/** * d_a_saku.cpp * Object - Brown wooden barricade */ #include "d/dolzel_rel.h" // IWYU pragma: keep #include "d/actor/d_a_saku.h" #include "d/d_cc_d.h" const dCcD_SrcCyl daSaku_c::m_cyl_src = { // dCcD_SrcGObjInf { /* Flags */ 0, /* SrcObjAt Type */ 0, /* SrcObjAt Atp */ 0, /* SrcObjAt SPrm */ 0, /* SrcObjTg Type */ AT_TYPE_SWORD | AT_TYPE_UNK8 | AT_TYPE_BOMB | AT_TYPE_FIRE | AT_TYPE_MACHETE | AT_TYPE_UNK800 | AT_TYPE_SKULL_HAMMER | AT_TYPE_UNK20000 | AT_TYPE_FIRE_ARROW, /* SrcObjTg SPrm */ cCcD_TgSPrm_Set_e | cCcD_TgSPrm_IsOther_e, /* SrcObjCo SPrm */ 0, /* SrcGObjAt Se */ 0, /* SrcGObjAt HitMark */ dCcG_AtHitMark_None_e, /* SrcGObjAt Spl */ dCcG_At_Spl_UNK0, /* SrcGObjAt Mtrl */ 0, /* SrcGObjAt SPrm */ 0, /* SrcGObjTg Se */ 0, /* SrcGObjTg HitMark */ 0, /* SrcGObjTg Spl */ dCcG_Tg_Spl_UNK0, /* SrcGObjTg Mtrl */ 0, /* SrcGObjTg SPrm */ dCcG_TgSPrm_NoHitMark_e, /* SrcGObjCo SPrm */ 0, }, // cM3dGCylS {{ /* Center */ {0.0f, 0.0f, 0.0f}, /* Radius */ 50.0f, /* Height */ 200.0f, }}, }; class J3DModelData; class J3DMaterial; /* 000000EC-00000200 .text CreateInit__8daSaku_cFv */ void daSaku_c::CreateInit() { /* Nonmatching */ } /* 00000200-000003A8 .text saku_draw_sub__8daSaku_cFi */ void daSaku_c::saku_draw_sub(int) { /* Nonmatching */ } /* 000003A8-00000590 .text mode_break_none__8daSaku_cFi */ void daSaku_c::mode_break_none(int) { /* Nonmatching */ } /* 000005CC-000006A8 .text mode_break_fire__8daSaku_cFi */ void daSaku_c::mode_break_fire(int) { /* Nonmatching */ } /* 000006A8-0000083C .text mode_break_throw_obj__8daSaku_cFi */ void daSaku_c::mode_break_throw_obj(int) { /* Nonmatching */ } /* 0000083C-000008EC .text RecreateHeap__8daSaku_cFii */ void daSaku_c::RecreateHeap(int, int) { /* Nonmatching */ } /* 000008EC-000009B0 .text CreateHeap__8daSaku_cFii */ void daSaku_c::CreateHeap(int, int) { /* Nonmatching */ } /* 000009B0-00000A4C .text GetDzbId__8daSaku_cFi */ void daSaku_c::GetDzbId(int) { /* Nonmatching */ } /* 00000A4C-00000ADC .text CreateDummyHeap__8daSaku_cFi */ void daSaku_c::CreateDummyHeap(int) { /* Nonmatching */ } /* 00000ADC-00000BE8 .text loadMoveBG__8daSaku_cFiii */ void daSaku_c::loadMoveBG(int, int, int) { /* Nonmatching */ } /* 00000BE8-00000D7C .text loadModel__8daSaku_cFiii */ void daSaku_c::loadModel(int, int, int) { /* Nonmatching */ } /* 00000D7C-00000E8C .text burn__8daSaku_cFv */ void daSaku_c::burn() { /* Nonmatching */ } /* 00000E8C-00000F60 .text broken__8daSaku_cFi */ void daSaku_c::broken(int) { /* Nonmatching */ } /* 00000F60-00000FF4 .text changeCollision__8daSaku_cFi */ void