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<title>yuzu/src/input_common/helpers/touch_from_buttons.cpp, branch main</title>
<subtitle>Nintendo Switch emulator</subtitle>
<link rel='alternate' type='text/html' href='https://git.dog6.net/yuzu/'/>
<entry>
<title>Merge pull request #9338 from lioncash/properties</title>
<updated>2022-11-28T18:12:14+00:00</updated>
<author>
<name>Morph</name>
<email>39850852+Morph1984@users.noreply.github.com</email>
</author>
<published>2022-11-28T18:12:14+00:00</published>
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<id>51abe35e0534b4a6393b8b6ed481912d9f088f72</id>
<content type='text'>
input_common/helpers: Mark analog property structs members as static constexpr</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
input_common/helpers: Mark analog property structs members as static constexpr</pre>
</div>
</content>
</entry>
<entry>
<title>input_common/helpers: Mark analog property structs members as static constexpr</title>
<updated>2022-11-28T15:10:37+00:00</updated>
<author>
<name>Lioncash</name>
<email>mathew1800@gmail.com</email>
</author>
<published>2022-11-28T15:08:50+00:00</published>
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<id>8265c167d34798d6a55a5af18fd2d1b704d45a3f</id>
<content type='text'>
These are const with no dependency on any other data members, so we can
make these static constexpr to reduce the overall object size.
</content>
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<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
These are const with no dependency on any other data members, so we can
make these static constexpr to reduce the overall object size.
</pre>
</div>
</content>
</entry>
<entry>
<title>common/input: Add helpers functions for creating input and output devices</title>
<updated>2022-11-28T15:00:37+00:00</updated>
<author>
<name>Lioncash</name>
<email>mathew1800@gmail.com</email>
</author>
<published>2022-11-28T14:19:01+00:00</published>
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<id>2ec7d0b5fda0fe6cbafcc235e3d8cc91b0dc81e0</id>
<content type='text'>
Avoids the redundancy of needing to explictly specify the common
namespace and the type.
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
Avoids the redundancy of needing to explictly specify the common
namespace and the type.
</pre>
</div>
</content>
</entry>
<entry>
<title>core: hid: Implement true multitouch support</title>
<updated>2022-11-19T14:44:33+00:00</updated>
<author>
<name>Narr the Reg</name>
<email>juangerman-13@hotmail.com</email>
</author>
<published>2022-11-05T16:39:03+00:00</published>
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<id>38c48cf8d896f28f7424b28265110c34f69d2369</id>
<content type='text'>
</content>
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<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
</pre>
</div>
</content>
</entry>
<entry>
<title>chore: make yuzu REUSE compliant</title>
<updated>2022-07-27T10:53:49+00:00</updated>
<author>
<name>Andrea Pappacoda</name>
<email>andrea@pappacoda.it</email>
</author>
<published>2022-05-15T00:06:02+00:00</published>
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<id>cdb240f3d4d9c0d6d56e6660d8c45da4ab60ff59</id>
<content type='text'>
[REUSE] is a specification that aims at making file copyright
information consistent, so that it can be both human and machine
readable. It basically requires that all files have a header containing
copyright and licensing information. When this isn't possible, like
when dealing with binary assets, generated files or embedded third-party
dependencies, it is permitted to insert copyright information in the
`.reuse/dep5` file.

Oh, and it also requires that all the licenses used in the project are
present in the `LICENSES` folder, that's why the diff is so huge.
This can be done automatically with `reuse download --all`.

The `reuse` tool also contains a handy subcommand that analyzes the
project and tells whether or not the project is (still) compliant,
`reuse lint`.

Following REUSE has a few advantages over the current approach:

- Copyright information is easy to access for users / downstream
- Files like `dist/license.md` do not need to exist anymore, as
  `.reuse/dep5` is used instead
- `reuse lint` makes it easy to ensure that copyright information of
  files like binary assets / images is always accurate and up to date

To add copyright information of files that didn't have it I looked up
who committed what and when, for each file. As yuzu contributors do not
have to sign a CLA or similar I couldn't assume that copyright ownership
was of the "yuzu Emulator Project", so I used the name and/or email of
the commit author instead.

