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<title>yuzu/src/citra_qt/debugger/graphics_framebuffer.cpp, branch main</title>
<subtitle>Nintendo Switch emulator</subtitle>
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<entry>
<title>citra_qt: Replace 'Pica Framebuffer Debugger' with 'Pica Surface Viewer'</title>
<updated>2016-05-07T09:30:47+00:00</updated>
<author>
<name>Jannik Vogel</name>
<email>email@jannikvogel.de</email>
</author>
<published>2016-04-09T16:23:15+00:00</published>
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<entry>
<title>debugger: Warn if we reach an unreachable format</title>
<updated>2016-04-23T03:54:02+00:00</updated>
<author>
<name>Sam Spilsbury</name>
<email>smspillaz@gmail.com</email>
</author>
<published>2016-03-27T04:02:22+00:00</published>
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<entry>
<title>Add immediate mode vertex submission</title>
<updated>2016-03-03T03:16:38+00:00</updated>
<author>
<name>Dwayne Slater</name>
<email>ds84182@gmail.com</email>
</author>
<published>2016-03-03T03:16:38+00:00</published>
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<entry>
<title>citra_qt: Reorganize headers</title>
<updated>2015-09-11T04:57:24+00:00</updated>
<author>
<name>Lioncash</name>
<email>mathew1800@gmail.com</email>
</author>
<published>2015-09-11T04:23:00+00:00</published>
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<entry>
<title>citra-qt: Add depth formats to framebuffer viewing widget.</title>
<updated>2015-07-13T21:54:38+00:00</updated>
<author>
<name>Tony Wasserka</name>
<email>neobrainx@gmail.com</email>
</author>
<published>2015-04-21T20:18:58+00:00</published>
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<entry>
<title>citra-qt: Properly specify the framebuffer format.</title>
<updated>2015-07-13T21:52:29+00:00</updated>
<author>
<name>Tony Wasserka</name>
<email>neobrainx@gmail.com</email>
</author>
<published>2015-04-21T19:57:49+00:00</published>
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<entry>
<title>Move video_core/color.h to common/color.h</title>
<updated>2015-05-30T18:17:37+00:00</updated>
<author>
<name>archshift</name>
<email>gh@archshift.com</email>
</author>
<published>2015-05-24T19:20:31+00:00</published>
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<entry>
<title>Pica: Create 'State' structure and move state memory there.</title>
<updated>2015-05-23T02:59:42+00:00</updated>
<author>
<name>bunnei</name>
<email>bunneidev@gmail.com</email>
</author>
<published>2015-05-14T03:29:27+00:00</published>
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<entry>
<title>Memmap: Re-organize memory function in two files</title>
<updated>2015-05-15T03:04:38+00:00</updated>
<author>
<name>Yuri Kunde Schlesner</name>
<email>yuriks@yuriks.net</email>
</author>
<published>2015-05-13T01:38:29+00:00</published>
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memory.cpp/h contains definitions related to acessing memory and
configuring the address space
mem_map.cpp/h contains higher-level definitions related to configuring
the address space accoording to the kernel and allocating memory.
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memory.cpp/h contains definitions related to acessing memory and
configuring the address space
mem_map.cpp/h contains higher-level definitions related to configuring
the address space accoording to the kernel and allocating memory.
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</entry>
<entry>
<title>Memory: Add GetPhysicalPointer helper function</title>
<updated>2015-05-09T07:02:32+00:00</updated>
<author>
<name>Yuri Kunde Schlesner</name>
<email>yuriks@yuriks.net</email>
</author>
<published>2015-05-09T07:02:32+00:00</published>
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