daSaku_c::changeCollision(int) { /* Nonmatching */ } /* 00000FF4-0000113C .text setMtx__8daSaku_cFv */ void daSaku_c::setMtx() { /* Nonmatching */ } /* 0000113C-0000120C .text setMoveBGMtx__8daSaku_cFv */ void daSaku_c::setMoveBGMtx() { /* Nonmatching */ } /* 0000120C-0000134C .text checkCol__8daSaku_cFv */ void daSaku_c::checkCol() { /* Nonmatching */ } /* 0000134C-00001510 .text setCol__8daSaku_cFv */ void daSaku_c::setCol() { /* Nonmatching */ } /* 00001510-00001598 .text MoveBGResist__8daSaku_cFii */ void daSaku_c::MoveBGResist(int, int) { /* Nonmatching */ } /* 00001598-000016C0 .text setEffFire__8daSaku_cFi */ void daSaku_c::setEffFire(int) { /* Nonmatching */ } /* 000016C0-000019AC .text setEffBreak__8daSaku_cFi */ void daSaku_c::setEffBreak(int) { /* Nonmatching */ } /* 000019AC-00001A50 .text matAlphaAnim__FP12J3DModelDataUcb */ void matAlphaAnim(J3DModelData*, unsigned char, bool) { /* Nonmatching */ } /* 00001A50-00001B98 .text changeXluMaterialAlpha__FP11J3DMaterialUcb */ void changeXluMaterialAlpha(J3DMaterial*, unsigned char, bool) { /* Nonmatching */ } /* 00001B98-00001BB8 .text daSaku_Create__FP10fopAc_ac_c */ static cPhs_State daSaku_Create(fopAc_ac_c* i_this) { return ((daSaku_c*)i_this)->_daSaku_create(); } /* 00001BB8-00001F28 .text _daSaku_create__8daSaku_cFv */ cPhs_State daSaku_c::_daSaku_create() { /* Nonmatching */ } /* 00002264-000023D8 .text daSaku_Delete__FP8daSaku_c */ static BOOL daSaku_Delete(daSaku_c*) { /* Nonmatching */ } /* 000023D8-000023E0 .text daSaku_IsDelete__FP8daSaku_c */ static BOOL daSaku_IsDelete(daSaku_c*) { return TRUE; } /* 000023E0-0000242C .text daSaku_Draw__FP8daSaku_c */ static BOOL daSaku_Draw(daSaku_c*) { /* Nonmatching */ } /* 0000242C-00002560 .text daSaku_Execute__FP8daSaku_c */ static BOOL daSaku_Execute(daSaku_c*) { /* Nonmatching */ } static actor_method_class l_daSaku_Method = { (process_method_func)daSaku_Create, (process_method_func)daSaku_Delete, (process_method_func)daSaku_Execute, (process_method_func)daSaku_IsDelete, (process_method_func)daSaku_Draw, }; actor_process_profile_definition g_profile_SAKU = { /* Layer ID */ fpcLy_CURRENT_e, /* List ID */ 0x0007, /* List Prio */ fpcPi_CURRENT_e, /* Proc Name */ fpcNm_SAKU_e, /* Proc SubMtd */ &g_fpcLf_Method.base, /* Size */ sizeof(daSaku_c), /* Size Other */ 0, /* Parameters */ 0, /* Leaf SubMtd */ &g_fopAc_Method.base, /* Draw Prio */ fpcDwPi_SAKU_e, /* Actor SubMtd */ &l_daSaku_Method, /* Status */ fopAcStts_CULL_e | fopAcStts_UNK4000_e | fopAcStts_UNK40000_e, /* Group */ fopAc_ACTOR_e, /* Cull Type */ fopAc_CULLBOX_9_e, };