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<title>yuzu/src/video_core/texture_cache/formatter.h, branch main</title>
<subtitle>Nintendo Switch emulator</subtitle>
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<entry>
<title>build: upgrade fmt and SDL2</title>
<updated>2025-05-12T11:45:15+00:00</updated>
<author>
<name>Zephyron</name>
<email>zephyron@citron-emu.orgq</email>
</author>
<published>2025-02-16T03:38:05+00:00</published>
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<id>fbe41afca4862ce7bece2ffd71473d3a6c6944a8</id>
<content type='text'>
Update fmt library to version 11.0.2 and make necessary adjustments:
- Replace fmt/format.h includes with fmt/ranges.h
- Add const qualifiers to formatter::format functions
- Update CMake to require fmt version 11

Additional dependency updates:
- Update SDL2 bundled version from 2.28.2 to 2.32.0
- Update catch2 to version 3.7.1
- Update vcpkg baseline to ca846b21276c9a3171074ac8d2b4f6516894a7d0
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<pre>
Update fmt library to version 11.0.2 and make necessary adjustments:
- Replace fmt/format.h includes with fmt/ranges.h
- Add const qualifiers to formatter::format functions
- Update CMake to require fmt version 11

Additional dependency updates:
- Update SDL2 bundled version from 2.28.2 to 2.32.0
- Update catch2 to version 3.7.1
- Update vcpkg baseline to ca846b21276c9a3171074ac8d2b4f6516894a7d0
</pre>
</div>
</content>
</entry>
<entry>
<title>externals: update fmt to 11.0.2 and vcpkg to 2024.09.30 (#68)</title>
<updated>2024-12-20T15:24:58+00:00</updated>
<author>
<name>lui</name>
<email>lui@vub63vv26q6v27xzv2dtcd25xumubshogm67yrpaz2rculqxs7jlfqad.onion</email>
</author>
<published>2024-11-03T12:25:47+00:00</published>
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<id>b76a6a79bce8359866c1be28a9ff2770b6df0cab</id>
<content type='text'>
Updated to fmt 11 with the required source changes for it to work.

Also updated vcpkg for this, and as an added benefit it fixes the `Unable to find a valid Visual Studio instance` error, and the VS 2019 build tools are no longer required. Just make sure to delete the existing downloaded vcpkg tool and binaries in `externals/vcpkg` if you have compiled before, or else it will continue to use the old version and give the error.

Reviewed-on: http://vub63vv26q6v27xzv2dtcd25xumubshogm67yrpaz2rculqxs7jlfqad.onion/torzu-emu/torzu/pulls/68
Co-authored-by: lui &lt;lui@vub63vv26q6v27xzv2dtcd25xumubshogm67yrpaz2rculqxs7jlfqad.onion&gt;
Co-committed-by: lui &lt;lui@vub63vv26q6v27xzv2dtcd25xumubshogm67yrpaz2rculqxs7jlfqad.onion&gt;
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<pre>
Updated to fmt 11 with the required source changes for it to work.

Also updated vcpkg for this, and as an added benefit it fixes the `Unable to find a valid Visual Studio instance` error, and the VS 2019 build tools are no longer required. Just make sure to delete the existing downloaded vcpkg tool and binaries in `externals/vcpkg` if you have compiled before, or else it will continue to use the old version and give the error.

Reviewed-on: http://vub63vv26q6v27xzv2dtcd25xumubshogm67yrpaz2rculqxs7jlfqad.onion/torzu-emu/torzu/pulls/68
Co-authored-by: lui &lt;lui@vub63vv26q6v27xzv2dtcd25xumubshogm67yrpaz2rculqxs7jlfqad.onion&gt;
Co-committed-by: lui &lt;lui@vub63vv26q6v27xzv2dtcd25xumubshogm67yrpaz2rculqxs7jlfqad.onion&gt;
</pre>
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</content>
</entry>
<entry>
<title>mark format functions as const</title>
<updated>2024-12-20T15:24:58+00:00</updated>
<author>
<name>Samuliak</name>
<email>samuliak77@gmail.com</email>
</author>
<published>2024-10-05T06:04:46+00:00</published>
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<id>80d83abcf326ea342451093dbb445b42376953e4</id>
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</entry>
<entry>
<title>Use fmt 11.0.0</title>
<updated>2024-12-20T15:24:57+00:00</updated>
<author>
<name>Mike Lothian</name>
<email>mike@fireburn.co.uk</email>
</author>
<published>2024-07-01T21:12:53+00:00</published>
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<id>c39939fd8eeb556b90c46ad97afc53941c6bfff2</id>
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</entry>
<entry>
<title>Implement X8_D24 format</title>
<updated>2023-10-05T23:58:30+00:00</updated>
<author>
<name>Kelebek1</name>
<email>eeeedddccc@hotmail.co.uk</email>
</author>
<published>2023-10-05T23:58:30+00:00</published>
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</entry>
<entry>
<title>Log object names with debug renderer, add a GPU address to ImageViews</title>
<updated>2023-05-06T03:48:32+00:00</updated>
<author>
<name>Kelebek1</name>
<email>eeeedddccc@hotmail.co.uk</email>
</author>
<published>2023-05-06T02:54:20+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/yuzu/commit/?id=ca6bf06ef7e1a8b198167822a510b9f5ee43dec7'/>
<id>ca6bf06ef7e1a8b198167822a510b9f5ee43dec7</id>
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</content>
</entry>
<entry>
<title>GPU: implement missing ASTC</title>
<updated>2023-05-03T15:33:28+00:00</updated>
<author>
<name>Fernando Sahmkow</name>
<email>fsahmkow27@gmail.com</email>
</author>
<published>2023-05-02T19:43:24+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/yuzu/commit/?id=87a9be8decdb89bc0e438569ae1aba8dfd63316c'/>
<id>87a9be8decdb89bc0e438569ae1aba8dfd63316c</id>
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<pre>
</pre>
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</content>
</entry>
<entry>
<title>GPU: Implement additional render target formats.</title>
<updated>2022-11-24T19:35:44+00:00</updated>
<author>
<name>Fernando Sahmkow</name>
<email>fsahmkow27@gmail.com</email>
</author>
<published>2022-11-06T14:19:08+00:00</published>
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<id>7356ab1de6ab7336da426b9176daafb3ebb503f5</id>
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<pre>
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</content>
</entry>
<entry>
<title>VideoCore: Implement formats needed for N64 emulation.</title>
<updated>2022-10-06T19:00:53+00:00</updated>
<author>
<name>Fernando Sahmkow</name>
<email>fsahmkow27@gmail.com</email>
</author>
<published>2022-04-13T18:19:06+00:00</published>
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</content>
</entry>
<entry>
<title>Texture Cache: Add ASTC 10x5 Format.</title>
<updated>2022-10-06T14:45:40+00:00</updated>
<author>
<name>Fernando Sahmkow</name>
<email>fsahmkow27@gmail.com</email>
</author>
<published>2022-10-06T14:45:40+00:00</published>
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<id>1a49991676fa3311cb2efdfd4f250a0f63063d5f</id>
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