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<title>yuzu/src/core/core_timing_util.cpp, branch main</title>
<subtitle>Nintendo Switch emulator</subtitle>
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<entry>
<title>core: core_timing_util: Optimize core timing math.</title>
<updated>2021-02-15T22:54:06+00:00</updated>
<author>
<name>bunnei</name>
<email>bunneidev@gmail.com</email>
</author>
<published>2021-02-15T22:54:06+00:00</published>
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- Avoids a lot of unnecessary 128-bit math for imperceptible accuracy.
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- Avoids a lot of unnecessary 128-bit math for imperceptible accuracy.
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</content>
</entry>
<entry>
<title>Revert "core: Fix clang build"</title>
<updated>2020-10-21T02:07:39+00:00</updated>
<author>
<name>bunnei</name>
<email>bunneidev@gmail.com</email>
</author>
<published>2020-10-21T02:07:39+00:00</published>
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<entry>
<title>core: Fix clang build</title>
<updated>2020-10-17T23:50:39+00:00</updated>
<author>
<name>Lioncash</name>
<email>mathew1800@gmail.com</email>
</author>
<published>2020-10-15T18:49:45+00:00</published>
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Recent changes to the build system that made more warnings be flagged as
errors caused building via clang to break.

Fixes #4795
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Recent changes to the build system that made more warnings be flagged as
errors caused building via clang to break.

Fixes #4795
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</content>
</entry>
<entry>
<title>core_timing: Remove unused header</title>
<updated>2020-08-23T02:12:37+00:00</updated>
<author>
<name>Lioncash</name>
<email>mathew1800@gmail.com</email>
</author>
<published>2020-08-23T00:27:31+00:00</published>
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</entry>
<entry>
<title>SingleCore: Use Cycle Timing instead of Host Timing.</title>
<updated>2020-06-27T15:36:01+00:00</updated>
<author>
<name>Fernando Sahmkow</name>
<email>fsahmkow27@gmail.com</email>
</author>
<published>2020-03-28T19:23:28+00:00</published>
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</entry>
<entry>
<title>Common/Tests: Address Feedback</title>
<updated>2020-06-18T20:29:21+00:00</updated>
<author>
<name>Fernando Sahmkow</name>
<email>fsahmkow27@gmail.com</email>
</author>
<published>2020-02-10T18:45:08+00:00</published>
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</entry>
<entry>
<title>Core: Implement a Host Timer.</title>
<updated>2020-06-18T20:29:16+00:00</updated>
<author>
<name>Fernando Sahmkow</name>
<email>fsahmkow27@gmail.com</email>
</author>
<published>2020-02-05T23:12:27+00:00</published>
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</entry>
<entry>
<title>Core: Set all hardware emulation constants in a single file.</title>
<updated>2020-02-12T00:19:11+00:00</updated>
<author>
<name>Fernando Sahmkow</name>
<email>fsahmkow27@gmail.com</email>
</author>
<published>2020-02-11T23:56:24+00:00</published>
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</entry>
<entry>
<title>core/core_timing_util: Use std::chrono types for specifying time units</title>
<updated>2019-06-05T00:31:24+00:00</updated>
<author>
<name>Lioncash</name>
<email>mathew1800@gmail.com</email>
</author>
<published>2019-06-04T23:52:42+00:00</published>
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<id>42f5fd0ab32b117901d0cae228103811719606ff</id>
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Makes the interface more type-safe and consistent in terms of return
values.
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Makes the interface more type-safe and consistent in terms of return
values.
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</entry>
<entry>
<title>core/core_timing_utils: Simplify overload set</title>
<updated>2019-06-04T23:44:05+00:00</updated>
<author>
<name>Lioncash</name>
<email>mathew1800@gmail.com</email>
</author>
<published>2019-06-04T23:41:48+00:00</published>
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<id>79189c7e3edfd2d628a927ea4be707eb0deeb4e3</id>
<content type='text'>
Removes unused overloads, simplifying the overall interface,
deduplicating some code.
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Removes unused overloads, simplifying the overall interface,
deduplicating some code.
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