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| author | rachaellama <rachael.lamaster@gmail.com> | 2025-04-15 09:42:00 -0400 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2025-04-15 09:42:00 -0400 |
| commit | 3f2f4ac71d9c3146ed6773a3b07b4aedcb384210 (patch) | |
| tree | a5addfe8d0d6d49b1c6eb1c6be2f01082b045eb0 /mm/2s2h/DeveloperTools | |
| parent | 27fe6ca6aae5938c43cc0b79e01572ff8cb80554 (diff) | |
[Enhancement] Faster scene transitions (#1111)
* Fade in and out more quickly when moving between areas.
* Added a trailing comma to the new vanilla behavior
* Change header file
Co-authored-by: Archez <Archez@users.noreply.github.com>
* Moved to timesavers
* Only use fast transitions when time is stopped
(Prevents fall damage glitch when jumping into grottos)
* I'm a goofball, I didn't see Archez's suggestion at first. SCENE_KAKUSIANA is probably more appropriate here.
* - Added SCENE_HAKASHITA
- More consistent naming
* Added comments
* Doesn't matter but I left out a break statement
* Ugh, clang formatting error
---------
Co-authored-by: Archez <Archez@users.noreply.github.com>
Diffstat (limited to 'mm/2s2h/DeveloperTools')
0 files changed, 0 insertions, 0 deletions