[REUSE]: https://reuse.software

Follow-up to 01cf05bc75b1e47beb08937439f3ed9339e7b254
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
[REUSE] is a specification that aims at making file copyright
information consistent, so that it can be both human and machine
readable. It basically requires that all files have a header containing
copyright and licensing information. When this isn't possible, like
when dealing with binary assets, generated files or embedded third-party
dependencies, it is permitted to insert copyright information in the
`.reuse/dep5` file.

Oh, and it also requires that all the licenses used in the project are
present in the `LICENSES` folder, that's why the diff is so huge.
This can be done automatically with `reuse download --all`.

The `reuse` tool also contains a handy subcommand that analyzes the
project and tells whether or not the project is (still) compliant,
`reuse lint`.

Following REUSE has a few advantages over the current approach:

- Copyright information is easy to access for users / downstream
- Files like `dist/license.md` do not need to exist anymore, as
  `.reuse/dep5` is used instead
- `reuse lint` makes it easy to ensure that copyright information of
  files like binary assets / images is always accurate and up to date

To add copyright information of files that didn't have it I looked up
who committed what and when, for each file. As yuzu contributors do not
have to sign a CLA or similar I couldn't assume that copyright ownership
was of the "yuzu Emulator Project", so I used the name and/or email of
the commit author instead.

[REUSE]: https://reuse.software

Follow-up to 01cf05bc75b1e47beb08937439f3ed9339e7b254
</pre>
</div>
</content>
</entry>
<entry>
<title>input_common: Remove unused core include</title>
<updated>2022-02-04T03:44:28+00:00</updated>
<author>
<name>Morph</name>
<email>39850852+Morph1984@users.noreply.github.com</email>
</author>
<published>2022-02-04T03:44:28+00:00</published>
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<id>fbefcf7280e707aaecf2d16fa89abd21c25761f6</id>
<content type='text'>
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
</pre>
</div>
</content>
</entry>
<entry>
<title>common/input: Avoid numerous large copies of CallbackStatus</title>
<updated>2021-12-14T02:22:02+00:00</updated>
<author>
<name>Lioncash</name>
<email>mathew1800@gmail.com</email>
</author>
<published>2021-12-14T02:09:28+00:00</published>
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<id>e05d2a70b24e550d67fcdd24aae7094ad41745f8</id>
<content type='text'>
CallbackStatus instances aren't the cheapest things to copy around
(relative to everything else), given that they're currently 520 bytes in
size and are currently copied numerous times when callbacks are invoked.

Instead, we can pass the status by const reference to avoid all the
copying.
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
CallbackStatus instances aren't the cheapest things to copy around
(relative to everything else), given that they're currently 520 bytes in
size and are currently copied numerous times when callbacks are invoked.

Instead, we can pass the status by const reference to avoid all the
copying.
</pre>
</div>
</content>
</entry>
<entry>
<title>core/hid: Fully emulate motion from button</title>
<updated>2021-11-25T02:30:27+00:00</updated>
<author>
<name>german77</name>
<email>juangerman-13@hotmail.com</email>
</author>
<published>2021-11-02T01:49:14+00:00</published>
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<id>136eb9c4c2b2425c2dd45a79cf444dee7170714d</id>
<content type='text'>
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
</pre>
</div>
</content>
</entry>
<entry>
<title>settings: Fix Debug controller type options</title>
<updated>2021-11-25T02:30:26+00:00</updated>
<author>
<name>german77</name>
<email>juangerman-13@hotmail.com</email>
</author>
<published>2021-10-31T15:41:44+00:00</published>
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<id>730f07830247cfcdc551c253d30c6717fc16316c</id>
<content type='text'>
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
</pre>
</div>
</content>
</entry>
<entry>
<title>kraken: Address comments from review</title>
<updated>2021-11-25T02:30:26+00:00</updated>
<author>
<name>german77</name>
<email>juangerman-13@hotmail.com</email>
</author>
<published>2021-10-31T03:23:10+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/yuzu/commit/?id=2b1b0c2a30e242b08ec120e09803ec54d5445703'/>
<id>2b1b0c2a30e242b08ec120e09803ec54d5445703</id>
<content type='text'>
start lion review
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
start lion review
</pre>
</div>
</content>
</entry>
</feed>
