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authorEblo <7004497+Eblo@users.noreply.github.com>2025-09-14 15:15:21 -0400
committerEblo <7004497+Eblo@users.noreply.github.com>2025-09-14 15:15:21 -0400
commit17b47c74700ba1d10888a1a605295ffb90e45c16 (patch)
tree9251c5fb27446c97edc2ecb15dfb35224500345f /mm/2s2h/DeveloperTools
parent2a4260db87fb23624da153e3c5a9e25ae12edecd (diff)
Use DungeonSceneIndex in port files
Diffstat (limited to 'mm/2s2h/DeveloperTools')
-rw-r--r--mm/2s2h/DeveloperTools/SaveEditor.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/mm/2s2h/DeveloperTools/SaveEditor.cpp b/mm/2s2h/DeveloperTools/SaveEditor.cpp
index 4edae69d8..57d9203b6 100644
--- a/mm/2s2h/DeveloperTools/SaveEditor.cpp
+++ b/mm/2s2h/DeveloperTools/SaveEditor.cpp
@@ -1278,7 +1278,7 @@ void DrawDungeonItemTab() {
ImGui::PushStyleVar(ImGuiStyleVar_ItemSpacing, ImVec2(8.0f, 8.0f));
ImGui::BeginChild("dungeonTab", ImVec2(0, 0), true);
- for (int i = DUNGEON_INDEX_WOODFALL_TEMPLE; i <= DUNGEON_INDEX_STONE_TOWER_TEMPLE; i++) {
+ for (int i = DUNGEON_SCENE_INDEX_WOODFALL_TEMPLE; i <= DUNGEON_SCENE_INDEX_STONE_TOWER_TEMPLE; i++) {
std::string stray_id = "Stray" + std::to_string(i);
std::string map_id = "Map" + std::to_string(i);
std::string comp_id = "Compass" + std::to_string(i);