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<title>yuzu/src/tests/common/scratch_buffer.cpp, branch main</title>
<subtitle>Nintendo Switch emulator</subtitle>
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<entry>
<title>general: fix spelling mistakes</title>
<updated>2023-03-12T15:33:01+00:00</updated>
<author>
<name>Liam</name>
<email>byteslice@airmail.cc</email>
</author>
<published>2023-03-12T03:10:38+00:00</published>
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</pre>
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</entry>
<entry>
<title>tests: update catch2 to 3.0.1</title>
<updated>2023-01-05T03:58:31+00:00</updated>
<author>
<name>Alexandre Bouvier</name>
<email>contact@amb.tf</email>
</author>
<published>2023-01-05T02:38:38+00:00</published>
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<entry>
<title>tests: add missing header</title>
<updated>2022-12-26T04:26:31+00:00</updated>
<author>
<name>Alexandre Bouvier</name>
<email>contact@amb.tf</email>
</author>
<published>2022-12-26T04:26:31+00:00</published>
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&lt;cstring&gt; is needed for std::memcpy</content>
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&lt;cstring&gt; is needed for std::memcpy</pre>
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<entry>
<title>scratch_buffer: Explicitly defing resize and resize_destructive functions</title>
<updated>2022-12-20T03:40:50+00:00</updated>
<author>
<name>ameerj</name>
<email>52414509+ameerj@users.noreply.github.com</email>
</author>
<published>2022-12-20T03:40:50+00:00</published>
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resize keeps previous data intact when the buffer grows
resize_destructive destroys the previous data when the buffer grows
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resize keeps previous data intact when the buffer grows
resize_destructive destroys the previous data when the buffer grows
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<entry>
<title>tests: Add ScratchBuffer tests</title>
<updated>2022-12-19T23:08:04+00:00</updated>
<author>
<name>ameerj</name>
<email>52414509+ameerj@users.noreply.github.com</email>
</author>
<published>2022-12-19T17:30:52+00:00</published>
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