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| author | Garrett Cox <garrettjcox@gmail.com> | 2026-01-28 08:40:20 -0600 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2026-01-28 08:40:20 -0600 |
| commit | ce9e8e0b4a791d370b459fdba55abd8b6bfbe452 (patch) | |
| tree | 8b28482869048da82faccab26fee597a2fa8c58a /README.md | |
| parent | e74c7abb399c745f95469eaf0790c15a9cdcdf57 (diff) | |
Change playtesting to nightly (#1509)
Diffstat (limited to 'README.md')
| -rw-r--r-- | README.md | 4 |
1 files changed, 1 insertions, 3 deletions
@@ -68,12 +68,10 @@ If you're interested in creating and/or packing your own custom asset `.o2r`/`.o * [**fast64 - Blender plugin (Note that MM is not fully supported at this time)**](https://github.com/HarbourMasters/fast64) # Development -### Building If you want to manually compile 2S2H, please consult the [building instructions](docs/BUILDING.md). - -### Playtesting +# Nightly Builds If you want to playtest a continuous integration build, you can find them at the links below. Keep in mind that these are for playtesting only, and you will likely encounter bugs and possibly crashes. * [Windows](https://nightly.link/HarbourMasters/2ship2harkinian/workflows/main/develop/2ship-windows.zip) |
