diff options
| author | Triang3l <triang3l@yandex.ru> | 2020-12-10 21:23:13 +0300 |
|---|---|---|
| committer | Triang3l <triang3l@yandex.ru> | 2020-12-10 21:23:13 +0300 |
| commit | 040661f3669c003dd3de23112daa711ce9902b10 (patch) | |
| tree | 2fe0d830865346a9173a5e39edd3420bf918d8ae | |
| parent | 34c5fc9c2f548d55f834823c13ecf022ded2651d (diff) | |
[D3D12] Fix a lint error in pipeline desc
| -rw-r--r-- | src/xenia/gpu/d3d12/pipeline_cache.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/xenia/gpu/d3d12/pipeline_cache.h b/src/xenia/gpu/d3d12/pipeline_cache.h index f4c79a213..fe867c82a 100644 --- a/src/xenia/gpu/d3d12/pipeline_cache.h +++ b/src/xenia/gpu/d3d12/pipeline_cache.h @@ -179,7 +179,7 @@ class PipelineCache { int32_t depth_bias; float depth_bias_slope_scaled; - PipelineStripCutIndex strip_cut_index : 2; // 2 + PipelineStripCutIndex strip_cut_index : 2; // 2 // PipelinePrimitiveTopologyType for a vertex shader. // xenos::TessellationMode for a domain shader. uint32_t primitive_topology_type_or_tessellation_mode : 2; // 4 |
