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<title>yuzu/src/video_core/host1x/codecs, branch main</title>
<subtitle>Nintendo Switch emulator</subtitle>
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<entry>
<title>video_core: Rework VAAPI code</title>
<updated>2025-06-17T14:30:11+00:00</updated>
<author>
<name>Mike Lothian</name>
<email>mike@fireburn.co.uk</email>
</author>
<published>2025-06-16T12:37:05+00:00</published>
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Use public ffmpeg headers only

Fall back gracefully to software decoding when codec is unsupported on
VAAPI e.g. VP8
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Use public ffmpeg headers only

Fall back gracefully to software decoding when codec is unsupported on
VAAPI e.g. VP8
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</entry>
<entry>
<title>Port changes from Early Access</title>
<updated>2024-12-20T15:24:40+00:00</updated>
<author>
<name>niansa</name>
<email>anton-sa@web.de</email>
</author>
<published>2024-03-08T22:44:03+00:00</published>
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<entry>
<title>Core: Clang format and other small issues.</title>
<updated>2024-01-19T02:12:30+00:00</updated>
<author>
<name>Fernando Sahmkow</name>
<email>fsahmkow27@gmail.com</email>
</author>
<published>2023-12-31T19:55:15+00:00</published>
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<entry>
<title>GPU SMMU: Expand to 34 bits</title>
<updated>2024-01-19T02:12:30+00:00</updated>
<author>
<name>Fernando Sahmkow</name>
<email>fsahmkow27@gmail.com</email>
</author>
<published>2023-12-29T08:50:04+00:00</published>
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<entry>
<title>Fix typos in video_core</title>
<updated>2024-01-07T22:44:55+00:00</updated>
<author>
<name>Viktor Szépe</name>
<email>viktor@szepe.net</email>
</author>
<published>2024-01-07T22:44:55+00:00</published>
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<entry>
<title>video_core: refactor video frame and packet parsing</title>
<updated>2023-11-16T22:01:38+00:00</updated>
<author>
<name>Liam</name>
<email>byteslice@airmail.cc</email>
</author>
<published>2023-11-15T18:45:07+00:00</published>
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</entry>
<entry>
<title>host1x/codecs: enable CUDA on Linux</title>
<updated>2023-10-14T14:35:45+00:00</updated>
<author>
<name>Valeri</name>
<email>v19930312@gmail.com</email>
</author>
<published>2023-10-14T14:35:45+00:00</published>
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</entry>
<entry>
<title>Use initial_frame to check interlaced flag</title>
<updated>2023-08-27T20:48:53+00:00</updated>
<author>
<name>Danila Malyutin</name>
<email>d.maljutin@yandex.ru</email>
</author>
<published>2023-07-17T23:01:49+00:00</published>
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If final frame was transferred from GPU, it won't carry the props.

Fixes #11089
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If final frame was transferred from GPU, it won't carry the props.

Fixes #11089
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</entry>
<entry>
<title>settings,general: Rename non-confirming enums</title>
<updated>2023-07-21T14:56:54+00:00</updated>
<author>
<name>lat9nq</name>
<email>22451773+lat9nq@users.noreply.github.com</email>
</author>
<published>2023-06-07T05:52:23+00:00</published>
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<entry>
<title>general: Use ScratchBuffer where possible</title>
<updated>2023-07-01T01:49:59+00:00</updated>
<author>
<name>Morph</name>
<email>39850852+Morph1984@users.noreply.github.com</email>
</author>
<published>2023-06-25T01:58:23+00:00</published>
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