diff options
| author | Patrick12115 <115201185+Patrick12115@users.noreply.github.com> | 2025-02-23 22:27:06 -0500 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2025-02-23 21:27:06 -0600 |
| commit | 4c80ffeb505fed997811201fa85ef685118fe62e (patch) | |
| tree | f63b6145fcfa8a2fdce4efde551803fdc86f345a /mm/2s2h/GameInteractor/GameInteractor.h | |
| parent | b86857fe2b986cdb3be4f57d77e65fb2c52587a9 (diff) | |
[SFX] Mute Low HP Alarm, Carpenters Sounds, and Crying Goron Child (#999)
* Mute Low HP Alarm and Carpenters
Adds Sfx options for Low HP Alarm and the carpenter sounds heard in South and East Clocktown from the tower being built
* Change Clocktown to Clock Town
* Adds toggle for crying goron
* Tweaked tooltip
* Use should instead of Actor Kill
Co-authored-by: Archez <Archez@users.noreply.github.com>
---------
Co-authored-by: Archez <Archez@users.noreply.github.com>
Diffstat (limited to 'mm/2s2h/GameInteractor/GameInteractor.h')
| -rw-r--r-- | mm/2s2h/GameInteractor/GameInteractor.h | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/mm/2s2h/GameInteractor/GameInteractor.h b/mm/2s2h/GameInteractor/GameInteractor.h index 050695a0a..c573529d0 100644 --- a/mm/2s2h/GameInteractor/GameInteractor.h +++ b/mm/2s2h/GameInteractor/GameInteractor.h @@ -103,6 +103,8 @@ typedef enum { VB_GIBDO_TRADE_SEQUENCE_DO_TRADE, VB_GET_ITEM_ACTION_FROM_MASK, VB_PERFORM_AC_COLLISION, + VB_PLAY_LOW_HP_ALARM, + VB_PLAY_GORON_CHILD_CRY, } GIVanillaBehavior; typedef enum { |
