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authormckinlee <mckinlee@ymail.com>2025-10-15 12:37:41 -0400
committerGitHub <noreply@github.com>2025-10-15 12:37:41 -0400
commitbbebb77f624061cbc6d4b15590c7a1d9eaa7529f (patch)
tree76d50caa5a5bb5a4de1cc12c77499255a267e200 /mm/2s2h/BenGui/BenMenu.cpp
parentc9e28354f10a2cd8c58eba1aa0aa82fb4f14d744 (diff)
[Enhancement] Remote Bombchu (#1283)
* RemoteBombchu enhancement, steering math needs some work * Updated steering logic to rotate around the bombchu’s up axis * feedback update --------- Co-authored-by: Garrett Cox <garrettjcox@gmail.com>
Diffstat (limited to 'mm/2s2h/BenGui/BenMenu.cpp')
-rw-r--r--mm/2s2h/BenGui/BenMenu.cpp5
1 files changed, 5 insertions, 0 deletions
diff --git a/mm/2s2h/BenGui/BenMenu.cpp b/mm/2s2h/BenGui/BenMenu.cpp
index c1c8d5563..2cfc503e8 100644
--- a/mm/2s2h/BenGui/BenMenu.cpp
+++ b/mm/2s2h/BenGui/BenMenu.cpp
@@ -930,6 +930,11 @@ void BenMenu::AddEnhancements() {
.CVar("gEnhancements.PlayerActions.ArrowCycle")
.Options(CheckboxOptions().Tooltip(
"While aiming the bow, use R to cycle between Normal, Fire, Ice and Light arrows."));
+ AddWidget(path, "Remote Bombchu Control", WIDGET_CVAR_CHECKBOX)
+ .CVar("gEnhancements.PlayerActions.RemoteBombchu")
+ .Options(CheckboxOptions().Tooltip(
+ "Allows you to control the direction of the Bombchu while it is moving. Press B to detonate. Press A to "
+ "stop controlling the Bombchu."));
AddWidget(path, "Bombchu Drops", WIDGET_CVAR_CHECKBOX)
.CVar("gEnhancements.Equipment.ChuDrops")
.Options(