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authorGarrett Cox <garrettjcox@gmail.com>2024-11-02 15:44:21 -0500
committerGitHub <noreply@github.com>2024-11-02 15:44:21 -0500
commit0966633d2ac697d179fc99bdd626f5f2443cda51 (patch)
treed225a7cc7cf7399c983cee2b58dbfabec26f81d2 /mm/2s2h/DeveloperTools/SaveEditor.cpp
parent50bc007d465980a03a4d703f458fab629f0bd1f7 (diff)
Implement simple notifications system (#816)
* Implement simple notifications system * Remove demoWindow call * Fix initializer order
Diffstat (limited to 'mm/2s2h/DeveloperTools/SaveEditor.cpp')
-rw-r--r--mm/2s2h/DeveloperTools/SaveEditor.cpp19
1 files changed, 1 insertions, 18 deletions
diff --git a/mm/2s2h/DeveloperTools/SaveEditor.cpp b/mm/2s2h/DeveloperTools/SaveEditor.cpp
index 4904fba28..1024b2028 100644
--- a/mm/2s2h/DeveloperTools/SaveEditor.cpp
+++ b/mm/2s2h/DeveloperTools/SaveEditor.cpp
@@ -1,6 +1,7 @@
#include "SaveEditor.h"
#include "2s2h/BenGui/UIWidgets.hpp"
#include "2s2h/GameInteractor/GameInteractor.h"
+#include "2s2h/BenGui/Notification.h"
#include "interface/icon_item_dungeon_static/icon_item_dungeon_static.h"
#include "archives/icon_item_24_static/icon_item_24_static_yar.h"
@@ -2011,24 +2012,6 @@ void SaveEditorWindow::DrawElement() {
}
}
-const char* textureLoad[8] = { gDungeonStrayFairyWoodfallIconTex,
- gDungeonStrayFairySnowheadIconTex,
- gDungeonStrayFairyGreatBayIconTex,
- gDungeonStrayFairyStoneTowerIconTex,
- gQuestIconDungeonMapTex,
- gQuestIconCompassTex,
- gQuestIconSmallKeyTex,
- gQuestIconBossKeyTex };
-
void SaveEditorWindow::InitElement() {
initSafeItemsForInventorySlot();
-
- for (TexturePtr entry : gItemIcons) {
- const char* path = static_cast<const char*>(entry);
- Ship::Context::GetInstance()->GetWindow()->GetGui()->LoadGuiTexture(path, path, ImVec4(1, 1, 1, 1));
- }
- for (int i = 0; i <= 7; i++) {
- Ship::Context::GetInstance()->GetWindow()->GetGui()->LoadGuiTexture(textureLoad[i], textureLoad[i],
- ImVec4(1, 1, 1, 1));
- }
}