// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project // SPDX-License-Identifier: GPL-2.0-or-later #include "common/logging/log.h" #include "core/hle/service/audio/audio_controller.h" #include "core/hle/service/cmif_serialization.h" #include "core/hle/service/ipc_helpers.h" #include "core/hle/service/set/system_settings_server.h" #include "core/hle/service/sm/sm.h" namespace Service::Audio { IAudioController::IAudioController(Core::System& system_) : ServiceFramework{system_, "audctl"} , service_context{system, "audctl"} , m_current_output_target{1} // Initialize with default values , m_current_parameter{0x1388} , m_current_volume{100} { // Create notification event first notification_event = service_context.CreateEvent("IAudioController:NotificationEvent"); // Get system settings service m_set_sys = system.ServiceManager().GetService("set:sys", true); // Register handlers static const FunctionInfo functions[] = { {0, nullptr, "GetTargetVolume"}, {1, nullptr, "SetTargetVolume"}, {2, D<&IAudioController::GetTargetVolumeMin>, "GetTargetVolumeMin"}, {3, D<&IAudioController::GetTargetVolumeMax>, "GetTargetVolumeMax"}, {4, nullptr, "IsTargetMute"}, {5, nullptr, "SetTargetMute"}, {6, nullptr, "IsTargetConnected"}, {7, nullptr, "SetDefaultTarget"}, {8, nullptr, "GetDefaultTarget"}, {9, D<&IAudioController::GetAudioOutputMode>, "GetAudioOutputMode"}, {10, D<&IAudioController::SetAudioOutputMode>, "SetAudioOutputMode"}, {11, nullptr, "SetForceMutePolicy"}, {12, D<&IAudioController::GetForceMutePolicy>, "GetForceMutePolicy"}, {13, D<&IAudioController::GetOutputModeSetting>, "GetOutputModeSetting"}, {14, D<&IAudioController::SetOutputModeSetting>, "SetOutputModeSetting"}, {15, nullptr, "SetOutputTarget"}, {16, nullptr, "SetInputTargetForceEnabled"}, {17, D<&IAudioController::SetHeadphoneOutputLevelMode>, "SetHeadphoneOutputLevelMode"}, {18, D<&IAudioController::GetHeadphoneOutputLevelMode>, "GetHeadphoneOutputLevelMode"}, {19, nullptr, "AcquireAudioVolumeUpdateEventForPlayReport"}, {20, nullptr, "AcquireAudioOutputDeviceUpdateEventForPlayReport"}, {21, nullptr, "GetAudioOutputTargetForPlayReport"}, {22, D<&IAudioController::NotifyHeadphoneVolumeWarningDisplayedEvent>, "NotifyHeadphoneVolumeWarningDisplayedEvent"}, {23, nullptr, "SetSystemOutputMasterVolume"}, {24, nullptr, "GetSystemOutputMasterVolume"}, {25, nullptr, "GetAudioVolumeDataForPlayReport"}, {26, nullptr, "UpdateHeadphoneSettings"}, {27, nullptr, "SetVolumeMappingTableForDev"}, {28, nullptr, "GetAudioOutputChannelCountForPlayReport"}, {29, nullptr, "BindAudioOutputChannelCountUpdateEventForPlayReport"}, {30, D<&IAudioController::SetSpeakerAutoMuteEnabled>, "SetSpeakerAutoMuteEnabled"}, {31, D<&IAudioController::IsSpeakerAutoMuteEnabled>, "IsSpeakerAutoMuteEnabled"}, {32, nullptr, "GetActiveOutputTarget"}, {33, nullptr, "GetTargetDeviceInfo"}, {34, D<&IAudioController::AcquireTargetNotification>, "AcquireTargetNotification"}, {35, nullptr, "SetHearingProtectionSafeguardTimerRemainingTimeForDebug"}, {36, nullptr, "GetHearingProtectionSafeguardTimerRemainingTimeForDebug"}, {37, nullptr, "SetHearingProtectionSafeguardEnabled"}, {38, nullptr, "IsHearingProtectionSafeguardEnabled"}, {39, nullptr, "IsHearingProtectionSafeguardMonitoringOutputForDebug"}, {40, nullptr, "GetSystemInformationForDebug"}, {41, nullptr, "SetVolumeButtonLongPressTime"}, {42, nullptr, "SetNativeVolumeForDebug"}, {10000, nullptr, "NotifyAudioOutputTargetForPlayReport"}, {10001, nullptr, "NotifyAudioOutputChannelCountForPlayReport"}, {10002, nullptr, "NotifyUnsupportedUsbOutputDeviceAttachedForPlayReport"}, {10100, nullptr, "GetAudioVolumeDataForPlayReport"}, {10101, nullptr, "BindAudioVolumeUpdateEventForPlayReport"}, {10102, nullptr, "BindAudioOutputTargetUpdateEventForPlayReport"}, {10103, nullptr, "GetAudioOutputTargetForPlayReport"}, {10104, nullptr, "GetAudioOutputChannelCountForPlayReport"}, {10105, nullptr, "BindAudioOutputChannelCountUpdateEventForPlayReport"}, {10106, nullptr, "GetDefaultAudioOutputTargetForPlayReport"}, {5000, D<&IAudioController::GetSelfController>, "GetSelfController"}, {50001, D<&IAudioController::SetAudioControllerOutput>, "SetAudioControllerOutput"}, }; RegisterHandlers(functions); // Signal