diff options
| author | Garrett Cox <garrettjcox@gmail.com> | 2026-02-22 07:11:27 -0600 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2026-02-22 07:11:27 -0600 |
| commit | 81ff7c707afa228c706827f2523f6d820543d53f (patch) | |
| tree | ac83ef1e567bcdeb1e1c9547992377acdd18bc6b /mm/2s2h/BenGui/BenMenu.cpp | |
| parent | ab95bc38b5cc65533f601567c8bd03699b1a475e (diff) | |
Convert blast mask cooldown to a slider (#1559)
Diffstat (limited to 'mm/2s2h/BenGui/BenMenu.cpp')
| -rw-r--r-- | mm/2s2h/BenGui/BenMenu.cpp | 11 |
1 files changed, 8 insertions, 3 deletions
diff --git a/mm/2s2h/BenGui/BenMenu.cpp b/mm/2s2h/BenGui/BenMenu.cpp index ef420124f..62c045768 100644 --- a/mm/2s2h/BenGui/BenMenu.cpp +++ b/mm/2s2h/BenGui/BenMenu.cpp @@ -1295,9 +1295,14 @@ void BenMenu::AddEnhancements() { .CVar("gEnhancements.Masks.PersistentBunnyHood.Enabled") .Options(CheckboxOptions().Tooltip( "Permanently toggle a speed boost from the bunny hood by pressing 'A' on it in the mask menu.")); - AddWidget(path, "No Blast Mask Cooldown", WIDGET_CVAR_CHECKBOX) - .CVar("gEnhancements.Masks.NoBlastMaskCooldown") - .Options(CheckboxOptions().Tooltip("Eliminates the Cooldown between Blast Mask usage.")); + AddWidget(path, "Blast Mask Cooldown", WIDGET_CVAR_SLIDER_FLOAT) + .CVar("gEnhancements.Masks.BlastMaskCooldown") + .Options(FloatSliderOptions() + .Tooltip("Customize the Cooldown between Blast Mask usage. Default is 15.5 seconds.") + .Min(0.0f) + .Max(15.5f) + .Format("%.1f seconds") + .DefaultValue(15.5f)); AddWidget(path, "Goron Rolling Ignores Magic", WIDGET_CVAR_CHECKBOX) .CVar("gEnhancements.Masks.GoronRollingIgnoresMagic") .Options(CheckboxOptions().Tooltip( |
