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<title>yuzu/src/core/loader/ncch.cpp, branch main</title>
<subtitle>Nintendo Switch emulator</subtitle>
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<entry>
<title>Remove lots more 3DS-specific code.</title>
<updated>2017-10-13T01:21:49+00:00</updated>
<author>
<name>bunnei</name>
<email>bunneidev@gmail.com</email>
</author>
<published>2017-10-13T01:21:49+00:00</published>
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</entry>
<entry>
<title>Merge remote-tracking branch 'upstream/master' into nx</title>
<updated>2017-10-10T03:56:20+00:00</updated>
<author>
<name>bunnei</name>
<email>bunneidev@gmail.com</email>
</author>
<published>2017-10-10T03:56:20+00:00</published>
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# Conflicts:
#	src/core/CMakeLists.txt
#	src/core/arm/dynarmic/arm_dynarmic.cpp
#	src/core/arm/dyncom/arm_dyncom.cpp
#	src/core/hle/kernel/process.cpp
#	src/core/hle/kernel/thread.cpp
#	src/core/hle/kernel/thread.h
#	src/core/hle/kernel/vm_manager.cpp
#	src/core/loader/3dsx.cpp
#	src/core/loader/elf.cpp
#	src/core/loader/ncch.cpp
#	src/core/memory.cpp
#	src/core/memory.h
#	src/core/memory_setup.h
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# Conflicts:
#	src/core/CMakeLists.txt
#	src/core/arm/dynarmic/arm_dynarmic.cpp
#	src/core/arm/dyncom/arm_dyncom.cpp
#	src/core/hle/kernel/process.cpp
#	src/core/hle/kernel/thread.cpp
#	src/core/hle/kernel/thread.h
#	src/core/hle/kernel/vm_manager.cpp
#	src/core/loader/3dsx.cpp
#	src/core/loader/elf.cpp
#	src/core/loader/ncch.cpp
#	src/core/memory.cpp
#	src/core/memory.h
#	src/core/memory_setup.h
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</entry>
<entry>
<title>file_sys, loader: add support for reading TMDs to determine app paths</title>
<updated>2017-10-01T16:54:02+00:00</updated>
<author>
<name>shinyquagsire23</name>
<email>mtinc2@gmail.com</email>
</author>
<published>2017-10-01T16:41:40+00:00</published>
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<entry>
<title>nso: Refactor and allocate .bss section.</title>
<updated>2017-09-30T18:33:58+00:00</updated>
<author>
<name>bunnei</name>
<email>bunneidev@gmail.com</email>
</author>
<published>2017-09-30T18:15:09+00:00</published>
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<entry>
<title>Loaders: Don't automatically set the current process every time we load an application.</title>
<updated>2017-09-26T23:17:47+00:00</updated>
<author>
<name>Subv</name>
<email>subv2112@gmail.com</email>
</author>
<published>2017-09-26T23:17:47+00:00</published>
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The loaders will now just create a Kernel::Process, construct it and return it to the caller, which is responsible for setting it as the current process and configuring the global page table.
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The loaders will now just create a Kernel::Process, construct it and return it to the caller, which is responsible for setting it as the current process and configuring the global page table.
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</entry>
<entry>
<title>HLE/Archives: Allow multiple loaded applications to access their SelfNCCH archive independently.</title>
<updated>2017-09-25T14:45:02+00:00</updated>
<author>
<name>Subv</name>
<email>subv2112@gmail.com</email>
</author>
<published>2017-09-24T01:32:18+00:00</published>
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The loaders now register each loaded ROM with the SelfNCCH factory, which keeps the data around for the duration of the emulation session.

When opening the SelfNCCH archive, the factory queries the current program's programid and uses that as a key to the map that contains the NCCHData structure (RomFS, Icon, Banner, etc).

3dsx files do not have a programid and will use a default of 0 for this value, thus, only 1 3dsx file with RomFS is loadable at the same time.
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The loaders now register each loaded ROM with the SelfNCCH factory, which keeps the data around for the duration of the emulation session.

When opening the SelfNCCH archive, the factory queries the current program's programid and uses that as a key to the map that contains the NCCHData structure (RomFS, Icon, Banner, etc).

3dsx files do not have a programid and will use a default of 0 for this value, thus, only 1 3dsx file with RomFS is loadable at the same time.
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</entry>
<entry>
<title>Merge pull request #2952 from MerryMage/page-tables</title>
<updated>2017-09-25T06:29:32+00:00</updated>
<author>
<name>B3n30</name>
<email>bene_thomas@web.de</email>
</author>
<published>2017-09-25T06:29:32+00:00</published>
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Switchable Page Tables</content>
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Switchable Page Tables</pre>
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</entry>
<entry>
<title>Loader/NCCH: Add support for loading application updates (#2927)</title>
<updated>2017-09-25T06:17:38+00:00</updated>
<author>
<name>Max Thomas</name>
<email>mtinc2@gmail.com</email>
</author>
<published>2017-09-25T06:17:38+00:00</published>
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* loader/ncch: split NCCH parsing into its own file

* loader/ncch: add support for loading update NCCHs from the SD card

* loader/ncch: fix formatting

* file_sys/ncch_container: Return a value for OpenFile

* loader/ncch: cleanup, always instantiate overlay_ncch to base_ncch

* file_sys/ncch_container: better encryption checks, allow non-app NCCHs to load properly and for the existence of NCCH structures to be checked

* file_sys/ncch_container: pass filepath as a const reference
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* loader/ncch: split NCCH parsing into its own file

* loader/ncch: add support for loading update NCCHs from the SD card

* loader/ncch: fix formatting

* file_sys/ncch_container: Return a value for OpenFile

* loader/ncch: cleanup, always instantiate overlay_ncch to base_ncch

* file_sys/ncch_container: better encryption checks, allow non-app NCCHs to load properly and for the existence of NCCH structures to be checked

* file_sys/ncch_container: pass filepath as a const reference
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</entry>
<entry>
<title>memory: Add GetCurrentPageTable/SetCurrentPageTable</title>
<updated>2017-09-24T21:42:42+00:00</updated>
<author>
<name>MerryMage</name>
<email>MerryMage@users.noreply.github.com</email>
</author>
<published>2017-09-24T21:42:42+00:00</published>
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Don't expose Memory::current_page_table as a global.
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Don't expose Memory::current_page_table as a global.
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</entry>
<entry>
<title>Kernel/Memory: Give each Process its own page table.</title>
<updated>2017-09-10T20:13:41+00:00</updated>
<author>
<name>Subv</name>
<email>subv2112@gmail.com</email>
</author>
<published>2017-07-22T02:17:57+00:00</published>
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The loader is in charge of setting the newly created process's page table as the main one during the loading process.
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The loader is in charge of setting the newly created process's page table as the main one during the loading process.
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