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<title>yuzu/src/network/room_member.cpp, branch main</title>
<subtitle>Nintendo Switch emulator</subtitle>
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<entry>
<title>Fix more typos</title>
<updated>2024-01-15T23:26:53+00:00</updated>
<author>
<name>Viktor Szépe</name>
<email>viktor@szepe.net</email>
</author>
<published>2024-01-15T23:26:53+00:00</published>
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<entry>
<title>Address some review comments</title>
<updated>2022-09-20T17:36:32+00:00</updated>
<author>
<name>FearlessTobi</name>
<email>thm.frey@gmail.com</email>
</author>
<published>2022-09-12T20:39:18+00:00</published>
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<entry>
<title>ldn: Initial implementation</title>
<updated>2022-09-09T12:30:22+00:00</updated>
<author>
<name>FearlessTobi</name>
<email>thm.frey@gmail.com</email>
</author>
<published>2022-07-31T02:46:26+00:00</published>
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</entry>
<entry>
<title>yuzu: Display current game version in multiplayer room</title>
<updated>2022-08-27T01:31:17+00:00</updated>
<author>
<name>FearlessTobi</name>
<email>thm.frey@gmail.com</email>
</author>
<published>2022-08-27T01:31:17+00:00</published>
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Makes it easier for users to recognize connection errors caused by different game versions.
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Makes it easier for users to recognize connection errors caused by different game versions.
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</entry>
<entry>
<title>network: Use lower timeout for enet_host_service</title>
<updated>2022-08-27T01:26:31+00:00</updated>
<author>
<name>FearlessTobi</name>
<email>thm.frey@gmail.com</email>
</author>
<published>2022-08-27T01:26:31+00:00</published>
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This allows us to have a 10x higher throughput of packets by using a much shorter waiting time.
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This allows us to have a 10x higher throughput of packets by using a much shorter waiting time.
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</entry>
<entry>
<title>core, network: Add ability to proxy socket packets</title>
<updated>2022-08-15T18:25:42+00:00</updated>
<author>
<name>FearlessTobi</name>
<email>thm.frey@gmail.com</email>
</author>
<published>2022-07-30T03:58:23+00:00</published>
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<entry>
<title>network: Address review comments</title>
<updated>2022-07-25T19:59:31+00:00</updated>
<author>
<name>FearlessTobi</name>
<email>thm.frey@gmail.com</email>
</author>
<published>2022-07-25T17:16:59+00:00</published>
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</entry>
<entry>
<title>network, yuzu: Make copyright headers SPDX-compliant</title>
<updated>2022-07-25T19:59:31+00:00</updated>
<author>
<name>FearlessTobi</name>
<email>thm.frey@gmail.com</email>
</author>
<published>2022-07-25T15:18:30+00:00</published>
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<entry>
<title>network, yuzu: Improve variable naming and style consistency</title>
<updated>2022-07-25T19:59:31+00:00</updated>
<author>
<name>FearlessTobi</name>
<email>thm.frey@gmail.com</email>
</author>
<published>2022-07-25T15:08:20+00:00</published>
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</entry>
<entry>
<title>common: multiplayer: Use GameInfo type</title>
<updated>2022-07-25T19:59:31+00:00</updated>
<author>
<name>german77</name>
<email>juangerman-13@hotmail.com</email>
</author>
<published>2022-07-18T03:53:44+00:00</published>
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