initial state if (notification_event) { notification_event->Signal(); } } IAudioController::~IAudioController() { service_context.CloseEvent(notification_event); }; Result IAudioController::GetTargetVolumeMin(Out out_target_min_volume) { LOG_DEBUG(Audio, "called."); // This service function is currently hardcoded on the // actual console to this value (as of 8.0.0). *out_target_min_volume = 0; R_SUCCEED(); } Result IAudioController::GetTargetVolumeMax(Out out_target_max_volume) { LOG_DEBUG(Audio, "called."); // This service function is currently hardcoded on the // actual console to this value (as of 8.0.0). *out_target_max_volume = 15; R_SUCCEED(); } Result IAudioController::GetAudioOutputMode(Out out_output_mode, Set::AudioOutputModeTarget target) { const auto result = m_set_sys->GetAudioOutputMode(out_output_mode, target); LOG_INFO(Service_SET, "called, target={}, output_mode={}", target, *out_output_mode); R_RETURN(result); } Result IAudioController::SetAudioOutputMode(Set::AudioOutputModeTarget target, Set::AudioOutputMode output_mode) { LOG_INFO(Service_SET, "called, target={}, output_mode={}", target, output_mode); R_RETURN(m_set_sys->SetAudioOutputMode(target, output_mode)); } Result IAudioController::GetForceMutePolicy(Out out_mute_policy) { LOG_WARNING(Audio, "(STUBBED) called"); // Removed on FW 13.2.1+ *out_mute_policy = ForceMutePolicy::Disable; R_SUCCEED(); } Result IAudioController::GetOutputModeSetting(Out out_output_mode, Set::AudioOutputModeTarget target) { LOG_WARNING(Audio, "(STUBBED) called, target={}", target); *out_output_mode = Set::AudioOutputMode::ch_7_1; R_SUCCEED(); } Result IAudioController::SetOutputModeSetting(Set::AudioOutputModeTarget target, Set::AudioOutputMode output_mode) { LOG_INFO(Service_SET, "called, target={}, output_mode={}", target, output_mode); R_SUCCEED(); } Result IAudioController::SetHeadphoneOutputLevelMode(HeadphoneOutputLevelMode output_level_mode) { LOG_WARNING(Audio, "(STUBBED) called, output_level_mode={}", output_level_mode); R_SUCCEED(); } Result IAudioController::GetHeadphoneOutputLevelMode( Out out_output_level_mode) { LOG_INFO(Audio, "called"); *out_output_level_mode = HeadphoneOutputLevelMode::Normal; R_SUCCEED(); } Result IAudioController::NotifyHeadphoneVolumeWarningDisplayedEvent() { LOG_WARNING(Service_Audio, "(STUBBED) called"); R_SUCCEED(); } Result IAudioController::SetSpeakerAutoMuteEnabled(bool is_speaker_auto_mute_enabled) { LOG_INFO(Audio, "called, is_speaker_auto_mute_enabled={}", is_speaker_auto_mute_enabled); R_RETURN(m_set_sys->SetSpeakerAutoMuteFlag(is_speaker_auto_mute_enabled)); } Result IAudioController::IsSpeakerAutoMuteEnabled(Out out_is_speaker_auto_mute_enabled) { const auto result = m_set_sys->GetSpeakerAutoMuteFlag(out_is_speaker_auto_mute_enabled); LOG_INFO(Audio, "called, is_speaker_auto_mute_enabled={}", *out_is_speaker_auto_mute_enabled); R_RETURN(result); } Result IAudioController::AcquireTargetNotification( OutCopyHandle out_notification_event) { LOG_WARNING(Service_Audio, "(STUBBED) called"); *out_notification_event = ¬ification_event->GetReadableEvent(); R_SUCCEED(); } Result IAudioController::SetAudioControllerOutput(u32 output_target, u32 parameter, u32 volume) { LOG_DEBUG(Audio, "called. output_target={}, parameter={}, volume={}", output_target, parameter, volume); if (!notification_event) { LOG_ERROR(Audio, "Notification event not initialized"); R_THROW(ResultCode::ResultInvalidState); } m_current_output_target = output_target; m_current_parameter = parameter; m_current_volume = volume; notification_event->Signal(); R_SUCCEED(); } Result IAudioController::GetSelfController(Out> out_controller) { LOG_DEBUG(Audio, "called"); // Use ServiceFramework's built-in method to get a shared pointer *out_controller = SharedPointer(this); // Signal notification event since we're returning a new interface if (notification_event) { notification_event->Signal(); } R_SUCCEED(); } } // namespace Service::Audio