-8028F7B8 .text setAnimSoundActor__13JAIAnimeSoundFP8JAIBasicPQ27JAInter5ActorffUc */ void JAIAnimeSound::setAnimSoundActor(JAIBasic*, JAInter::Actor*, float, float, unsigned char) { /* Nonmatching */ } /* 8028F7B8-8028FA60 .text playActorAnimSound__13JAIAnimeSoundFP8JAIBasicPQ27JAInter5ActorfUc */ void JAIAnimeSound::playActorAnimSound(JAIBasic*, JAInter::Actor*, float, unsigned char) { /* Nonmatching */ } /* 8028FA60-8028FA94 .text startAnimSound__13JAIAnimeSoundFPvUlPP8JAISoundPQ27JAInter5ActorUc */ void JAIAnimeSound::startAnimSound(void*, unsigned long, JAISound**, JAInter::Actor*, unsigned char) { /* Nonmatching */ } /* 8028FA94-8028FBE0 .text setSpeedModifySound__13JAIAnimeSoundFP8JAISoundP22JAIAnimeFrameSoundDataf */ void JAIAnimeSound::setSpeedModifySound(JAISound*, JAIAnimeFrameSoundData*, float) { /* Nonmatching */ } /* 8028FBE0-8028FC48 .text stop__13JAIAnimeSoundFv */ void JAIAnimeSound::stop() { /* Nonmatching */ }