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<title>yuzu/src/video_core/buffer_cache/buffer_base.h, branch main</title>
<subtitle>Nintendo Switch emulator</subtitle>
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<entry>
<title>SMMU: Initial adaptation to video_core.</title>
<updated>2024-01-19T02:12:30+00:00</updated>
<author>
<name>Fernando Sahmkow</name>
<email>fsahmkow27@gmail.com</email>
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<published>2023-12-25T06:32:16+00:00</published>
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<entry>
<title>GPU: Add Reactive flushing</title>
<updated>2023-05-07T21:46:12+00:00</updated>
<author>
<name>Fernando Sahmkow</name>
<email>fsahmkow27@gmail.com</email>
</author>
<published>2023-04-30T15:14:06+00:00</published>
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<entry>
<title>BufferCache: Fixes and address feedback</title>
<updated>2023-05-01T09:43:26+00:00</updated>
<author>
<name>Fernando Sahmkow</name>
<email>fsahmkow27@gmail.com</email>
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<published>2023-04-28T21:54:54+00:00</published>
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<entry>
<title>Clang: format and ficx compile errors.</title>
<updated>2023-04-28T22:46:31+00:00</updated>
<author>
<name>Fernando Sahmkow</name>
<email>fsahmkow27@gmail.com</email>
</author>
<published>2023-04-23T01:58:16+00:00</published>
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<entry>
<title>Buffer Cache: Fully rework the buffer cache.</title>
<updated>2023-04-28T22:46:31+00:00</updated>
<author>
<name>Fernando Sahmkow</name>
<email>fsahmkow27@gmail.com</email>
</author>
<published>2022-11-19T23:09:56+00:00</published>
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<entry>
<title>svc: Fix type consistency (exposed on macOS)</title>
<updated>2023-02-21T21:39:17+00:00</updated>
<author>
<name>Merry</name>
<email>git@mary.rs</email>
</author>
<published>2023-02-21T21:36:20+00:00</published>
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<entry>
<title>buffer_base: Partially revert changes from #9559</title>
<updated>2023-02-09T00:37:23+00:00</updated>
<author>
<name>ameerj</name>
<email>52414509+ameerj@users.noreply.github.com</email>
</author>
<published>2023-02-08T23:31:52+00:00</published>
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This fixes a regression where Yoshi's Crafted World (and potentially other titles) would enter an infinite loop when GPU Accuracy was set to "Normal"
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This fixes a regression where Yoshi's Crafted World (and potentially other titles) would enter an infinite loop when GPU Accuracy was set to "Normal"
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</entry>
<entry>
<title>BufferBase: Don't ignore GPU pages.</title>
<updated>2023-01-05T19:00:10+00:00</updated>
<author>
<name>Fernando Sahmkow</name>
<email>fsahmkow27@gmail.com</email>
</author>
<published>2023-01-05T11:43:54+00:00</published>
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<entry>
<title>general: fix compile for Apple Clang</title>
<updated>2022-11-23T03:22:28+00:00</updated>
<author>
<name>Liam</name>
<email>byteslice@airmail.cc</email>
</author>
<published>2022-11-21T16:31:18+00:00</published>
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</entry>
<entry>
<title>video_core: add option for pessimistic flushing</title>
<updated>2022-08-25T16:32:14+00:00</updated>
<author>
<name>Liam</name>
<email>byteslice@airmail.cc</email>
</author>
<published>2022-08-25T16:32:14+00:00</published>
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